htop/Panel.c

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/*
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htop - Panel.c
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(C) 2004-2011 Hisham H. Muhammad
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Released under the GNU GPL, see the COPYING file
in the source distribution for its full text.
*/
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#include "Panel.h"
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#include "CRT.h"
#include "RichString.h"
#include "ListItem.h"
#include "StringUtils.h"
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#include <math.h>
#include <stdbool.h>
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#include <stdlib.h>
#include <ctype.h>
#include <string.h>
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#include <assert.h>
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//#link curses
/*{
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#include "Object.h"
#include "Vector.h"
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#include "FunctionBar.h"
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typedef struct Panel_ Panel;
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typedef enum HandlerResult_ {
HANDLED = 0x01,
IGNORED = 0x02,
BREAK_LOOP = 0x04,
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REDRAW = 0x08,
RESCAN = 0x10,
SYNTH_KEY = 0x20,
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} HandlerResult;
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#define EVENT_SET_SELECTED -1
#define EVENT_HEADER_CLICK(x_) (-10000 + x_)
#define EVENT_IS_HEADER_CLICK(ev_) (ev_ >= -10000 && ev_ <= -9000)
#define EVENT_HEADER_CLICK_GET_X(ev_) (ev_ + 10000)
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typedef HandlerResult(*Panel_EventHandler)(Panel*, int);
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typedef struct PanelClass_ {
const ObjectClass super;
const Panel_EventHandler eventHandler;
} PanelClass;
#define As_Panel(this_) ((PanelClass*)((this_)->super.klass))
#define Panel_eventHandlerFn(this_) As_Panel(this_)->eventHandler
#define Panel_eventHandler(this_, ev_) As_Panel(this_)->eventHandler((Panel*)(this_), ev_)
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struct Panel_ {
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Object super;
int x, y, w, h;
WINDOW* window;
Vector* items;
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int selected;
int oldSelected;
int selectedLen;
void* eventHandlerState;
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int scrollV;
short scrollH;
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bool needsRedraw;
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FunctionBar* currentBar;
FunctionBar* defaultBar;
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RichString header;
int selectionColor;
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};
#define Panel_setDefaultBar(this_) do{ (this_)->currentBar = (this_)->defaultBar; }while(0)
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}*/
#ifndef MIN
#define MIN(a,b) ((a)<(b)?(a):(b))
#endif
#ifndef MAX
#define MAX(a,b) ((a)>(b)?(a):(b))
#endif
#define KEY_CTRL(l) ((l)-'A'+1)
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PanelClass Panel_class = {
.super = {
.extends = Class(Object),
.delete = Panel_delete
},
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.eventHandler = Panel_selectByTyping,
};
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Panel* Panel_new(int x, int y, int w, int h, bool owner, ObjectClass* type, FunctionBar* fuBar) {
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Panel* this;
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this = xMalloc(sizeof(Panel));
Object_setClass(this, Class(Panel));
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Panel_init(this, x, y, w, h, type, owner, fuBar);
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return this;
}
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void Panel_delete(Object* cast) {
Panel* this = (Panel*)cast;
Panel_done(this);
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free(this);
}
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void Panel_init(Panel* this, int x, int y, int w, int h, ObjectClass* type, bool owner, FunctionBar* fuBar) {
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this->x = x;
this->y = y;
this->w = w;
this->h = h;
this->eventHandlerState = NULL;
this->items = Vector_new(type, owner, DEFAULT_SIZE);
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this->scrollV = 0;
this->scrollH = 0;
this->selected = 0;
this->oldSelected = 0;
this->needsRedraw = true;
RichString_beginAllocated(this->header);
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this->defaultBar = fuBar;
this->currentBar = fuBar;
this->selectionColor = CRT_colors[PANEL_SELECTION_FOCUS];
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}
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void Panel_done(Panel* this) {
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assert (this != NULL);
free(this->eventHandlerState);
Vector_delete(this->items);
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FunctionBar_delete(this->defaultBar);
RichString_end(this->header);
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}
void Panel_setSelectionColor(Panel* this, int color) {
this->selectionColor = color;
}
RichString* Panel_getHeader(Panel* this) {
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assert (this != NULL);
this->needsRedraw = true;
return &(this->header);
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}
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inline void Panel_setHeader(Panel* this, const char* header) {
RichString_write(&(this->header), CRT_colors[PANEL_HEADER_FOCUS], header);
this->needsRedraw = true;
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}
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void Panel_move(Panel* this, int x, int y) {
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assert (this != NULL);
this->x = x;
this->y = y;
this->needsRedraw = true;
}
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void Panel_resize(Panel* this, int w, int h) {
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assert (this != NULL);
if (RichString_sizeVal(this->header) > 0)
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h--;
this->w = w;
this->h = h;
this->needsRedraw = true;
}
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void Panel_prune(Panel* this) {
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assert (this != NULL);
Vector_prune(this->items);
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this->scrollV = 0;
this->selected = 0;
this->oldSelected = 0;
this->needsRedraw = true;
}
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void Panel_add(Panel* this, Object* o) {
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assert (this != NULL);
Vector_add(this->items, o);
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this->needsRedraw = true;
}
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void Panel_insert(Panel* this, int i, Object* o) {
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assert (this != NULL);
Vector_insert(this->items, i, o);
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this->needsRedraw = true;
}
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void Panel_set(Panel* this, int i, Object* o) {
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assert (this != NULL);
Vector_set(this->items, i, o);
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}
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Object* Panel_get(Panel* this, int i) {
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assert (this != NULL);
return Vector_get(this->items, i);
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}
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Object* Panel_remove(Panel* this, int i) {
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assert (this != NULL);
this->needsRedraw = true;
Object* removed = Vector_remove(this->items, i);
if (this->selected > 0 && this->selected >= Vector_size(this->items))
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this->selected--;
return removed;
}
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Object* Panel_getSelected(Panel* this) {
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assert (this != NULL);
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if (Vector_size(this->items) > 0)
return Vector_get(this->items, this->selected);
else
return NULL;
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}
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void Panel_moveSelectedUp(Panel* this) {
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assert (this != NULL);
Vector_moveUp(this->items, this->selected);
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if (this->selected > 0)
this->selected--;
}
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void Panel_moveSelectedDown(Panel* this) {
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assert (this != NULL);
Vector_moveDown(this->items, this->selected);
if (this->selected + 1 < Vector_size(this->items))
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this->selected++;
}
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int Panel_getSelectedIndex(Panel* this) {
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assert (this != NULL);
return this->selected;
}
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int Panel_size(Panel* this) {
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assert (this != NULL);
return Vector_size(this->items);
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}
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void Panel_setSelected(Panel* this, int selected) {
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assert (this != NULL);
int size = Vector_size(this->items);
if (selected >= size) {
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selected = size - 1;
}
if (selected < 0)
selected = 0;
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this->selected = selected;
if (Panel_eventHandlerFn(this)) {
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Panel_eventHandler(this, EVENT_SET_SELECTED);
}
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}
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void Panel_draw(Panel* this, bool focus) {
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assert (this != NULL);
int size = Vector_size(this->items);
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int scrollH = this->scrollH;
int y = this->y;
int x = this->x;
int h = this->h;
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int headerLen = RichString_sizeVal(this->header);
if (headerLen > 0) {
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int attr = focus
? CRT_colors[PANEL_HEADER_FOCUS]
: CRT_colors[PANEL_HEADER_UNFOCUS];
attrset(attr);
mvhline(y, x, ' ', this->w);
if (scrollH < headerLen) {
RichString_printoffnVal(this->header, y, x, scrollH,
MIN(headerLen - scrollH, this->w));
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}
attrset(CRT_colors[RESET_COLOR]);
y++;
}
// ensure scroll area is on screen
if (this->scrollV < 0) {
this->scrollV = 0;
this->needsRedraw = true;
} else if (this->scrollV >= size) {
this->scrollV = MAX(size - 1, 0);
this->needsRedraw = true;
}
// ensure selection is on screen
if (this->selected < this->scrollV) {
this->scrollV = this->selected;
this->needsRedraw = true;
} else if (this->selected >= this->scrollV + h) {
this->scrollV = this->selected - h + 1;
this->needsRedraw = true;
}
int first = this->scrollV;
int upTo = MIN(first + h, size);
int selectionColor = focus
? this->selectionColor
: CRT_colors[PANEL_SELECTION_UNFOCUS];
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if (this->needsRedraw) {
int line = 0;
for(int i = first; line < h && i < upTo; i++) {
Object* itemObj = Vector_get(this->items, i);
assert(itemObj); if(!itemObj) continue;
RichString_begin(item);
Object_display(itemObj, &item);
int itemLen = RichString_sizeVal(item);
int amt = MIN(itemLen - scrollH, this->w);
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bool selected = (i == this->selected);
if (selected) {
attrset(selectionColor);
RichString_setAttr(&item, selectionColor);
this->selectedLen = itemLen;
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}
mvhline(y + line, x, ' ', this->w);
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if (amt > 0)
RichString_printoffnVal(item, y + line, x, scrollH, amt);
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if (selected)
attrset(CRT_colors[RESET_COLOR]);
RichString_end(item);
line++;
}
while (line < h) {
mvhline(y + line, x, ' ', this->w);
line++;
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}
this->needsRedraw = false;
} else {
Object* oldObj = Vector_get(this->items, this->oldSelected);
assert(oldObj);
RichString_begin(old);
Object_display(oldObj, &old);
int oldLen = RichString_sizeVal(old);
Object* newObj = Vector_get(this->items, this->selected);
RichString_begin(new);
Object_display(newObj, &new);
int newLen = RichString_sizeVal(new);
this->selectedLen = newLen;
mvhline(y+ this->oldSelected - first, x+0, ' ', this->w);
if (scrollH < oldLen)
RichString_printoffnVal(old, y+this->oldSelected - first, x,
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scrollH, MIN(oldLen - scrollH, this->w));
attrset(selectionColor);
mvhline(y+this->selected - first, x+0, ' ', this->w);
RichString_setAttr(&new, selectionColor);
if (scrollH < newLen)
RichString_printoffnVal(new, y+this->selected - first, x,
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scrollH, MIN(newLen - scrollH, this->w));
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attrset(CRT_colors[RESET_COLOR]);
RichString_end(new);
RichString_end(old);
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}
this->oldSelected = this->selected;
move(0, 0);
}
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bool Panel_onKey(Panel* this, int key) {
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assert (this != NULL);
int size = Vector_size(this->items);
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switch (key) {
case KEY_DOWN:
case KEY_CTRL('N'):
this->selected++;
break;
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case KEY_UP:
case KEY_CTRL('P'):
this->selected--;
break;
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#ifdef KEY_C_DOWN
case KEY_C_DOWN:
this->selected++;
break;
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#endif
#ifdef KEY_C_UP
case KEY_C_UP:
this->selected--;
break;
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#endif
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case KEY_LEFT:
case KEY_CTRL('B'):
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if (this->scrollH > 0) {
this->scrollH -= MAX(CRT_scrollHAmount, 0);
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this->needsRedraw = true;
}
break;
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case KEY_RIGHT:
case KEY_CTRL('F'):
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this->scrollH += CRT_scrollHAmount;
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this->needsRedraw = true;
break;
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case KEY_PPAGE:
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this->selected -= (this->h - 1);
this->scrollV = MAX(0, this->scrollV - this->h + 1);
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this->needsRedraw = true;
break;
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case KEY_NPAGE:
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this->selected += (this->h - 1);
this->scrollV = MAX(0, MIN(Vector_size(this->items) - this->h,
this->scrollV + this->h - 1));
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this->needsRedraw = true;
break;
case KEY_WHEELUP:
this->selected -= CRT_scrollWheelVAmount;
this->scrollV -= CRT_scrollWheelVAmount;
this->needsRedraw = true;
break;
case KEY_WHEELDOWN:
{
this->selected += CRT_scrollWheelVAmount;
this->scrollV += CRT_scrollWheelVAmount;
if (this->scrollV > Vector_size(this->items) - this->h) {
this->scrollV = Vector_size(this->items) - this->h;
}
this->needsRedraw = true;
break;
}
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case KEY_HOME:
this->selected = 0;
break;
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case KEY_END:
this->selected = size - 1;
break;
case KEY_CTRL('A'):
case '^':
this->scrollH = 0;
this->needsRedraw = true;
break;
case KEY_CTRL('E'):
case '$':
this->scrollH = MAX(this->selectedLen - this->w, 0);
this->needsRedraw = true;
break;
default:
return false;
}
// ensure selection within bounds
if (this->selected < 0 || size == 0) {
this->selected = 0;
this->needsRedraw = true;
} else if (this->selected >= size) {
this->selected = size - 1;
this->needsRedraw = true;
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}
return true;
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}
HandlerResult Panel_selectByTyping(Panel* this, int ch) {
int size = Panel_size(this);
if (!this->eventHandlerState)
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this->eventHandlerState = xCalloc(100, sizeof(char));
char* buffer = this->eventHandlerState;
if (ch < 255 && isalnum(ch)) {
int len = strlen(buffer);
if (len < 99) {
buffer[len] = ch;
buffer[len+1] = '\0';
}
for (int try = 0; try < 2; try++) {
len = strlen(buffer);
for (int i = 0; i < size; i++) {
char* cur = ((ListItem*) Panel_get(this, i))->value;
while (*cur == ' ') cur++;
if (strncasecmp(cur, buffer, len) == 0) {
Panel_setSelected(this, i);
return HANDLED;
}
}
// if current word did not match,
// retry considering the character the start of a new word.
buffer[0] = ch;
buffer[1] = '\0';
}
return HANDLED;
} else if (ch != ERR) {
buffer[0] = '\0';
}
if (ch == 13) {
return BREAK_LOOP;
}
return IGNORED;
}