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Make the implementation of color schemes declarative.
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@ -16,7 +16,7 @@ in the source distribution for its full text.
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// TO ADD A NEW SCHEME:
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// * Increment the size of bool check in ColorsPanel.h
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// * Add the entry in the ColorSchemes array below in the file
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// * Add the entry in the ColorSchemeNames array below in the file
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// * Add a define in CRT.h that matches the order of the array
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// * Add the colors in CRT_setColors
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@ -34,7 +34,7 @@ typedef struct ColorsPanel_ {
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}*/
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static const char* ColorSchemes[] = {
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static const char* ColorSchemeNames[] = {
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"Default",
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"Monochromatic",
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"Black on White",
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@ -63,7 +63,7 @@ static HandlerResult ColorsPanel_eventHandler(Panel* super, int ch) {
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case KEY_ENTER:
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case KEY_MOUSE:
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case ' ':
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for (int i = 0; ColorSchemes[i] != NULL; i++)
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for (int i = 0; ColorSchemeNames[i] != NULL; i++)
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CheckItem_set((CheckItem*)Panel_get(super, i), false);
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CheckItem_set((CheckItem*)Panel_get(super, mark), true);
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this->settings->colorScheme = mark;
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@ -100,8 +100,8 @@ ColorsPanel* ColorsPanel_new(Settings* settings, ScreenManager* scr) {
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this->scr = scr;
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Panel_setHeader(super, "Colors");
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for (int i = 0; ColorSchemes[i] != NULL; i++) {
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Panel_add(super, (Object*) CheckItem_new(strdup(ColorSchemes[i]), NULL, false));
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for (int i = 0; ColorSchemeNames[i] != NULL; i++) {
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Panel_add(super, (Object*) CheckItem_new(strdup(ColorSchemeNames[i]), NULL, false));
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}
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CheckItem_set((CheckItem*)Panel_get(super, settings->colorScheme), true);
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return this;
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