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Keep panel structure up-to-date as process list changes when headers are updated during the screen manager. Hopefully closes #3444533.
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@ -33,13 +33,14 @@ typedef struct ScreenManager_ {
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int x2;
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int y2;
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Orientation orientation;
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Vector* items;
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Vector* panels;
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Vector* fuBars;
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int itemCount;
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int panelCount;
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const FunctionBar* fuBar;
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const Header* header;
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time_t lastScan;
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bool owner;
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bool allowFocusChange;
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} ScreenManager;
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