htop/Panel.h

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#ifndef HEADER_Panel
#define HEADER_Panel
/*
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htop - Panel.h
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(C) 2004-2011 Hisham H. Muhammad
Released under the GNU GPLv2, see the COPYING file
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in the source distribution for its full text.
*/
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#include "FunctionBar.h"
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#include "Object.h"
#include "Vector.h"
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typedef struct Panel_ Panel;
typedef enum HandlerResult_ {
HANDLED = 0x01,
IGNORED = 0x02,
BREAK_LOOP = 0x04,
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REDRAW = 0x08,
RESCAN = 0x10,
SYNTH_KEY = 0x20,
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} HandlerResult;
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#define EVENT_SET_SELECTED -1
#define EVENT_HEADER_CLICK(x_) (-10000 + x_)
#define EVENT_IS_HEADER_CLICK(ev_) (ev_ >= -10000 && ev_ <= -9000)
#define EVENT_HEADER_CLICK_GET_X(ev_) (ev_ + 10000)
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typedef HandlerResult(*Panel_EventHandler)(Panel*, int);
typedef struct PanelClass_ {
const ObjectClass super;
const Panel_EventHandler eventHandler;
} PanelClass;
#define As_Panel(this_) ((PanelClass*)((this_)->super.klass))
#define Panel_eventHandlerFn(this_) As_Panel(this_)->eventHandler
#define Panel_eventHandler(this_, ev_) As_Panel(this_)->eventHandler((Panel*)(this_), ev_)
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struct Panel_ {
Object super;
int x, y, w, h;
Vector* items;
int selected;
int oldSelected;
int selectedLen;
void* eventHandlerState;
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int scrollV;
short scrollH;
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bool needsRedraw;
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FunctionBar* currentBar;
FunctionBar* defaultBar;
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RichString header;
int selectionColor;
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};
#define Panel_setDefaultBar(this_) do{ (this_)->currentBar = (this_)->defaultBar; }while(0)
#define KEY_CTRL(l) ((l)-'A'+1)
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extern PanelClass Panel_class;
Panel* Panel_new(int x, int y, int w, int h, bool owner, ObjectClass* type, FunctionBar* fuBar);
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void Panel_delete(Object* cast);
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void Panel_init(Panel* this, int x, int y, int w, int h, ObjectClass* type, bool owner, FunctionBar* fuBar);
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void Panel_done(Panel* this);
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void Panel_setSelectionColor(Panel* this, int color);
RichString* Panel_getHeader(Panel* this);
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void Panel_setHeader(Panel* this, const char* header);
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void Panel_move(Panel* this, int x, int y);
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void Panel_resize(Panel* this, int w, int h);
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void Panel_prune(Panel* this);
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void Panel_add(Panel* this, Object* o);
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void Panel_insert(Panel* this, int i, Object* o);
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void Panel_set(Panel* this, int i, Object* o);
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Object* Panel_get(Panel* this, int i);
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Object* Panel_remove(Panel* this, int i);
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Object* Panel_getSelected(Panel* this);
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void Panel_moveSelectedUp(Panel* this);
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void Panel_moveSelectedDown(Panel* this);
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int Panel_getSelectedIndex(Panel* this);
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int Panel_size(Panel* this);
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void Panel_setSelected(Panel* this, int selected);
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void Panel_draw(Panel* this, bool focus);
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void Panel_splice(Panel *this, Vector* from);
bool Panel_onKey(Panel* this, int key);
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HandlerResult Panel_selectByTyping(Panel* this, int ch);
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#endif