ProcessList: save scan time in millisecond

The delay is saved in deciseconds, use a bigger resolution to avoid
timing irregularities.
This commit is contained in:
Christian Göttsche 2020-12-13 13:18:38 +01:00 committed by BenBE
parent 26993d2d2b
commit 27b8d81ed2
2 changed files with 5 additions and 3 deletions

View File

@ -454,7 +454,7 @@ void Process_toggleTag(Process* this) {
bool Process_isNew(const Process* this) {
assert(this->processList);
if (this->processList->scanTs >= this->seenTs) {
return this->processList->scanTs - this->seenTs <= this->processList->settings->highlightDelaySecs;
return this->processList->scanTs - this->seenTs <= 1000 * this->processList->settings->highlightDelaySecs;
}
return false;
}

View File

@ -539,7 +539,9 @@ void ProcessList_scan(ProcessList* this, bool pauseProcessUpdate) {
this->scanTs = 0;
firstScanDone = true;
} else if (Compat_clock_monotonic_gettime(&now) == 0) {
this->scanTs = now.tv_sec + now.tv_nsec / 1000000000;
// save time in millisecond, so with a delay in deciseconds
// there are no irregularities
this->scanTs = 1000 * now.tv_sec + now.tv_nsec / 1000000;
}
ProcessList_goThroughEntries(this, false);
@ -555,7 +557,7 @@ void ProcessList_scan(ProcessList* this, bool pauseProcessUpdate) {
// process no longer exists
if (this->settings->highlightChanges && p->wasShown) {
// mark tombed
p->tombTs = this->scanTs + this->settings->highlightDelaySecs;
p->tombTs = this->scanTs + 1000 * this->settings->highlightDelaySecs;
} else {
// immediately remove
ProcessList_remove(this, p);