implement decoding charsets (other than ascii and utf-8) while reading textual message parts, and improve search

message.Part now has a ReaderUTF8OrBinary() along with the existing Reader().
the new function returns a reader of decoded content. we now use it in a few
places, including search. we only support the charsets in
golang.org/x/text/encoding/ianaindex.

search has also been changed to not read the entire message in memory. instead,
we make one 8k buffer for reading and search in that, and we keep the buffer
around for all messages. saves quite some allocations when searching large
mailboxes.
This commit is contained in:
Mechiel Lukkien
2023-07-28 22:15:23 +02:00
parent a31dfc573e
commit 01adad62b2
34 changed files with 157887 additions and 64 deletions

12
vendor/golang.org/x/text/encoding/japanese/all.go generated vendored Normal file
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@ -0,0 +1,12 @@
// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package japanese
import (
"golang.org/x/text/encoding"
)
// All is a list of all defined encodings in this package.
var All = []encoding.Encoding{EUCJP, ISO2022JP, ShiftJIS}

225
vendor/golang.org/x/text/encoding/japanese/eucjp.go generated vendored Normal file
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// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package japanese
import (
"unicode/utf8"
"golang.org/x/text/encoding"
"golang.org/x/text/encoding/internal"
"golang.org/x/text/encoding/internal/identifier"
"golang.org/x/text/transform"
)
// EUCJP is the EUC-JP encoding.
var EUCJP encoding.Encoding = &eucJP
var eucJP = internal.Encoding{
&internal.SimpleEncoding{eucJPDecoder{}, eucJPEncoder{}},
"EUC-JP",
identifier.EUCPkdFmtJapanese,
}
type eucJPDecoder struct{ transform.NopResetter }
// See https://encoding.spec.whatwg.org/#euc-jp-decoder.
func (eucJPDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
r, size := rune(0), 0
loop:
for ; nSrc < len(src); nSrc += size {
switch c0 := src[nSrc]; {
case c0 < utf8.RuneSelf:
r, size = rune(c0), 1
case c0 == 0x8e:
if nSrc+1 >= len(src) {
if !atEOF {
err = transform.ErrShortSrc
break loop
}
r, size = utf8.RuneError, 1
break
}
c1 := src[nSrc+1]
switch {
case c1 < 0xa1:
r, size = utf8.RuneError, 1
case c1 > 0xdf:
r, size = utf8.RuneError, 2
if c1 == 0xff {
size = 1
}
default:
r, size = rune(c1)+(0xff61-0xa1), 2
}
case c0 == 0x8f:
if nSrc+2 >= len(src) {
if !atEOF {
err = transform.ErrShortSrc
break loop
}
r, size = utf8.RuneError, 1
if p := nSrc + 1; p < len(src) && 0xa1 <= src[p] && src[p] < 0xfe {
size = 2
}
break
}
c1 := src[nSrc+1]
if c1 < 0xa1 || 0xfe < c1 {
r, size = utf8.RuneError, 1
break
}
c2 := src[nSrc+2]
if c2 < 0xa1 || 0xfe < c2 {
r, size = utf8.RuneError, 2
break
}
r, size = utf8.RuneError, 3
if i := int(c1-0xa1)*94 + int(c2-0xa1); i < len(jis0212Decode) {
r = rune(jis0212Decode[i])
if r == 0 {
r = utf8.RuneError
}
}
case 0xa1 <= c0 && c0 <= 0xfe:
if nSrc+1 >= len(src) {
if !atEOF {
err = transform.ErrShortSrc
break loop
}
r, size = utf8.RuneError, 1
break
}
c1 := src[nSrc+1]
if c1 < 0xa1 || 0xfe < c1 {
r, size = utf8.RuneError, 1
break
}
r, size = utf8.RuneError, 2
if i := int(c0-0xa1)*94 + int(c1-0xa1); i < len(jis0208Decode) {
r = rune(jis0208Decode[i])
if r == 0 {
r = utf8.RuneError
}
}
default:
r, size = utf8.RuneError, 1
}
if nDst+utf8.RuneLen(r) > len(dst) {
err = transform.ErrShortDst
break loop
}
nDst += utf8.EncodeRune(dst[nDst:], r)
}
return nDst, nSrc, err
}
type eucJPEncoder struct{ transform.NopResetter }
func (eucJPEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
r, size := rune(0), 0
for ; nSrc < len(src); nSrc += size {
r = rune(src[nSrc])
// Decode a 1-byte rune.
if r < utf8.RuneSelf {
size = 1
} else {
// Decode a multi-byte rune.
r, size = utf8.DecodeRune(src[nSrc:])
if size == 1 {
// All valid runes of size 1 (those below utf8.RuneSelf) were
// handled above. We have invalid UTF-8 or we haven't seen the
// full character yet.
if !atEOF && !utf8.FullRune(src[nSrc:]) {
err = transform.ErrShortSrc
break
}
}
// func init checks that the switch covers all tables.
switch {
case encode0Low <= r && r < encode0High:
if r = rune(encode0[r-encode0Low]); r != 0 {
goto write2or3
}
case encode1Low <= r && r < encode1High:
if r = rune(encode1[r-encode1Low]); r != 0 {
goto write2or3
}
case encode2Low <= r && r < encode2High:
if r = rune(encode2[r-encode2Low]); r != 0 {
goto write2or3
}
case encode3Low <= r && r < encode3High:
if r = rune(encode3[r-encode3Low]); r != 0 {
goto write2or3
}
case encode4Low <= r && r < encode4High:
if r = rune(encode4[r-encode4Low]); r != 0 {
goto write2or3
}
case encode5Low <= r && r < encode5High:
if 0xff61 <= r && r < 0xffa0 {
goto write2
}
if r = rune(encode5[r-encode5Low]); r != 0 {
goto write2or3
}
}
err = internal.ErrASCIIReplacement
break
}
if nDst >= len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst] = uint8(r)
nDst++
continue
write2or3:
if r>>tableShift == jis0208 {
if nDst+2 > len(dst) {
err = transform.ErrShortDst
break
}
} else {
if nDst+3 > len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst] = 0x8f
nDst++
}
dst[nDst+0] = 0xa1 + uint8(r>>codeShift)&codeMask
dst[nDst+1] = 0xa1 + uint8(r)&codeMask
nDst += 2
continue
write2:
if nDst+2 > len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst+0] = 0x8e
dst[nDst+1] = uint8(r - (0xff61 - 0xa1))
nDst += 2
continue
}
return nDst, nSrc, err
}
func init() {
// Check that the hard-coded encode switch covers all tables.
if numEncodeTables != 6 {
panic("bad numEncodeTables")
}
}

299
vendor/golang.org/x/text/encoding/japanese/iso2022jp.go generated vendored Normal file
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@ -0,0 +1,299 @@
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package japanese
import (
"unicode/utf8"
"golang.org/x/text/encoding"
"golang.org/x/text/encoding/internal"
"golang.org/x/text/encoding/internal/identifier"
"golang.org/x/text/transform"
)
// ISO2022JP is the ISO-2022-JP encoding.
var ISO2022JP encoding.Encoding = &iso2022JP
var iso2022JP = internal.Encoding{
internal.FuncEncoding{iso2022JPNewDecoder, iso2022JPNewEncoder},
"ISO-2022-JP",
identifier.ISO2022JP,
}
func iso2022JPNewDecoder() transform.Transformer {
return new(iso2022JPDecoder)
}
func iso2022JPNewEncoder() transform.Transformer {
return new(iso2022JPEncoder)
}
const (
asciiState = iota
katakanaState
jis0208State
jis0212State
)
const asciiEsc = 0x1b
type iso2022JPDecoder int
func (d *iso2022JPDecoder) Reset() {
*d = asciiState
}
func (d *iso2022JPDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
r, size := rune(0), 0
for ; nSrc < len(src); nSrc += size {
c0 := src[nSrc]
if c0 >= utf8.RuneSelf {
r, size = '\ufffd', 1
goto write
}
if c0 == asciiEsc {
if nSrc+2 >= len(src) {
if !atEOF {
return nDst, nSrc, transform.ErrShortSrc
}
// TODO: is it correct to only skip 1??
r, size = '\ufffd', 1
goto write
}
size = 3
c1 := src[nSrc+1]
c2 := src[nSrc+2]
switch {
case c1 == '$' && (c2 == '@' || c2 == 'B'): // 0x24 {0x40, 0x42}
*d = jis0208State
continue
case c1 == '$' && c2 == '(': // 0x24 0x28
if nSrc+3 >= len(src) {
if !atEOF {
return nDst, nSrc, transform.ErrShortSrc
}
r, size = '\ufffd', 1
goto write
}
size = 4
if src[nSrc+3] == 'D' {
*d = jis0212State
continue
}
case c1 == '(' && (c2 == 'B' || c2 == 'J'): // 0x28 {0x42, 0x4A}
*d = asciiState
continue
case c1 == '(' && c2 == 'I': // 0x28 0x49
*d = katakanaState
continue
}
r, size = '\ufffd', 1
goto write
}
switch *d {
case asciiState:
r, size = rune(c0), 1
case katakanaState:
if c0 < 0x21 || 0x60 <= c0 {
r, size = '\ufffd', 1
goto write
}
r, size = rune(c0)+(0xff61-0x21), 1
default:
if c0 == 0x0a {
*d = asciiState
r, size = rune(c0), 1
goto write
}
if nSrc+1 >= len(src) {
if !atEOF {
return nDst, nSrc, transform.ErrShortSrc
}
r, size = '\ufffd', 1
goto write
}
size = 2
c1 := src[nSrc+1]
i := int(c0-0x21)*94 + int(c1-0x21)
if *d == jis0208State && i < len(jis0208Decode) {
r = rune(jis0208Decode[i])
} else if *d == jis0212State && i < len(jis0212Decode) {
r = rune(jis0212Decode[i])
} else {
r = '\ufffd'
goto write
}
if r == 0 {
r = '\ufffd'
}
}
write:
if nDst+utf8.RuneLen(r) > len(dst) {
return nDst, nSrc, transform.ErrShortDst
}
nDst += utf8.EncodeRune(dst[nDst:], r)
}
return nDst, nSrc, err
}
type iso2022JPEncoder int
func (e *iso2022JPEncoder) Reset() {
*e = asciiState
}
func (e *iso2022JPEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
r, size := rune(0), 0
for ; nSrc < len(src); nSrc += size {
r = rune(src[nSrc])
// Decode a 1-byte rune.
if r < utf8.RuneSelf {
size = 1
} else {
// Decode a multi-byte rune.
r, size = utf8.DecodeRune(src[nSrc:])
if size == 1 {
// All valid runes of size 1 (those below utf8.RuneSelf) were
// handled above. We have invalid UTF-8 or we haven't seen the
// full character yet.
if !atEOF && !utf8.FullRune(src[nSrc:]) {
err = transform.ErrShortSrc
break
}
}
// func init checks that the switch covers all tables.
//
// http://encoding.spec.whatwg.org/#iso-2022-jp says that "the index jis0212
// is not used by the iso-2022-jp encoder due to lack of widespread support".
//
// TODO: do we have to special-case U+00A5 and U+203E, as per
// http://encoding.spec.whatwg.org/#iso-2022-jp
// Doing so would mean that "\u00a5" would not be preserved
// after an encode-decode round trip.
switch {
case encode0Low <= r && r < encode0High:
if r = rune(encode0[r-encode0Low]); r>>tableShift == jis0208 {
goto writeJIS
}
case encode1Low <= r && r < encode1High:
if r = rune(encode1[r-encode1Low]); r>>tableShift == jis0208 {
goto writeJIS
}
case encode2Low <= r && r < encode2High:
if r = rune(encode2[r-encode2Low]); r>>tableShift == jis0208 {
goto writeJIS
}
case encode3Low <= r && r < encode3High:
if r = rune(encode3[r-encode3Low]); r>>tableShift == jis0208 {
goto writeJIS
}
case encode4Low <= r && r < encode4High:
if r = rune(encode4[r-encode4Low]); r>>tableShift == jis0208 {
goto writeJIS
}
case encode5Low <= r && r < encode5High:
if 0xff61 <= r && r < 0xffa0 {
goto writeKatakana
}
if r = rune(encode5[r-encode5Low]); r>>tableShift == jis0208 {
goto writeJIS
}
}
// Switch back to ASCII state in case of error so that an ASCII
// replacement character can be written in the correct state.
if *e != asciiState {
if nDst+3 > len(dst) {
err = transform.ErrShortDst
break
}
*e = asciiState
dst[nDst+0] = asciiEsc
dst[nDst+1] = '('
dst[nDst+2] = 'B'
nDst += 3
}
err = internal.ErrASCIIReplacement
break
}
if *e != asciiState {
if nDst+4 > len(dst) {
err = transform.ErrShortDst
break
}
*e = asciiState
dst[nDst+0] = asciiEsc
dst[nDst+1] = '('
dst[nDst+2] = 'B'
nDst += 3
} else if nDst >= len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst] = uint8(r)
nDst++
continue
writeJIS:
if *e != jis0208State {
if nDst+5 > len(dst) {
err = transform.ErrShortDst
break
}
*e = jis0208State
dst[nDst+0] = asciiEsc
dst[nDst+1] = '$'
dst[nDst+2] = 'B'
nDst += 3
} else if nDst+2 > len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst+0] = 0x21 + uint8(r>>codeShift)&codeMask
dst[nDst+1] = 0x21 + uint8(r)&codeMask
nDst += 2
continue
writeKatakana:
if *e != katakanaState {
if nDst+4 > len(dst) {
err = transform.ErrShortDst
break
}
*e = katakanaState
dst[nDst+0] = asciiEsc
dst[nDst+1] = '('
dst[nDst+2] = 'I'
nDst += 3
} else if nDst >= len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst] = uint8(r - (0xff61 - 0x21))
nDst++
continue
}
if atEOF && err == nil && *e != asciiState {
if nDst+3 > len(dst) {
err = transform.ErrShortDst
} else {
*e = asciiState
dst[nDst+0] = asciiEsc
dst[nDst+1] = '('
dst[nDst+2] = 'B'
nDst += 3
}
}
return nDst, nSrc, err
}

189
vendor/golang.org/x/text/encoding/japanese/shiftjis.go generated vendored Normal file
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@ -0,0 +1,189 @@
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package japanese
import (
"unicode/utf8"
"golang.org/x/text/encoding"
"golang.org/x/text/encoding/internal"
"golang.org/x/text/encoding/internal/identifier"
"golang.org/x/text/transform"
)
// ShiftJIS is the Shift JIS encoding, also known as Code Page 932 and
// Windows-31J.
var ShiftJIS encoding.Encoding = &shiftJIS
var shiftJIS = internal.Encoding{
&internal.SimpleEncoding{shiftJISDecoder{}, shiftJISEncoder{}},
"Shift JIS",
identifier.ShiftJIS,
}
type shiftJISDecoder struct{ transform.NopResetter }
func (shiftJISDecoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
r, size := rune(0), 0
loop:
for ; nSrc < len(src); nSrc += size {
switch c0 := src[nSrc]; {
case c0 < utf8.RuneSelf:
r, size = rune(c0), 1
case 0xa1 <= c0 && c0 < 0xe0:
r, size = rune(c0)+(0xff61-0xa1), 1
case (0x81 <= c0 && c0 < 0xa0) || (0xe0 <= c0 && c0 < 0xfd):
if c0 <= 0x9f {
c0 -= 0x70
} else {
c0 -= 0xb0
}
c0 = 2*c0 - 0x21
if nSrc+1 >= len(src) {
if !atEOF {
err = transform.ErrShortSrc
break loop
}
r, size = '\ufffd', 1
goto write
}
c1 := src[nSrc+1]
switch {
case c1 < 0x40:
r, size = '\ufffd', 1 // c1 is ASCII so output on next round
goto write
case c1 < 0x7f:
c0--
c1 -= 0x40
case c1 == 0x7f:
r, size = '\ufffd', 1 // c1 is ASCII so output on next round
goto write
case c1 < 0x9f:
c0--
c1 -= 0x41
case c1 < 0xfd:
c1 -= 0x9f
default:
r, size = '\ufffd', 2
goto write
}
r, size = '\ufffd', 2
if i := int(c0)*94 + int(c1); i < len(jis0208Decode) {
r = rune(jis0208Decode[i])
if r == 0 {
r = '\ufffd'
}
}
case c0 == 0x80:
r, size = 0x80, 1
default:
r, size = '\ufffd', 1
}
write:
if nDst+utf8.RuneLen(r) > len(dst) {
err = transform.ErrShortDst
break loop
}
nDst += utf8.EncodeRune(dst[nDst:], r)
}
return nDst, nSrc, err
}
type shiftJISEncoder struct{ transform.NopResetter }
func (shiftJISEncoder) Transform(dst, src []byte, atEOF bool) (nDst, nSrc int, err error) {
r, size := rune(0), 0
loop:
for ; nSrc < len(src); nSrc += size {
r = rune(src[nSrc])
// Decode a 1-byte rune.
if r < utf8.RuneSelf {
size = 1
} else {
// Decode a multi-byte rune.
r, size = utf8.DecodeRune(src[nSrc:])
if size == 1 {
// All valid runes of size 1 (those below utf8.RuneSelf) were
// handled above. We have invalid UTF-8 or we haven't seen the
// full character yet.
if !atEOF && !utf8.FullRune(src[nSrc:]) {
err = transform.ErrShortSrc
break loop
}
}
// func init checks that the switch covers all tables.
switch {
case encode0Low <= r && r < encode0High:
if r = rune(encode0[r-encode0Low]); r>>tableShift == jis0208 {
goto write2
}
case encode1Low <= r && r < encode1High:
if r = rune(encode1[r-encode1Low]); r>>tableShift == jis0208 {
goto write2
}
case encode2Low <= r && r < encode2High:
if r = rune(encode2[r-encode2Low]); r>>tableShift == jis0208 {
goto write2
}
case encode3Low <= r && r < encode3High:
if r = rune(encode3[r-encode3Low]); r>>tableShift == jis0208 {
goto write2
}
case encode4Low <= r && r < encode4High:
if r = rune(encode4[r-encode4Low]); r>>tableShift == jis0208 {
goto write2
}
case encode5Low <= r && r < encode5High:
if 0xff61 <= r && r < 0xffa0 {
r -= 0xff61 - 0xa1
goto write1
}
if r = rune(encode5[r-encode5Low]); r>>tableShift == jis0208 {
goto write2
}
}
err = internal.ErrASCIIReplacement
break
}
write1:
if nDst >= len(dst) {
err = transform.ErrShortDst
break
}
dst[nDst] = uint8(r)
nDst++
continue
write2:
j1 := uint8(r>>codeShift) & codeMask
j2 := uint8(r) & codeMask
if nDst+2 > len(dst) {
err = transform.ErrShortDst
break loop
}
if j1 <= 61 {
dst[nDst+0] = 129 + j1/2
} else {
dst[nDst+0] = 193 + j1/2
}
if j1&1 == 0 {
dst[nDst+1] = j2 + j2/63 + 64
} else {
dst[nDst+1] = j2 + 159
}
nDst += 2
continue
}
return nDst, nSrc, err
}

26971
vendor/golang.org/x/text/encoding/japanese/tables.go generated vendored Normal file

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