Sorry about the mega-patch.

This is a work-in-progress, code is currently broken.
(Some actions, and notably, the header, are missing.)
This commit is contained in:
Hisham Muhammad
2015-01-21 23:27:31 -02:00
parent 36b7832884
commit 3383d8e556
51 changed files with 2011 additions and 1777 deletions

View File

@ -8,6 +8,7 @@ in the source distribution for its full text.
#include "ColumnsPanel.h"
#include "String.h"
#include "ListItem.h"
#include <assert.h>
#include <stdlib.h>
@ -16,13 +17,12 @@ in the source distribution for its full text.
/*{
#include "Panel.h"
#include "Settings.h"
#include "ScreenManager.h"
typedef struct ColumnsPanel_ {
Panel super;
Settings* settings;
ScreenManager* scr;
bool moving;
} ColumnsPanel;
}*/
@ -35,12 +35,32 @@ static void ColumnsPanel_delete(Object* object) {
}
static HandlerResult ColumnsPanel_eventHandler(Panel* super, int ch) {
ColumnsPanel* const this = (ColumnsPanel*) super;
int selected = Panel_getSelectedIndex(super);
HandlerResult result = IGNORED;
int size = Panel_size(super);
switch(ch) {
case 0x0a:
case 0x0d:
case KEY_ENTER:
case KEY_MOUSE:
{
if (selected < size - 1) {
this->moving = !(this->moving);
((ListItem*)Panel_getSelected(super))->moving = this->moving;
result = HANDLED;
}
break;
}
case KEY_UP:
{
if (!this->moving) {
break;
}
/* else fallthrough */
}
case KEY_F(7):
case '[':
case '-':
@ -50,6 +70,13 @@ static HandlerResult ColumnsPanel_eventHandler(Panel* super, int ch) {
result = HANDLED;
break;
}
case KEY_DOWN:
{
if (!this->moving) {
break;
}
/* else fallthrough */
}
case KEY_F(8):
case ']':
case '+':
@ -90,47 +117,42 @@ PanelClass ColumnsPanel_class = {
.eventHandler = ColumnsPanel_eventHandler
};
ColumnsPanel* ColumnsPanel_new(Settings* settings, ScreenManager* scr) {
ColumnsPanel* ColumnsPanel_new(Settings* settings) {
ColumnsPanel* this = AllocThis(ColumnsPanel);
Panel* super = (Panel*) this;
Panel_init(super, 1, 1, 1, 1, Class(ListItem), true);
this->settings = settings;
this->scr = scr;
this->moving = false;
Panel_setHeader(super, "Active Columns");
ProcessField* fields = this->settings->pl->fields;
ProcessField* fields = this->settings->fields;
for (; *fields; fields++) {
Panel_add(super, (Object*) ListItem_new(Process_fieldNames[*fields], 0));
Panel_add(super, (Object*) ListItem_new(Process_fields[*fields].name, *fields));
}
return this;
}
int ColumnsPanel_fieldNameToIndex(const char* name) {
for (int j = 1; j <= LAST_PROCESSFIELD; j++) {
if (String_eq(name, Process_fieldNames[j])) {
if (String_eq(name, Process_fields[j].name)) {
return j;
}
}
return 0;
return -1;
}
void ColumnsPanel_update(Panel* super) {
ColumnsPanel* this = (ColumnsPanel*) super;
int size = Panel_size(super);
this->settings->changed = true;
// FIXME: this is crappily inefficient
free(this->settings->pl->fields);
this->settings->pl->fields = (ProcessField*) malloc(sizeof(ProcessField) * (size+1));
this->settings->pl->flags = 0;
this->settings->fields = realloc(this->settings->fields, sizeof(ProcessField) * (size+1));
this->settings->flags = 0;
for (int i = 0; i < size; i++) {
char* text = ((ListItem*) Panel_get(super, i))->value;
int j = ColumnsPanel_fieldNameToIndex(text);
if (j > 0) {
this->settings->pl->fields[i] = j;
this->settings->pl->flags |= Process_fieldFlags[j];
}
int key = ((ListItem*) Panel_get(super, i))->key;
this->settings->fields[i] = key;
this->settings->flags |= Process_fields[key].flags;
}
this->settings->pl->fields[size] = 0;
this->settings->fields[size] = 0;
}