package ru.xzeldon.greenscreenmod.block.custom; import net.fabricmc.fabric.api.object.builder.v1.block.FabricBlockSettings; import net.minecraft.block.Block; import net.minecraft.block.BlockState; import net.minecraft.block.Material; import net.minecraft.util.math.BlockPos; import net.minecraft.world.BlockView; public class GreenScreenBlock extends Block { public GreenScreenBlock(Settings settings) { super(settings); } @Override public float getAmbientOcclusionLightLevel(BlockState state, BlockView world, BlockPos pos) { return 1.0F; } }