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RichString: do not unnecessarily clean whole buffer
The local stack buffer does not need to be cleaned to zeros when - just initialized, cause the length is set to 0 and the first character is set to '\0', so all printing functions will safely stop - no further used, i.e. the variable goes out of scope
This commit is contained in:
8
Panel.c
8
Panel.c
@ -69,7 +69,7 @@ void Panel_done(Panel* this) {
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free(this->eventHandlerState);
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Vector_delete(this->items);
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FunctionBar_delete(this->defaultBar);
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RichString_end(this->header);
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RichString_delete(&this->header);
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}
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void Panel_setSelectionColor(Panel* this, ColorElements colorId) {
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@ -287,7 +287,7 @@ void Panel_draw(Panel* this, bool force_redraw, bool focus, bool highlightSelect
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RichString_printoffnVal(item, y + line, x, scrollH, amt);
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if (item.highlightAttr)
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attrset(CRT_colors[RESET_COLOR]);
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RichString_end(item);
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RichString_delete(&item);
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line++;
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}
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while (line < h) {
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@ -316,8 +316,8 @@ void Panel_draw(Panel* this, bool force_redraw, bool focus, bool highlightSelect
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RichString_printoffnVal(new, y + this->selected - first, x,
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scrollH, MINIMUM(newLen - scrollH, this->w));
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attrset(CRT_colors[RESET_COLOR]);
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RichString_end(new);
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RichString_end(old);
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RichString_delete(&new);
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RichString_delete(&old);
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}
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if (focus && (this->needsRedraw || force_redraw || !this->wasFocus)) {
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