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to compress the entire IMAP connection. tested with thunderbird, meli, k9, ios mail. the initial implementation had interoperability issues with some of these clients: if they write the deflate stream and flush in "partial mode", the go stdlib flate reader does not return any data (until there is an explicit zero-length "sync flush" block, or until the history/sliding window is full), blocking progress, resulting in clients closing the seemingly stuck connection after considering the connection timed out. this includes a coy of the flate package with a new reader that returns partially flushed blocks earlier. this also adds imap trace logging to imapclient.Conn, which was useful for debugging.
346 lines
9.7 KiB
Go
346 lines
9.7 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package flate
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import (
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"math"
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"math/bits"
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"sort"
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)
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// hcode is a huffman code with a bit code and bit length.
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type hcode struct {
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code, len uint16
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}
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type huffmanEncoder struct {
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codes []hcode
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freqcache []literalNode
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bitCount [17]int32
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lns byLiteral // stored to avoid repeated allocation in generate
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lfs byFreq // stored to avoid repeated allocation in generate
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}
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type literalNode struct {
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literal uint16
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freq int32
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}
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// A levelInfo describes the state of the constructed tree for a given depth.
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type levelInfo struct {
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// Our level. for better printing
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level int32
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// The frequency of the last node at this level
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lastFreq int32
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// The frequency of the next character to add to this level
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nextCharFreq int32
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// The frequency of the next pair (from level below) to add to this level.
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// Only valid if the "needed" value of the next lower level is 0.
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nextPairFreq int32
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// The number of chains remaining to generate for this level before moving
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// up to the next level
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needed int32
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}
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// set sets the code and length of an hcode.
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func (h *hcode) set(code uint16, length uint16) {
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h.len = length
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h.code = code
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}
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func maxNode() literalNode { return literalNode{math.MaxUint16, math.MaxInt32} }
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func newHuffmanEncoder(size int) *huffmanEncoder {
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return &huffmanEncoder{codes: make([]hcode, size)}
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}
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// Generates a HuffmanCode corresponding to the fixed literal table.
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func generateFixedLiteralEncoding() *huffmanEncoder {
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h := newHuffmanEncoder(maxNumLit)
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codes := h.codes
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var ch uint16
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for ch = 0; ch < maxNumLit; ch++ {
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var bits uint16
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var size uint16
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switch {
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case ch < 144:
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// size 8, 000110000 .. 10111111
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bits = ch + 48
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size = 8
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case ch < 256:
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// size 9, 110010000 .. 111111111
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bits = ch + 400 - 144
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size = 9
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case ch < 280:
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// size 7, 0000000 .. 0010111
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bits = ch - 256
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size = 7
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default:
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// size 8, 11000000 .. 11000111
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bits = ch + 192 - 280
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size = 8
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}
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codes[ch] = hcode{code: reverseBits(bits, byte(size)), len: size}
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}
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return h
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}
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func generateFixedOffsetEncoding() *huffmanEncoder {
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h := newHuffmanEncoder(30)
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codes := h.codes
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for ch := range codes {
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codes[ch] = hcode{code: reverseBits(uint16(ch), 5), len: 5}
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}
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return h
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}
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var fixedLiteralEncoding *huffmanEncoder = generateFixedLiteralEncoding()
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var fixedOffsetEncoding *huffmanEncoder = generateFixedOffsetEncoding()
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func (h *huffmanEncoder) bitLength(freq []int32) int {
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var total int
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for i, f := range freq {
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if f != 0 {
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total += int(f) * int(h.codes[i].len)
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}
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}
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return total
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}
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const maxBitsLimit = 16
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// bitCounts computes the number of literals assigned to each bit size in the Huffman encoding.
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// It is only called when list.length >= 3.
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// The cases of 0, 1, and 2 literals are handled by special case code.
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//
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// list is an array of the literals with non-zero frequencies
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// and their associated frequencies. The array is in order of increasing
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// frequency and has as its last element a special element with frequency
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// MaxInt32.
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//
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// maxBits is the maximum number of bits that should be used to encode any literal.
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// It must be less than 16.
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//
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// bitCounts returns an integer slice in which slice[i] indicates the number of literals
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// that should be encoded in i bits.
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func (h *huffmanEncoder) bitCounts(list []literalNode, maxBits int32) []int32 {
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if maxBits >= maxBitsLimit {
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panic("flate: maxBits too large")
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}
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n := int32(len(list))
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list = list[0 : n+1]
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list[n] = maxNode()
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// The tree can't have greater depth than n - 1, no matter what. This
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// saves a little bit of work in some small cases
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if maxBits > n-1 {
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maxBits = n - 1
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}
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// Create information about each of the levels.
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// A bogus "Level 0" whose sole purpose is so that
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// level1.prev.needed==0. This makes level1.nextPairFreq
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// be a legitimate value that never gets chosen.
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var levels [maxBitsLimit]levelInfo
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// leafCounts[i] counts the number of literals at the left
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// of ancestors of the rightmost node at level i.
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// leafCounts[i][j] is the number of literals at the left
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// of the level j ancestor.
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var leafCounts [maxBitsLimit][maxBitsLimit]int32
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for level := int32(1); level <= maxBits; level++ {
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// For every level, the first two items are the first two characters.
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// We initialize the levels as if we had already figured this out.
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levels[level] = levelInfo{
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level: level,
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lastFreq: list[1].freq,
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nextCharFreq: list[2].freq,
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nextPairFreq: list[0].freq + list[1].freq,
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}
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leafCounts[level][level] = 2
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if level == 1 {
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levels[level].nextPairFreq = math.MaxInt32
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}
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}
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// We need a total of 2*n - 2 items at top level and have already generated 2.
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levels[maxBits].needed = 2*n - 4
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level := maxBits
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for {
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l := &levels[level]
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if l.nextPairFreq == math.MaxInt32 && l.nextCharFreq == math.MaxInt32 {
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// We've run out of both leaves and pairs.
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// End all calculations for this level.
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// To make sure we never come back to this level or any lower level,
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// set nextPairFreq impossibly large.
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l.needed = 0
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levels[level+1].nextPairFreq = math.MaxInt32
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level++
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continue
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}
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prevFreq := l.lastFreq
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if l.nextCharFreq < l.nextPairFreq {
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// The next item on this row is a leaf node.
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n := leafCounts[level][level] + 1
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l.lastFreq = l.nextCharFreq
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// Lower leafCounts are the same of the previous node.
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leafCounts[level][level] = n
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l.nextCharFreq = list[n].freq
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} else {
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// The next item on this row is a pair from the previous row.
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// nextPairFreq isn't valid until we generate two
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// more values in the level below
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l.lastFreq = l.nextPairFreq
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// Take leaf counts from the lower level, except counts[level] remains the same.
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copy(leafCounts[level][:level], leafCounts[level-1][:level])
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levels[l.level-1].needed = 2
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}
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if l.needed--; l.needed == 0 {
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// We've done everything we need to do for this level.
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// Continue calculating one level up. Fill in nextPairFreq
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// of that level with the sum of the two nodes we've just calculated on
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// this level.
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if l.level == maxBits {
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// All done!
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break
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}
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levels[l.level+1].nextPairFreq = prevFreq + l.lastFreq
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level++
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} else {
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// If we stole from below, move down temporarily to replenish it.
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for levels[level-1].needed > 0 {
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level--
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}
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}
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}
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// Somethings is wrong if at the end, the top level is null or hasn't used
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// all of the leaves.
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if leafCounts[maxBits][maxBits] != n {
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panic("leafCounts[maxBits][maxBits] != n")
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}
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bitCount := h.bitCount[:maxBits+1]
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bits := 1
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counts := &leafCounts[maxBits]
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for level := maxBits; level > 0; level-- {
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// chain.leafCount gives the number of literals requiring at least "bits"
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// bits to encode.
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bitCount[bits] = counts[level] - counts[level-1]
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bits++
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}
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return bitCount
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}
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// Look at the leaves and assign them a bit count and an encoding as specified
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// in RFC 1951 3.2.2
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func (h *huffmanEncoder) assignEncodingAndSize(bitCount []int32, list []literalNode) {
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code := uint16(0)
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for n, bits := range bitCount {
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code <<= 1
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if n == 0 || bits == 0 {
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continue
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}
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// The literals list[len(list)-bits] .. list[len(list)-bits]
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// are encoded using "bits" bits, and get the values
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// code, code + 1, .... The code values are
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// assigned in literal order (not frequency order).
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chunk := list[len(list)-int(bits):]
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h.lns.sort(chunk)
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for _, node := range chunk {
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h.codes[node.literal] = hcode{code: reverseBits(code, uint8(n)), len: uint16(n)}
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code++
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}
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list = list[0 : len(list)-int(bits)]
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}
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}
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// Update this Huffman Code object to be the minimum code for the specified frequency count.
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//
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// freq is an array of frequencies, in which freq[i] gives the frequency of literal i.
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// maxBits The maximum number of bits to use for any literal.
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func (h *huffmanEncoder) generate(freq []int32, maxBits int32) {
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if h.freqcache == nil {
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// Allocate a reusable buffer with the longest possible frequency table.
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// Possible lengths are codegenCodeCount, offsetCodeCount and maxNumLit.
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// The largest of these is maxNumLit, so we allocate for that case.
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h.freqcache = make([]literalNode, maxNumLit+1)
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}
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list := h.freqcache[:len(freq)+1]
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// Number of non-zero literals
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count := 0
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// Set list to be the set of all non-zero literals and their frequencies
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for i, f := range freq {
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if f != 0 {
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list[count] = literalNode{uint16(i), f}
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count++
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} else {
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h.codes[i].len = 0
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}
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}
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list = list[:count]
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if count <= 2 {
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// Handle the small cases here, because they are awkward for the general case code. With
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// two or fewer literals, everything has bit length 1.
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for i, node := range list {
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// "list" is in order of increasing literal value.
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h.codes[node.literal].set(uint16(i), 1)
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}
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return
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}
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h.lfs.sort(list)
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// Get the number of literals for each bit count
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bitCount := h.bitCounts(list, maxBits)
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// And do the assignment
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h.assignEncodingAndSize(bitCount, list)
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}
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type byLiteral []literalNode
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func (s *byLiteral) sort(a []literalNode) {
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*s = byLiteral(a)
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sort.Sort(s)
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}
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func (s byLiteral) Len() int { return len(s) }
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func (s byLiteral) Less(i, j int) bool {
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return s[i].literal < s[j].literal
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}
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func (s byLiteral) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
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type byFreq []literalNode
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func (s *byFreq) sort(a []literalNode) {
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*s = byFreq(a)
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sort.Sort(s)
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}
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func (s byFreq) Len() int { return len(s) }
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func (s byFreq) Less(i, j int) bool {
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if s[i].freq == s[j].freq {
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return s[i].literal < s[j].literal
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}
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return s[i].freq < s[j].freq
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}
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func (s byFreq) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
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func reverseBits(number uint16, bitLength byte) uint16 {
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return bits.Reverse16(number << (16 - bitLength))
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}
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