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72ba20fa5f
This is a forward port (by nathans) of Hisham's original code.
50 lines
1.1 KiB
C
50 lines
1.1 KiB
C
#ifndef HEADER_ScreenManager
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#define HEADER_ScreenManager
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/*
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htop - ScreenManager.h
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(C) 2004-2011 Hisham H. Muhammad
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Released under the GNU GPLv2+, see the COPYING file
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in the source distribution for its full text.
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*/
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#include <stdbool.h>
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#include "Action.h"
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#include "Header.h"
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#include "Panel.h"
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#include "Settings.h"
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#include "Vector.h"
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typedef struct ScreenManager_ {
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int x1;
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int y1;
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int x2;
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int y2;
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Vector* panels;
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const char* name;
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int panelCount;
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Header* header;
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const Settings* settings;
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const State* state;
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bool allowFocusChange;
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} ScreenManager;
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ScreenManager* ScreenManager_new(Header* header, const Settings* settings, const State* state, bool owner);
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void ScreenManager_delete(ScreenManager* this);
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int ScreenManager_size(const ScreenManager* this);
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void ScreenManager_add(ScreenManager* this, Panel* item, int size);
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void ScreenManager_insert(ScreenManager* this, Panel* item, int size, int idx);
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Panel* ScreenManager_remove(ScreenManager* this, int idx);
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void ScreenManager_resize(ScreenManager* this);
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void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey, const char* name);
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#endif
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