Remove superfluous 'extern's from function declarations.

Applied via:

  $ find * -name '*.h' -exec sed -i -r 's/^extern (.+\()/\1/;' {} +

Suggested-by: Bert Wesarg <bert.wesarg@googlemail.com>
This commit is contained in:
Zev Weiss
2020-09-02 02:38:44 -05:00
parent a1a027b9bd
commit 7b7822b896
44 changed files with 257 additions and 257 deletions

50
Panel.h
View File

@ -73,54 +73,54 @@ struct Panel_ {
extern PanelClass Panel_class;
extern Panel* Panel_new(int x, int y, int w, int h, bool owner, ObjectClass* type, FunctionBar* fuBar);
Panel* Panel_new(int x, int y, int w, int h, bool owner, ObjectClass* type, FunctionBar* fuBar);
extern void Panel_delete(Object* cast);
void Panel_delete(Object* cast);
extern void Panel_init(Panel* this, int x, int y, int w, int h, ObjectClass* type, bool owner, FunctionBar* fuBar);
void Panel_init(Panel* this, int x, int y, int w, int h, ObjectClass* type, bool owner, FunctionBar* fuBar);
extern void Panel_done(Panel* this);
void Panel_done(Panel* this);
extern void Panel_setSelectionColor(Panel* this, int color);
void Panel_setSelectionColor(Panel* this, int color);
extern RichString* Panel_getHeader(Panel* this);
RichString* Panel_getHeader(Panel* this);
extern void Panel_setHeader(Panel* this, const char* header);
void Panel_setHeader(Panel* this, const char* header);
extern void Panel_move(Panel* this, int x, int y);
void Panel_move(Panel* this, int x, int y);
extern void Panel_resize(Panel* this, int w, int h);
void Panel_resize(Panel* this, int w, int h);
extern void Panel_prune(Panel* this);
void Panel_prune(Panel* this);
extern void Panel_add(Panel* this, Object* o);
void Panel_add(Panel* this, Object* o);
extern void Panel_insert(Panel* this, int i, Object* o);
void Panel_insert(Panel* this, int i, Object* o);
extern void Panel_set(Panel* this, int i, Object* o);
void Panel_set(Panel* this, int i, Object* o);
extern Object* Panel_get(Panel* this, int i);
Object* Panel_get(Panel* this, int i);
extern Object* Panel_remove(Panel* this, int i);
Object* Panel_remove(Panel* this, int i);
extern Object* Panel_getSelected(Panel* this);
Object* Panel_getSelected(Panel* this);
extern void Panel_moveSelectedUp(Panel* this);
void Panel_moveSelectedUp(Panel* this);
extern void Panel_moveSelectedDown(Panel* this);
void Panel_moveSelectedDown(Panel* this);
extern int Panel_getSelectedIndex(Panel* this);
int Panel_getSelectedIndex(Panel* this);
extern int Panel_size(Panel* this);
int Panel_size(Panel* this);
extern void Panel_setSelected(Panel* this, int selected);
void Panel_setSelected(Panel* this, int selected);
extern void Panel_draw(Panel* this, bool focus);
void Panel_draw(Panel* this, bool focus);
extern void Panel_splice(Panel *this, Vector* from);
void Panel_splice(Panel *this, Vector* from);
extern bool Panel_onKey(Panel* this, int key);
bool Panel_onKey(Panel* this, int key);
extern HandlerResult Panel_selectByTyping(Panel* this, int ch);
HandlerResult Panel_selectByTyping(Panel* this, int ch);
#endif