Clean up headers by using 'static' whenever possible.

Reduces resulting code size.
This commit is contained in:
Hisham Muhammad
2008-03-09 08:58:38 +00:00
parent 12f4f09e6e
commit da23c8c5a1
64 changed files with 687 additions and 934 deletions

View File

@ -7,6 +7,23 @@
#include "debug.h"
#include <assert.h>
static HandlerResult AffinityPanel_eventHandler(Panel* this, int ch) {
HandlerResult result = IGNORED;
CheckItem* selected = (CheckItem*) Panel_getSelected(this);
switch(ch) {
case ' ':
CheckItem_set(selected, ! (CheckItem_get(selected)) );
result = HANDLED;
break;
case 0x0a:
case 0x0d:
case KEY_ENTER:
result = BREAK_LOOP;
break;
}
return result;
}
Panel* AffinityPanel_new(int processorCount, unsigned long mask) {
Panel* this = Panel_new(1, 1, 1, 1, CHECKITEM_CLASS, true, ListItem_compare);
this->eventHandler = AffinityPanel_eventHandler;
@ -29,20 +46,3 @@ unsigned long AffinityPanel_getAffinity(Panel* this) {
}
return mask;
}
HandlerResult AffinityPanel_eventHandler(Panel* this, int ch) {
HandlerResult result = IGNORED;
CheckItem* selected = (CheckItem*) Panel_getSelected(this);
switch(ch) {
case ' ':
CheckItem_set(selected, ! (CheckItem_get(selected)) );
result = HANDLED;
break;
case 0x0a:
case 0x0d:
case KEY_ENTER:
result = BREAK_LOOP;
break;
}
return result;
}