mirror of
https://github.com/xzeldon/htop.git
synced 2025-07-14 21:14:35 +03:00
Introduce screen tabs
This is a forward port (by nathans) of Hisham's original code.
This commit is contained in:

committed by
Nathan Scott

parent
ff4f44b22a
commit
72ba20fa5f
@ -49,27 +49,43 @@ inline int ScreenManager_size(const ScreenManager* this) {
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}
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void ScreenManager_add(ScreenManager* this, Panel* item, int size) {
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ScreenManager_insert(this, item, size, Vector_size(this->panels));
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}
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void ScreenManager_insert(ScreenManager* this, Panel* item, int size, int idx) {
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int lastX = 0;
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if (this->panelCount > 0) {
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const Panel* last = (const Panel*) Vector_get(this->panels, this->panelCount - 1);
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if (idx > 0) {
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const Panel* last = (const Panel*) Vector_get(this->panels, idx - 1);
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lastX = last->x + last->w + 1;
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}
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int height = LINES - this->y1 - (this->header ? this->header->height : 0) + this->y2;
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if (size > 0) {
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Panel_resize(item, size, height);
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} else {
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Panel_resize(item, COLS - this->x1 + this->x2 - lastX, height);
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if (size <= 0) {
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size = COLS - this->x1 + this->x2 - lastX;
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}
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Panel_resize(item, size, height);
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Panel_move(item, lastX, this->y1 + (this->header ? this->header->height : 0));
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Vector_add(this->panels, item);
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if (idx < this->panelCount) {
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for (int i = idx + 1; i <= this->panelCount; i++) {
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Panel* p = (Panel*) Vector_get(this->panels, i);
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Panel_move(p, p->x + size, p->y);
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}
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}
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Vector_insert(this->panels, idx, item);
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item->needsRedraw = true;
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this->panelCount++;
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}
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Panel* ScreenManager_remove(ScreenManager* this, int idx) {
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assert(this->panelCount > idx);
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int w = ((Panel*) Vector_get(this->panels, idx))->w;
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Panel* panel = (Panel*) Vector_remove(this->panels, idx);
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this->panelCount--;
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if (idx < this->panelCount) {
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for (int i = idx; i < this->panelCount; i++) {
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Panel* p = (Panel*) Vector_get(this->panels, i);
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Panel_move(p, p->x - w, p->y);
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}
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}
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return panel;
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}
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@ -108,7 +124,7 @@ static void checkRecalculation(ScreenManager* this, double* oldTime, int* sortTi
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ProcessList_scan(pl, this->state->pauseProcessUpdate);
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// always update header, especially to avoid gaps in graph meters
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Header_updateData(this->header);
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if (!this->state->pauseProcessUpdate && (*sortTimeout == 0 || this->settings->treeView)) {
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if (!this->state->pauseProcessUpdate && (*sortTimeout == 0 || this->settings->ss->treeView)) {
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ProcessList_sort(pl);
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*sortTimeout = 1;
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}
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@ -125,7 +141,53 @@ static void checkRecalculation(ScreenManager* this, double* oldTime, int* sortTi
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*rescan = false;
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}
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static inline bool drawTab(int* y, int* x, int l, const char* name, bool cur) {
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attrset(CRT_colors[cur ? SCREENS_CUR_BORDER : SCREENS_OTH_BORDER]);
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mvaddch(*y, *x, '[');
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(*x)++;
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if (*x >= l)
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return false;
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int nameLen = strlen(name);
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int n = MINIMUM(l - *x, nameLen);
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attrset(CRT_colors[cur ? SCREENS_CUR_TEXT : SCREENS_OTH_TEXT]);
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mvaddnstr(*y, *x, name, n);
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*x += n;
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if (*x >= l)
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return false;
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attrset(CRT_colors[cur ? SCREENS_CUR_BORDER : SCREENS_OTH_BORDER]);
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mvaddch(*y, *x, ']');
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*x += 2;
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if (*x >= l)
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return false;
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return true;
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}
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static void ScreenManager_drawScreenTabs(ScreenManager* this) {
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ScreenSettings** screens = this->settings->screens;
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int cur = this->settings->ssIndex;
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int l = COLS;
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Panel* panel = (Panel*) Vector_get(this->panels, 0);
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int y = panel->y - 1;
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int x = 2;
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if (this->name) {
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drawTab(&y, &x, l, this->name, true);
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return;
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}
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for (int s = 0; screens[s]; s++) {
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bool ok = drawTab(&y, &x, l, screens[s]->name, s == cur);
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if (!ok) {
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break;
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}
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}
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attrset(CRT_colors[RESET_COLOR]);
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}
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static void ScreenManager_drawPanels(ScreenManager* this, int focus, bool force_redraw) {
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if (this->settings->screenTabs) {
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ScreenManager_drawScreenTabs(this);
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}
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const int nPanels = this->panelCount;
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for (int i = 0; i < nPanels; i++) {
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Panel* panel = (Panel*) Vector_get(this->panels, i);
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@ -138,7 +200,7 @@ static void ScreenManager_drawPanels(ScreenManager* this, int focus, bool force_
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}
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}
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void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey) {
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void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey, const char* name) {
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bool quit = false;
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int focus = 0;
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@ -156,6 +218,8 @@ void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey) {
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int sortTimeout = 0;
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int resetSortTimeout = 5;
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this->name = name;
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while (!quit) {
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if (this->header) {
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checkRecalculation(this, &oldTime, &sortTimeout, &redraw, &rescan, &timedOut, &force_redraw);
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@ -167,10 +231,7 @@ void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey) {
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}
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int prevCh = ch;
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#ifdef HAVE_SET_ESCDELAY
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set_escdelay(25);
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#endif
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ch = getch();
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ch = Panel_getCh(panelFocus);
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HandlerResult result = IGNORED;
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#ifdef HAVE_GETMOUSE
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@ -189,6 +250,9 @@ void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey) {
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if (mevent.y == panel->y) {
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ch = EVENT_HEADER_CLICK(mevent.x - panel->x);
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break;
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} else if (this->settings->screenTabs && mevent.y == panel->y - 1) {
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ch = EVENT_SCREEN_TAB_CLICK(mevent.x);
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break;
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} else if (mevent.y > panel->y && mevent.y <= panel->y + panel->h) {
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ch = KEY_MOUSE;
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if (panel == panelFocus || this->allowFocusChange) {
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