mirror of https://github.com/xzeldon/htop.git
ProcessList: fix quadratic process removal when scanning
This commit changes ProcessList_scan to lazily remove Processes by index, which is known, instead of performing a brute-force search by pid and immediately reclaiming the lost vector space via compaction. Searching by pid is potentially quadratic in ProcessList_scan because the process we are searching for is always at the back of the vector (the scan starts from the back of the vector). Additionally, removal via Vector_remove immediately reclaims space (by sliding elements down). With these changes process removal in ProcessList_scan is now linear. Changes: * ProcessList: add new ProcessList_removeIndex function to remove by index * Vector: add Vector_softRemove and Vector_compact functions to support lazy removal/deletion of entries Vector_softRemove Vector_compact * Vector: replace Vector_count with Vector_countEquals since it only used for consistency assertions.
This commit is contained in:
parent
c7413fd677
commit
08166b27b1
|
@ -1095,13 +1095,6 @@ bool Process_sendSignal(Process* this, Arg sgn) {
|
||||||
return kill(this->pid, sgn.i) == 0;
|
return kill(this->pid, sgn.i) == 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int Process_pidCompare(const void* v1, const void* v2) {
|
|
||||||
const Process* p1 = (const Process*)v1;
|
|
||||||
const Process* p2 = (const Process*)v2;
|
|
||||||
|
|
||||||
return SPACESHIP_NUMBER(p1->pid, p2->pid);
|
|
||||||
}
|
|
||||||
|
|
||||||
int Process_compare(const void* v1, const void* v2) {
|
int Process_compare(const void* v1, const void* v2) {
|
||||||
const Process* p1 = (const Process*)v1;
|
const Process* p1 = (const Process*)v1;
|
||||||
const Process* p2 = (const Process*)v2;
|
const Process* p2 = (const Process*)v2;
|
||||||
|
|
|
@ -394,7 +394,11 @@ bool Process_changePriorityBy(Process* this, Arg delta);
|
||||||
|
|
||||||
bool Process_sendSignal(Process* this, Arg sgn);
|
bool Process_sendSignal(Process* this, Arg sgn);
|
||||||
|
|
||||||
int Process_pidCompare(const void* v1, const void* v2);
|
static inline int Process_pidEqualCompare(const void* v1, const void* v2) {
|
||||||
|
const pid_t p1 = ((const Process*)v1)->pid;
|
||||||
|
const pid_t p2 = ((const Process*)v2)->pid;
|
||||||
|
return p1 != p2; /* return zero when equal */
|
||||||
|
}
|
||||||
|
|
||||||
int Process_compareByKey_Base(const Process* p1, const Process* p2, ProcessField key);
|
int Process_compareByKey_Base(const Process* p1, const Process* p2, ProcessField key);
|
||||||
|
|
||||||
|
|
|
@ -158,7 +158,7 @@ void ProcessList_printHeader(const ProcessList* this, RichString* header) {
|
||||||
}
|
}
|
||||||
|
|
||||||
void ProcessList_add(ProcessList* this, Process* p) {
|
void ProcessList_add(ProcessList* this, Process* p) {
|
||||||
assert(Vector_indexOf(this->processes, p, Process_pidCompare) == -1);
|
assert(Vector_indexOf(this->processes, p, Process_pidEqualCompare) == -1);
|
||||||
assert(Hashtable_get(this->processTable, p->pid) == NULL);
|
assert(Hashtable_get(this->processTable, p->pid) == NULL);
|
||||||
p->processList = this;
|
p->processList = this;
|
||||||
|
|
||||||
|
@ -168,25 +168,22 @@ void ProcessList_add(ProcessList* this, Process* p) {
|
||||||
Vector_add(this->processes, p);
|
Vector_add(this->processes, p);
|
||||||
Hashtable_put(this->processTable, p->pid, p);
|
Hashtable_put(this->processTable, p->pid, p);
|
||||||
|
|
||||||
assert(Vector_indexOf(this->processes, p, Process_pidCompare) != -1);
|
assert(Vector_indexOf(this->processes, p, Process_pidEqualCompare) != -1);
|
||||||
assert(Hashtable_get(this->processTable, p->pid) != NULL);
|
assert(Hashtable_get(this->processTable, p->pid) != NULL);
|
||||||
assert(Hashtable_count(this->processTable) == Vector_count(this->processes));
|
assert(Vector_countEquals(this->processes, Hashtable_count(this->processTable)));
|
||||||
}
|
}
|
||||||
|
|
||||||
void ProcessList_remove(ProcessList* this, const Process* p) {
|
// ProcessList_removeIndex removes Process p from the list's map and soft deletes
|
||||||
assert(Vector_indexOf(this->processes, p, Process_pidCompare) != -1);
|
// it from its vector. Vector_compact *must* be called once the caller is done
|
||||||
assert(Hashtable_get(this->processTable, p->pid) != NULL);
|
// removing items.
|
||||||
|
static void ProcessList_removeIndex(ProcessList* this, const Process* p, int idx) {
|
||||||
const Process* pp = Hashtable_remove(this->processTable, p->pid);
|
|
||||||
assert(pp == p); (void)pp;
|
|
||||||
|
|
||||||
pid_t pid = p->pid;
|
pid_t pid = p->pid;
|
||||||
int idx = Vector_indexOf(this->processes, p, Process_pidCompare);
|
|
||||||
assert(idx != -1);
|
|
||||||
|
|
||||||
if (idx >= 0) {
|
assert(p == (Process*)Vector_get(this->processes, idx));
|
||||||
Vector_remove(this->processes, idx);
|
assert(Hashtable_get(this->processTable, pid) != NULL);
|
||||||
}
|
|
||||||
|
Hashtable_remove(this->processTable, pid);
|
||||||
|
Vector_softRemove(this->processes, idx);
|
||||||
|
|
||||||
if (this->following != -1 && this->following == pid) {
|
if (this->following != -1 && this->following == pid) {
|
||||||
this->following = -1;
|
this->following = -1;
|
||||||
|
@ -194,7 +191,17 @@ void ProcessList_remove(ProcessList* this, const Process* p) {
|
||||||
}
|
}
|
||||||
|
|
||||||
assert(Hashtable_get(this->processTable, pid) == NULL);
|
assert(Hashtable_get(this->processTable, pid) == NULL);
|
||||||
assert(Hashtable_count(this->processTable) == Vector_count(this->processes));
|
assert(Vector_countEquals(this->processes, Hashtable_count(this->processTable)));
|
||||||
|
}
|
||||||
|
|
||||||
|
void ProcessList_remove(ProcessList* this, const Process* p) {
|
||||||
|
int idx = Vector_indexOf(this->processes, p, Process_pidEqualCompare);
|
||||||
|
assert(0 <= idx && idx < Vector_size(this->processes));
|
||||||
|
if (idx >= 0) {
|
||||||
|
ProcessList_removeIndex(this, p, idx);
|
||||||
|
// This function is public so must not require callers to compact the Vector
|
||||||
|
Vector_compact(this->processes);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
static void ProcessList_buildTreeBranch(ProcessList* this, pid_t pid, int level, int indent, bool show) {
|
static void ProcessList_buildTreeBranch(ProcessList* this, pid_t pid, int level, int indent, bool show) {
|
||||||
|
@ -429,7 +436,7 @@ Process* ProcessList_getProcess(ProcessList* this, pid_t pid, bool* preExisting,
|
||||||
Process* proc = (Process*) Hashtable_get(this->processTable, pid);
|
Process* proc = (Process*) Hashtable_get(this->processTable, pid);
|
||||||
*preExisting = proc != NULL;
|
*preExisting = proc != NULL;
|
||||||
if (proc) {
|
if (proc) {
|
||||||
assert(Vector_indexOf(this->processes, proc, Process_pidCompare) != -1);
|
assert(Vector_indexOf(this->processes, proc, Process_pidEqualCompare) != -1);
|
||||||
assert(proc->pid == pid);
|
assert(proc->pid == pid);
|
||||||
} else {
|
} else {
|
||||||
proc = constructor(this->settings);
|
proc = constructor(this->settings);
|
||||||
|
@ -484,7 +491,7 @@ void ProcessList_scan(ProcessList* this, bool pauseProcessUpdate) {
|
||||||
if (p->tombStampMs > 0) {
|
if (p->tombStampMs > 0) {
|
||||||
// remove tombed process
|
// remove tombed process
|
||||||
if (this->monotonicMs >= p->tombStampMs) {
|
if (this->monotonicMs >= p->tombStampMs) {
|
||||||
ProcessList_remove(this, p);
|
ProcessList_removeIndex(this, p, i);
|
||||||
}
|
}
|
||||||
} else if (p->updated == false) {
|
} else if (p->updated == false) {
|
||||||
// process no longer exists
|
// process no longer exists
|
||||||
|
@ -493,11 +500,14 @@ void ProcessList_scan(ProcessList* this, bool pauseProcessUpdate) {
|
||||||
p->tombStampMs = this->monotonicMs + 1000 * this->settings->highlightDelaySecs;
|
p->tombStampMs = this->monotonicMs + 1000 * this->settings->highlightDelaySecs;
|
||||||
} else {
|
} else {
|
||||||
// immediately remove
|
// immediately remove
|
||||||
ProcessList_remove(this, p);
|
ProcessList_removeIndex(this, p, i);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Compact the processes vector in case of any deletions
|
||||||
|
Vector_compact(this->processes);
|
||||||
|
|
||||||
// Set UID column width based on max UID.
|
// Set UID column width based on max UID.
|
||||||
Process_setUidColumnWidth(maxUid);
|
Process_setUidColumnWidth(maxUid);
|
||||||
}
|
}
|
||||||
|
|
81
Vector.c
81
Vector.c
|
@ -29,6 +29,8 @@ Vector* Vector_new(const ObjectClass* type, bool owner, int size) {
|
||||||
this->items = 0;
|
this->items = 0;
|
||||||
this->type = type;
|
this->type = type;
|
||||||
this->owner = owner;
|
this->owner = owner;
|
||||||
|
this->dirty_index = -1;
|
||||||
|
this->dirty_count = 0;
|
||||||
return this;
|
return this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -44,10 +46,21 @@ void Vector_delete(Vector* this) {
|
||||||
free(this);
|
free(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static inline bool Vector_isDirty(const Vector* this) {
|
||||||
|
if (this->dirty_count > 0) {
|
||||||
|
assert(0 <= this->dirty_index && this->dirty_index < this->items);
|
||||||
|
assert(this->dirty_count <= this->items);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
assert(this->dirty_index == -1);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
#ifndef NDEBUG
|
#ifndef NDEBUG
|
||||||
|
|
||||||
static bool Vector_isConsistent(const Vector* this) {
|
static bool Vector_isConsistent(const Vector* this) {
|
||||||
assert(this->items <= this->arraySize);
|
assert(this->items <= this->arraySize);
|
||||||
|
assert(!Vector_isDirty(this));
|
||||||
|
|
||||||
if (this->owner) {
|
if (this->owner) {
|
||||||
for (int i = 0; i < this->items; i++) {
|
for (int i = 0; i < this->items; i++) {
|
||||||
|
@ -60,15 +73,14 @@ static bool Vector_isConsistent(const Vector* this) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
unsigned int Vector_count(const Vector* this) {
|
bool Vector_countEquals(const Vector* this, unsigned int expectedCount) {
|
||||||
unsigned int items = 0;
|
unsigned int n = 0;
|
||||||
for (int i = 0; i < this->items; i++) {
|
for (int i = 0; i < this->items; i++) {
|
||||||
if (this->array[i]) {
|
if (this->array[i]) {
|
||||||
items++;
|
n++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
assert(items == (unsigned int)this->items);
|
return n == expectedCount;
|
||||||
return items;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Object* Vector_get(const Vector* this, int idx) {
|
Object* Vector_get(const Vector* this, int idx) {
|
||||||
|
@ -88,13 +100,16 @@ int Vector_size(const Vector* this) {
|
||||||
void Vector_prune(Vector* this) {
|
void Vector_prune(Vector* this) {
|
||||||
assert(Vector_isConsistent(this));
|
assert(Vector_isConsistent(this));
|
||||||
if (this->owner) {
|
if (this->owner) {
|
||||||
for (int i = 0; i < this->items; i++)
|
for (int i = 0; i < this->items; i++) {
|
||||||
if (this->array[i]) {
|
if (this->array[i]) {
|
||||||
Object_delete(this->array[i]);
|
Object_delete(this->array[i]);
|
||||||
//this->array[i] = NULL;
|
this->array[i] = NULL;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
this->items = 0;
|
this->items = 0;
|
||||||
|
this->dirty_index = -1;
|
||||||
|
this->dirty_count = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
//static int comparisons = 0;
|
//static int comparisons = 0;
|
||||||
|
@ -242,6 +257,58 @@ Object* Vector_remove(Vector* this, int idx) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Object* Vector_softRemove(Vector* this, int idx) {
|
||||||
|
assert(idx >= 0 && idx < this->items);
|
||||||
|
|
||||||
|
Object* removed = this->array[idx];
|
||||||
|
assert(removed);
|
||||||
|
if (removed) {
|
||||||
|
this->array[idx] = NULL;
|
||||||
|
|
||||||
|
this->dirty_count++;
|
||||||
|
if (this->dirty_index < 0 || idx < this->dirty_index) {
|
||||||
|
this->dirty_index = idx;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this->owner) {
|
||||||
|
Object_delete(removed);
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return removed;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Vector_compact(Vector* this) {
|
||||||
|
if (!Vector_isDirty(this)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const int size = this->items;
|
||||||
|
assert(0 <= this->dirty_index && this->dirty_index < size);
|
||||||
|
assert(this->array[this->dirty_index] == NULL);
|
||||||
|
|
||||||
|
int idx = this->dirty_index;
|
||||||
|
|
||||||
|
/* one deletion: use memmove, which should be faster */
|
||||||
|
if (this->dirty_count == 1) {
|
||||||
|
memmove(&this->array[idx], &this->array[idx + 1], (this->items - idx) * sizeof(this->array[0]));
|
||||||
|
} else {
|
||||||
|
/* multiple deletions */
|
||||||
|
for (int i = idx + 1; i < size; i++) {
|
||||||
|
if (this->array[i]) {
|
||||||
|
this->array[idx++] = this->array[i];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
this->items -= this->dirty_count;
|
||||||
|
this->dirty_index = -1;
|
||||||
|
this->dirty_count = 0;
|
||||||
|
|
||||||
|
assert(Vector_isConsistent(this));
|
||||||
|
}
|
||||||
|
|
||||||
void Vector_moveUp(Vector* this, int idx) {
|
void Vector_moveUp(Vector* this, int idx) {
|
||||||
assert(idx >= 0 && idx < this->items);
|
assert(idx >= 0 && idx < this->items);
|
||||||
assert(Vector_isConsistent(this));
|
assert(Vector_isConsistent(this));
|
||||||
|
|
20
Vector.h
20
Vector.h
|
@ -22,6 +22,11 @@ typedef struct Vector_ {
|
||||||
int arraySize;
|
int arraySize;
|
||||||
int growthRate;
|
int growthRate;
|
||||||
int items;
|
int items;
|
||||||
|
/* lowest index of a pending soft remove/delete operation,
|
||||||
|
used to speed up compaction */
|
||||||
|
int dirty_index;
|
||||||
|
/* count of soft deletes, required for Vector_count to work in debug mode */
|
||||||
|
int dirty_count;
|
||||||
bool owner;
|
bool owner;
|
||||||
} Vector;
|
} Vector;
|
||||||
|
|
||||||
|
@ -44,6 +49,15 @@ Object* Vector_take(Vector* this, int idx);
|
||||||
|
|
||||||
Object* Vector_remove(Vector* this, int idx);
|
Object* Vector_remove(Vector* this, int idx);
|
||||||
|
|
||||||
|
/* Vector_softRemove marks the item at index idx for deletion without
|
||||||
|
reclaiming any space. If owned, the item is immediately freed.
|
||||||
|
|
||||||
|
Vector_compact must be called to reclaim space.*/
|
||||||
|
Object* Vector_softRemove(Vector* this, int idx);
|
||||||
|
|
||||||
|
/* Vector_compact reclaims space free'd up by Vector_softRemove, if any. */
|
||||||
|
void Vector_compact(Vector* this);
|
||||||
|
|
||||||
void Vector_moveUp(Vector* this, int idx);
|
void Vector_moveUp(Vector* this, int idx);
|
||||||
|
|
||||||
void Vector_moveDown(Vector* this, int idx);
|
void Vector_moveDown(Vector* this, int idx);
|
||||||
|
@ -54,7 +68,11 @@ void Vector_set(Vector* this, int idx, void* data_);
|
||||||
|
|
||||||
Object* Vector_get(const Vector* this, int idx);
|
Object* Vector_get(const Vector* this, int idx);
|
||||||
int Vector_size(const Vector* this);
|
int Vector_size(const Vector* this);
|
||||||
unsigned int Vector_count(const Vector* this);
|
|
||||||
|
/* Vector_countEquals returns true if the number of non-NULL items
|
||||||
|
in the Vector is equal to expectedCount. This is only for debugging
|
||||||
|
and consistency checks. */
|
||||||
|
bool Vector_countEquals(const Vector* this, unsigned int expectedCount);
|
||||||
|
|
||||||
#else /* NDEBUG */
|
#else /* NDEBUG */
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue