Axe automated header generation.

Reasoning:
 - implementation was unsound -- broke down when I added a fairly
   basic macro definition expanding to a struct initializer in a *.c
   file.

 - made it way too easy (e.g. via otherwise totally innocuous git
   commands) to end up with timestamps such that it always ran
   MakeHeader.py but never used its output, leading to overbuild noise
   when running what should be a null 'make'.

 - but mostly: it's just an awkward way of dealing with C code.
This commit is contained in:
Zev Weiss
2019-12-21 01:09:25 -08:00
parent 7734dfe55d
commit a1a027b9bd
153 changed files with 2 additions and 2040 deletions

View File

@ -8,46 +8,6 @@ in the source distribution for its full text.
#include "Object.h"
/*{
#include "RichString.h"
#include "XAlloc.h"
typedef struct Object_ Object;
typedef void(*Object_Display)(Object*, RichString*);
typedef long(*Object_Compare)(const void*, const void*);
typedef void(*Object_Delete)(Object*);
#define Object_getClass(obj_) ((Object*)(obj_))->klass
#define Object_setClass(obj_, class_) Object_getClass(obj_) = (ObjectClass*) class_
#define Object_delete(obj_) Object_getClass(obj_)->delete((Object*)(obj_))
#define Object_displayFn(obj_) Object_getClass(obj_)->display
#define Object_display(obj_, str_) Object_getClass(obj_)->display((Object*)(obj_), str_)
#define Object_compare(obj_, other_) Object_getClass(obj_)->compare((const void*)(obj_), other_)
#define Class(class_) ((ObjectClass*)(&(class_ ## _class)))
#define AllocThis(class_) (class_*) xMalloc(sizeof(class_)); Object_setClass(this, Class(class_));
typedef struct ObjectClass_ {
const void* extends;
const Object_Display display;
const Object_Delete delete;
const Object_Compare compare;
} ObjectClass;
struct Object_ {
ObjectClass* klass;
};
typedef union {
int i;
void* v;
} Arg;
}*/
ObjectClass Object_class = {
.extends = NULL
};