// Copyright (c) 2017 Intel Corporation // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #ifndef __MFXAUDIOPLUSPLUS_H #define __MFXAUDIOPLUSPLUS_H #include "mfxaudio.h" class MFXAudioSession { public: MFXAudioSession(void) { m_session = (mfxSession) 0; } virtual ~MFXAudioSession(void) { Close(); } virtual mfxStatus Init(mfxIMPL impl, mfxVersion *ver) { return MFXInit(impl, ver, &m_session); } virtual mfxStatus Close(void) { mfxStatus mfxRes; mfxRes = MFXClose(m_session); m_session = (mfxSession) 0; return mfxRes; } virtual mfxStatus QueryIMPL(mfxIMPL *impl) { return MFXQueryIMPL(m_session, impl); } virtual mfxStatus QueryVersion(mfxVersion *version) { return MFXQueryVersion(m_session, version); } virtual mfxStatus JoinSession(mfxSession child_session) { return MFXJoinSession(m_session, child_session);} virtual mfxStatus DisjoinSession( ) { return MFXDisjoinSession(m_session);} virtual mfxStatus CloneSession( mfxSession *clone) { return MFXCloneSession(m_session, clone);} virtual mfxStatus SetPriority( mfxPriority priority) { return MFXSetPriority(m_session, priority);} virtual mfxStatus GetPriority( mfxPriority *priority) { return MFXGetPriority(m_session, priority);} virtual mfxStatus SyncOperation(mfxSyncPoint syncp, mfxU32 wait) { return MFXAudioCORE_SyncOperation(m_session, syncp, wait); } virtual operator mfxSession (void) { return m_session; } protected: mfxSession m_session; // (mfxSession) handle to the owning session }; class MFXAudioDECODE { public: MFXAudioDECODE(mfxSession session) { m_session = session; } virtual ~MFXAudioDECODE(void) { Close(); } virtual mfxStatus Query(mfxAudioParam *in, mfxAudioParam *out) { return MFXAudioDECODE_Query(m_session, in, out); } virtual mfxStatus DecodeHeader(mfxBitstream *bs, mfxAudioParam *par) { return MFXAudioDECODE_DecodeHeader(m_session, bs, par); } virtual mfxStatus QueryIOSize(mfxAudioParam *par, mfxAudioAllocRequest *request) { return MFXAudioDECODE_QueryIOSize(m_session, par, request); } virtual mfxStatus Init(mfxAudioParam *par) { return MFXAudioDECODE_Init(m_session, par); } virtual mfxStatus Reset(mfxAudioParam *par) { return MFXAudioDECODE_Reset(m_session, par); } virtual mfxStatus Close(void) { return MFXAudioDECODE_Close(m_session); } virtual mfxStatus GetAudioParam(mfxAudioParam *par) { return MFXAudioDECODE_GetAudioParam(m_session, par); } virtual mfxStatus DecodeFrameAsync(mfxBitstream *bs, mfxAudioFrame *frame, mfxSyncPoint *syncp) { return MFXAudioDECODE_DecodeFrameAsync(m_session, bs, frame, syncp); } protected: mfxSession m_session; // (mfxSession) handle to the owning session }; class MFXAudioENCODE { public: MFXAudioENCODE(mfxSession session) { m_session = session; } virtual ~MFXAudioENCODE(void) { Close(); } virtual mfxStatus Query(mfxAudioParam *in, mfxAudioParam *out) { return MFXAudioENCODE_Query(m_session, in, out); } virtual mfxStatus QueryIOSize(mfxAudioParam *par, mfxAudioAllocRequest *request) { return MFXAudioENCODE_QueryIOSize(m_session, par, request); } virtual mfxStatus Init(mfxAudioParam *par) { return MFXAudioENCODE_Init(m_session, par); } virtual mfxStatus Reset(mfxAudioParam *par) { return MFXAudioENCODE_Reset(m_session, par); } virtual mfxStatus Close(void) { return MFXAudioENCODE_Close(m_session); } virtual mfxStatus GetAudioParam(mfxAudioParam *par) { return MFXAudioENCODE_GetAudioParam(m_session, par); } virtual mfxStatus EncodeFrameAsync(mfxAudioFrame *frame, mfxBitstream *buffer_out, mfxSyncPoint *syncp) { return MFXAudioENCODE_EncodeFrameAsync(m_session, frame, buffer_out, syncp); } protected: mfxSession m_session; // (mfxSession) handle to the owning session }; #endif