Clean up headers by using 'static' whenever possible.

Reduces resulting code size.
This commit is contained in:
Hisham Muhammad
2008-03-09 08:58:38 +00:00
parent 12f4f09e6e
commit da23c8c5a1
64 changed files with 687 additions and 934 deletions

View File

@ -34,7 +34,7 @@ struct Hashtable_ {
#ifdef DEBUG
bool Hashtable_isConsistent(Hashtable* this) {
static bool Hashtable_isConsistent(Hashtable* this) {
int items = 0;
for (int i = 0; i < this->size; i++) {
HashtableItem* bucket = this->buckets[i];
@ -61,7 +61,7 @@ int Hashtable_count(Hashtable* this) {
#endif
HashtableItem* HashtableItem_new(unsigned int key, void* value) {
static HashtableItem* HashtableItem_new(unsigned int key, void* value) {
HashtableItem* this;
this = (HashtableItem*) malloc(sizeof(HashtableItem));
@ -99,11 +99,6 @@ void Hashtable_delete(Hashtable* this) {
free(this);
}
inline int Hashtable_size(Hashtable* this) {
assert(Hashtable_isConsistent(this));
return this->items;
}
void Hashtable_put(Hashtable* this, unsigned int key, void* value) {
unsigned int index = key % this->size;
HashtableItem** bucketPtr = &(this->buckets[index]);