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Action: merge conditions
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4
Action.c
4
Action.c
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@ -325,15 +325,13 @@ static Htop_Reaction actionSetAffinity(State* st) {
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static Htop_Reaction actionKill(State* st) {
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Panel* signalsPanel = SignalsPanel_new();
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const ListItem* sgn = (ListItem*) Action_pickFromVector(st, signalsPanel, 15, true);
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if (sgn) {
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if (sgn->key != 0) {
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if (sgn && sgn->key != 0) {
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Panel_setHeader((Panel*)st->mainPanel, "Sending...");
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Panel_draw((Panel*)st->mainPanel, false, true, true, State_hideFunctionBar(st));
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refresh();
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MainPanel_foreachProcess(st->mainPanel, Process_sendSignal, (Arg) { .i = sgn->key }, NULL);
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napms(500);
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}
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}
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Panel_delete((Object*)signalsPanel);
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return HTOP_REFRESH | HTOP_REDRAW_BAR | HTOP_UPDATE_PANELHDR;
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}
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