Drop unneeded parameters to the ScreenManager constructor

All calls to ScreenManager_new always pass the same first
five values, the orientation is always HORIZONTAL and the
y1 parameter is always the height of the passed-in header
struct pointer.  I think its safe to assert at this point
that no VERTICAL orientation will arrive (if it does, its
no harm in re-adding this then) - so we can remove unused
conditionals (and TODOs) based on orientation too.
This commit is contained in:
Nathan Scott 2020-11-26 16:15:09 +11:00 committed by BenBE
parent 83bf8cfad6
commit fee217551c
5 changed files with 31 additions and 46 deletions

View File

@ -46,7 +46,7 @@ Object* Action_pickFromVector(State* st, Panel* list, int x, bool followProcess)
Settings* settings = st->settings;
int y = panel->y;
ScreenManager* scr = ScreenManager_new(0, header->height, 0, -1, HORIZONTAL, header, settings, st, false);
ScreenManager* scr = ScreenManager_new(header, settings, st, false);
scr->allowFocusChange = false;
ScreenManager_add(scr, list, x - 1);
ScreenManager_add(scr, panel, -1);
@ -83,7 +83,7 @@ Object* Action_pickFromVector(State* st, Panel* list, int x, bool followProcess)
// ----------------------------------------
static void Action_runSetup(State* st) {
ScreenManager* scr = ScreenManager_new(0, st->header->height, 0, -1, HORIZONTAL, st->header, st->settings, st, true);
ScreenManager* scr = ScreenManager_new(st->header, st->settings, st, true);
CategoriesPanel* panelCategories = CategoriesPanel_new(scr, st->settings, st->header, st->pl);
ScreenManager_add(scr, (Panel*) panelCategories, 16);
CategoriesPanel_makeMetersPage(panelCategories);

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@ -15,7 +15,7 @@ in the source distribution for its full text.
typedef struct Header_ {
Vector** columns;
Settings* settings;
struct ProcessList_* pl;
ProcessList* pl;
int nrColumns;
int pad;
int height;
@ -23,7 +23,7 @@ typedef struct Header_ {
#define Header_forEachColumn(this_, i_) for (int (i_)=0; (i_) < (this_)->nrColumns; ++(i_))
Header* Header_new(struct ProcessList_* pl, Settings* settings, int nrColumns);
Header* Header_new(ProcessList* pl, Settings* settings, int nrColumns);
void Header_delete(Header* this);

View File

@ -20,14 +20,13 @@ in the source distribution for its full text.
#include "XUtils.h"
ScreenManager* ScreenManager_new(int x1, int y1, int x2, int y2, Orientation orientation, Header* header, const Settings* settings, const State* state, bool owner) {
ScreenManager* ScreenManager_new(Header* header, const Settings* settings, const State* state, bool owner) {
ScreenManager* this;
this = xMalloc(sizeof(ScreenManager));
this->x1 = x1;
this->y1 = y1;
this->x2 = x2;
this->y2 = y2;
this->orientation = orientation;
this->x1 = 0;
this->y1 = header->height;
this->x2 = 0;
this->y2 = -1;
this->panels = Vector_new(Class(Panel), owner, DEFAULT_SIZE);
this->panelCount = 0;
this->header = header;
@ -48,7 +47,6 @@ inline int ScreenManager_size(ScreenManager* this) {
}
void ScreenManager_add(ScreenManager* this, Panel* item, int size) {
if (this->orientation == HORIZONTAL) {
int lastX = 0;
if (this->panelCount > 0) {
Panel* last = (Panel*) Vector_get(this->panels, this->panelCount - 1);
@ -61,8 +59,6 @@ void ScreenManager_add(ScreenManager* this, Panel* item, int size) {
Panel_resize(item, COLS - this->x1 + this->x2 - lastX, height);
}
Panel_move(item, lastX, this->y1);
}
// TODO: VERTICAL
Vector_add(this->panels, item);
item->needsRedraw = true;
this->panelCount++;
@ -81,7 +77,6 @@ void ScreenManager_resize(ScreenManager* this, int x1, int y1, int x2, int y2) {
this->x2 = x2;
this->y2 = y2;
int panels = this->panelCount;
if (this->orientation == HORIZONTAL) {
int lastX = 0;
for (int i = 0; i < panels - 1; i++) {
Panel* panel = (Panel*) Vector_get(this->panels, i);
@ -93,8 +88,6 @@ void ScreenManager_resize(ScreenManager* this, int x1, int y1, int x2, int y2) {
Panel_resize(panel, COLS - x1 + x2 - lastX, LINES - y1 + y2);
Panel_move(panel, lastX, y1);
}
// TODO: VERTICAL
}
static void checkRecalculation(ScreenManager* this, double* oldTime, int* sortTimeout, bool* redraw, bool* rescan, bool* timedOut) {
ProcessList* pl = this->header->pl;
@ -131,11 +124,9 @@ static void ScreenManager_drawPanels(ScreenManager* this, int focus) {
for (int i = 0; i < nPanels; i++) {
Panel* panel = (Panel*) Vector_get(this->panels, i);
Panel_draw(panel, i == focus);
if (this->orientation == HORIZONTAL) {
mvvline(panel->y, panel->x + panel->w, ' ', panel->h + 1);
}
}
}
static Panel* setCurrentPanel(const ScreenManager* this, Panel* panel) {
FunctionBar_draw(panel->currentBar);

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@ -16,17 +16,11 @@ in the source distribution for its full text.
#include "Vector.h"
typedef enum Orientation_ {
VERTICAL,
HORIZONTAL
} Orientation;
typedef struct ScreenManager_ {
int x1;
int y1;
int x2;
int y2;
Orientation orientation;
Vector* panels;
int panelCount;
Header* header;
@ -36,7 +30,7 @@ typedef struct ScreenManager_ {
bool allowFocusChange;
} ScreenManager;
ScreenManager* ScreenManager_new(int x1, int y1, int x2, int y2, Orientation orientation, Header* header, const Settings* settings, const State* state, bool owner);
ScreenManager* ScreenManager_new(Header* header, const Settings* settings, const State* state, bool owner);
void ScreenManager_delete(ScreenManager* this);

2
htop.c
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@ -326,7 +326,7 @@ int main(int argc, char** argv) {
if (flags.commFilter)
setCommFilter(&state, &(flags.commFilter));
ScreenManager* scr = ScreenManager_new(0, header->height, 0, -1, HORIZONTAL, header, settings, &state, true);
ScreenManager* scr = ScreenManager_new(header, settings, &state, true);
ScreenManager_add(scr, (Panel*) panel, -1);
ProcessList_scan(pl, false);