Mark signal tables 'const'

Specifically, Platform_signals[] and Platform_numberOfSignals. Both are
not supposed to be mutable. Marking them 'const' puts them into rodata
sections in binary. And for Platform_numberOfSignals, this aids
optimization (aids only Link Time Optimization for now). :)

Signed-off-by: Kang-Che Sung <explorer09@gmail.com>
This commit is contained in:
Explorer09
2016-08-30 20:41:17 +08:00
parent cceab15b9d
commit 1f3d85b617
10 changed files with 20 additions and 20 deletions

View File

@ -99,7 +99,7 @@ int Platform_numberOfFields = LAST_PROCESSFIELD;
/*
* See /usr/include/sys/signal.h
*/
SignalItem Platform_signals[] = {
const SignalItem Platform_signals[] = {
{ .name = " 0 Cancel", .number = 0 },
{ .name = " 1 SIGHUP", .number = 1 },
{ .name = " 2 SIGINT", .number = 2 },
@ -136,7 +136,7 @@ SignalItem Platform_signals[] = {
{ .name = "32 SIGTHR", .number = 32 },
};
unsigned int Platform_numberOfSignals = sizeof(Platform_signals)/sizeof(SignalItem);
const unsigned int Platform_numberOfSignals = sizeof(Platform_signals)/sizeof(SignalItem);
void Platform_setBindings(Htop_Action* keys) {
(void) keys;