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Mark some things as const
Several string pointer arrays pointed to const strings but were not const themselves. A few various structures and arrays were also marked const.
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@ -19,7 +19,7 @@ Panel* IOPriorityPanel_new(IOPriority currPrio) {
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Panel_setHeader(this, "IO Priority:");
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Panel_add(this, (Object*) ListItem_new("None (based on nice)", IOPriority_None));
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if (currPrio == IOPriority_None) Panel_setSelected(this, 0);
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struct { int klass; const char* name; } classes[] = {
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static const struct { int klass; const char* name; } classes[] = {
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{ .klass = IOPRIO_CLASS_RT, .name = "Realtime" },
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{ .klass = IOPRIO_CLASS_BE, .name = "Best-effort" },
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{ .klass = 0, .name = NULL }
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