Sorry about the mega-patch.

This is a work-in-progress, code is currently broken.
(Some actions, and notably, the header, are missing.)
This commit is contained in:
Hisham Muhammad
2015-01-21 23:27:31 -02:00
parent 36b7832884
commit 3383d8e556
51 changed files with 2011 additions and 1777 deletions

View File

@ -6,8 +6,8 @@ in the source distribution for its full text.
*/
#include "ScreenManager.h"
#include "ProcessList.h"
#include "Panel.h"
#include "Object.h"
#include <assert.h>
@ -19,6 +19,8 @@ in the source distribution for its full text.
#include "FunctionBar.h"
#include "Vector.h"
#include "Header.h"
#include "Settings.h"
#include "Panel.h"
typedef enum Orientation_ {
VERTICAL,
@ -36,14 +38,14 @@ typedef struct ScreenManager_ {
int panelCount;
const FunctionBar* fuBar;
const Header* header;
time_t lastScan;
const Settings* settings;
bool owner;
bool allowFocusChange;
} ScreenManager;
}*/
ScreenManager* ScreenManager_new(int x1, int y1, int x2, int y2, Orientation orientation, const Header* header, bool owner) {
ScreenManager* ScreenManager_new(int x1, int y1, int x2, int y2, Orientation orientation, const Header* header, const Settings* settings, bool owner) {
ScreenManager* this;
this = malloc(sizeof(ScreenManager));
this->x1 = x1;
@ -56,6 +58,7 @@ ScreenManager* ScreenManager_new(int x1, int y1, int x2, int y2, Orientation ori
this->fuBars = Vector_new(Class(FunctionBar), true, DEFAULT_SIZE);
this->panelCount = 0;
this->header = header;
this->settings = settings;
this->owner = owner;
this->allowFocusChange = true;
return this;
@ -130,37 +133,68 @@ void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey) {
Panel* panelFocus = (Panel*) Vector_get(this->panels, focus);
if (this->fuBar)
FunctionBar_draw(this->fuBar, NULL);
this->lastScan = 0;
int ch = 0;
struct timeval tv;
double oldTime = 0.0;
int ch = ERR;
int closeTimeout = 0;
bool drawPanel = true;
bool timeToRecalculate = true;
bool doRefresh = true;
bool forceRecalculate = false;
int sortTimeout = 0;
int resetSortTimeout = 5;
while (!quit) {
int panels = this->panelCount;
if (this->header) {
time_t now = time(NULL);
if (now > this->lastScan) {
ProcessList_scan(this->header->pl);
ProcessList_sort(this->header->pl);
this->lastScan = now;
gettimeofday(&tv, NULL);
double newTime = ((double)tv.tv_sec * 10) + ((double)tv.tv_usec / 100000);
timeToRecalculate = (newTime - oldTime > this->settings->delay);
if (newTime < oldTime) timeToRecalculate = true; // clock was adjusted?
if (timeToRecalculate) {
Header_draw(this->header);
oldTime = newTime;
}
Header_draw(this->header);
ProcessList_rebuildPanel(this->header->pl, false, false, NULL);
if (doRefresh) {
if (timeToRecalculate || forceRecalculate) {
ProcessList_scan(this->header->pl);
forceRecalculate = false;
}
if (sortTimeout == 0 || this->settings->treeView) {
ProcessList_sort(this->header->pl);
sortTimeout = 1;
}
//this->header->pl->incFilter = IncSet_filter(inc);
ProcessList_rebuildPanel(this->header->pl);
drawPanel = true;
}
doRefresh = true;
}
for (int i = 0; i < panels; i++) {
Panel* panel = (Panel*) Vector_get(this->panels, i);
Panel_draw(panel, i == focus);
if (i < panels) {
if (this->orientation == HORIZONTAL) {
mvvline(panel->y, panel->x+panel->w, ' ', panel->h+1);
if (drawPanel) {
for (int i = 0; i < panels; i++) {
Panel* panel = (Panel*) Vector_get(this->panels, i);
Panel_draw(panel, i == focus);
if (i < panels) {
if (this->orientation == HORIZONTAL) {
mvvline(panel->y, panel->x+panel->w, ' ', panel->h+1);
}
}
}
}
FunctionBar* bar = (FunctionBar*) Vector_get(this->fuBars, focus);
if (bar)
this->fuBar = bar;
if (this->fuBar)
FunctionBar_draw(this->fuBar, NULL);
int prevCh = ch;
ch = getch();
if (ch == KEY_MOUSE) {
@ -187,17 +221,36 @@ void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey) {
if (Panel_eventHandlerFn(panelFocus)) {
HandlerResult result = Panel_eventHandler(panelFocus, ch);
if (result == HANDLED) {
if (result & REFRESH) {
doRefresh = true;
sortTimeout = 0;
}
if (result & RECALCULATE) {
forceRecalculate = true;
sortTimeout = 0;
}
if (result & HANDLED) {
continue;
} else if (result == BREAK_LOOP) {
} else if (result & BREAK_LOOP) {
quit = true;
continue;
}
}
switch (ch) {
case ERR:
if (ch == ERR) {
if (prevCh == ch && !timeToRecalculate) {
closeTimeout++;
if (closeTimeout == 100) {
break;
}
} else
closeTimeout = 0;
drawPanel = false;
continue;
}
drawPanel = true;
switch (ch) {
case KEY_RESIZE:
{
ScreenManager_resize(this, this->x1, this->y1, this->x2, this->y2);
@ -237,6 +290,8 @@ void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey) {
}
}
*lastFocus = panelFocus;
*lastKey = ch;
if (lastFocus)
*lastFocus = panelFocus;
if (lastKey)
*lastKey = ch;
}