htop/hwloc-1.2.1/include/hwloc/helper.h

1084 lines
36 KiB
C

/*
* Copyright © 2009 CNRS
* Copyright © 2009-2011 INRIA. All rights reserved.
* Copyright © 2009-2011 Université Bordeaux 1
* Copyright © 2009-2010 Cisco Systems, Inc. All rights reserved.
* See COPYING in top-level directory.
*/
/** \file
* \brief High-level hwloc traversal helpers.
*/
#ifndef HWLOC_HELPER_H
#define HWLOC_HELPER_H
#ifndef HWLOC_H
#error Please include the main hwloc.h instead
#endif
#include <stdlib.h>
#include <errno.h>
#ifdef __cplusplus
extern "C" {
#endif
/** \defgroup hwlocality_helper_types Object Type Helpers
* @{
*/
/** \brief Returns the depth of objects of type \p type or below
*
* If no object of this type is present on the underlying architecture, the
* function returns the depth of the first "present" object typically found
* inside \p type.
*/
static __hwloc_inline int __hwloc_attribute_pure
hwloc_get_type_or_below_depth (hwloc_topology_t topology, hwloc_obj_type_t type)
{
int depth = hwloc_get_type_depth(topology, type);
if (depth != HWLOC_TYPE_DEPTH_UNKNOWN)
return depth;
/* find the highest existing level with type order >= */
for(depth = hwloc_get_type_depth(topology, HWLOC_OBJ_PU); ; depth--)
if (hwloc_compare_types(hwloc_get_depth_type(topology, depth), type) < 0)
return depth+1;
/* Shouldn't ever happen, as there is always a SYSTEM level with lower order and known depth. */
/* abort(); */
}
/** \brief Returns the depth of objects of type \p type or above
*
* If no object of this type is present on the underlying architecture, the
* function returns the depth of the first "present" object typically
* containing \p type.
*/
static __hwloc_inline int __hwloc_attribute_pure
hwloc_get_type_or_above_depth (hwloc_topology_t topology, hwloc_obj_type_t type)
{
int depth = hwloc_get_type_depth(topology, type);
if (depth != HWLOC_TYPE_DEPTH_UNKNOWN)
return depth;
/* find the lowest existing level with type order <= */
for(depth = 0; ; depth++)
if (hwloc_compare_types(hwloc_get_depth_type(topology, depth), type) > 0)
return depth-1;
/* Shouldn't ever happen, as there is always a PU level with higher order and known depth. */
/* abort(); */
}
/** @} */
/** \defgroup hwlocality_helper_traversal_basic Basic Traversal Helpers
* @{
*/
/** \brief Returns the top-object of the topology-tree.
*
* Its type is typically ::HWLOC_OBJ_MACHINE but it could be different
* for complex topologies. This function replaces the old deprecated
* hwloc_get_system_obj().
*/
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_root_obj (hwloc_topology_t topology)
{
return hwloc_get_obj_by_depth (topology, 0, 0);
}
/** \brief Returns the ancestor object of \p obj at depth \p depth. */
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_ancestor_obj_by_depth (hwloc_topology_t topology __hwloc_attribute_unused, unsigned depth, hwloc_obj_t obj)
{
hwloc_obj_t ancestor = obj;
if (obj->depth < depth)
return NULL;
while (ancestor && ancestor->depth > depth)
ancestor = ancestor->parent;
return ancestor;
}
/** \brief Returns the ancestor object of \p obj with type \p type. */
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_ancestor_obj_by_type (hwloc_topology_t topology __hwloc_attribute_unused, hwloc_obj_type_t type, hwloc_obj_t obj)
{
hwloc_obj_t ancestor = obj->parent;
while (ancestor && ancestor->type != type)
ancestor = ancestor->parent;
return ancestor;
}
/** \brief Returns the next object at depth \p depth.
*
* If \p prev is \c NULL, return the first object at depth \p depth.
*/
static __hwloc_inline hwloc_obj_t
hwloc_get_next_obj_by_depth (hwloc_topology_t topology, unsigned depth, hwloc_obj_t prev)
{
if (!prev)
return hwloc_get_obj_by_depth (topology, depth, 0);
if (prev->depth != depth)
return NULL;
return prev->next_cousin;
}
/** \brief Returns the next object of type \p type.
*
* If \p prev is \c NULL, return the first object at type \p type. If
* there are multiple or no depth for given type, return \c NULL and
* let the caller fallback to hwloc_get_next_obj_by_depth().
*/
static __hwloc_inline hwloc_obj_t
hwloc_get_next_obj_by_type (hwloc_topology_t topology, hwloc_obj_type_t type,
hwloc_obj_t prev)
{
int depth = hwloc_get_type_depth(topology, type);
if (depth == HWLOC_TYPE_DEPTH_UNKNOWN || depth == HWLOC_TYPE_DEPTH_MULTIPLE)
return NULL;
return hwloc_get_next_obj_by_depth (topology, depth, prev);
}
/** \brief Returns the object of type ::HWLOC_OBJ_PU with \p os_index.
*
* \note The \p os_index field of object should most of the times only be
* used for pretty-printing purpose. Type ::HWLOC_OBJ_PU is the only case
* where \p os_index could actually be useful, when manually binding to
* processors.
* However, using CPU sets to hide this complexity should often be preferred.
*/
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_pu_obj_by_os_index(hwloc_topology_t topology, unsigned os_index)
{
hwloc_obj_t obj = NULL;
while ((obj = hwloc_get_next_obj_by_type(topology, HWLOC_OBJ_PU, obj)) != NULL)
if (obj->os_index == os_index)
return obj;
return NULL;
}
/** \brief Return the next child.
*
* If \p prev is \c NULL, return the first child.
*/
static __hwloc_inline hwloc_obj_t
hwloc_get_next_child (hwloc_topology_t topology __hwloc_attribute_unused, hwloc_obj_t parent, hwloc_obj_t prev)
{
if (!prev)
return parent->first_child;
if (prev->parent != parent)
return NULL;
return prev->next_sibling;
}
/** \brief Returns the common parent object to objects lvl1 and lvl2 */
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_common_ancestor_obj (hwloc_topology_t topology __hwloc_attribute_unused, hwloc_obj_t obj1, hwloc_obj_t obj2)
{
/* the loop isn't so easy since intermediate ancestors may have
* different depth, causing us to alternate between using obj1->parent
* and obj2->parent. Also, even if at some point we find ancestors of
* of the same depth, their ancestors may have different depth again.
*/
while (obj1 != obj2) {
while (obj1->depth > obj2->depth)
obj1 = obj1->parent;
while (obj2->depth > obj1->depth)
obj2 = obj2->parent;
if (obj1 != obj2 && obj1->depth == obj2->depth) {
obj1 = obj1->parent;
obj2 = obj2->parent;
}
}
return obj1;
}
/** \brief Returns true if \p obj is inside the subtree beginning with \p subtree_root.
*
* \note This function assumes that both \p obj and \p subtree_root have a \p cpuset.
*/
static __hwloc_inline int __hwloc_attribute_pure
hwloc_obj_is_in_subtree (hwloc_topology_t topology __hwloc_attribute_unused, hwloc_obj_t obj, hwloc_obj_t subtree_root)
{
return hwloc_bitmap_isincluded(obj->cpuset, subtree_root->cpuset);
}
/** @} */
/** \defgroup hwlocality_helper_find_inside Finding Objects Inside a CPU set
* @{
*/
/** \brief Get the first largest object included in the given cpuset \p set.
*
* \return the first object that is included in \p set and whose parent is not.
*
* This is convenient for iterating over all largest objects within a CPU set
* by doing a loop getting the first largest object and clearing its CPU set
* from the remaining CPU set.
*/
static __hwloc_inline hwloc_obj_t
hwloc_get_first_largest_obj_inside_cpuset(hwloc_topology_t topology, hwloc_const_cpuset_t set)
{
hwloc_obj_t obj = hwloc_get_root_obj(topology);
/* FIXME: what if !root->cpuset? */
if (!hwloc_bitmap_intersects(obj->cpuset, set))
return NULL;
while (!hwloc_bitmap_isincluded(obj->cpuset, set)) {
/* while the object intersects without being included, look at its children */
hwloc_obj_t child = NULL;
while ((child = hwloc_get_next_child(topology, obj, child)) != NULL) {
if (child->cpuset && hwloc_bitmap_intersects(child->cpuset, set))
break;
}
if (!child)
/* no child intersects, return their father */
return obj;
/* found one intersecting child, look at its children */
obj = child;
}
/* obj is included, return it */
return obj;
}
/** \brief Get the set of largest objects covering exactly a given cpuset \p set
*
* \return the number of objects returned in \p objs.
*/
HWLOC_DECLSPEC int hwloc_get_largest_objs_inside_cpuset (hwloc_topology_t topology, hwloc_const_cpuset_t set,
hwloc_obj_t * __hwloc_restrict objs, int max);
/** \brief Return the next object at depth \p depth included in CPU set \p set.
*
* If \p prev is \c NULL, return the first object at depth \p depth
* included in \p set. The next invokation should pass the previous
* return value in \p prev so as to obtain the next object in \p set.
*/
static __hwloc_inline hwloc_obj_t
hwloc_get_next_obj_inside_cpuset_by_depth (hwloc_topology_t topology, hwloc_const_cpuset_t set,
unsigned depth, hwloc_obj_t prev)
{
hwloc_obj_t next = hwloc_get_next_obj_by_depth(topology, depth, prev);
/* no need to check next->cpuset because objects in levels always have a cpuset */
while (next && !hwloc_bitmap_isincluded(next->cpuset, set))
next = next->next_cousin;
return next;
}
/** \brief Return the next object of type \p type included in CPU set \p set.
*
* If there are multiple or no depth for given type, return \c NULL
* and let the caller fallback to
* hwloc_get_next_obj_inside_cpuset_by_depth().
*/
static __hwloc_inline hwloc_obj_t
hwloc_get_next_obj_inside_cpuset_by_type (hwloc_topology_t topology, hwloc_const_cpuset_t set,
hwloc_obj_type_t type, hwloc_obj_t prev)
{
int depth = hwloc_get_type_depth(topology, type);
if (depth == HWLOC_TYPE_DEPTH_UNKNOWN || depth == HWLOC_TYPE_DEPTH_MULTIPLE)
return NULL;
return hwloc_get_next_obj_inside_cpuset_by_depth(topology, set, depth, prev);
}
/** \brief Return the (logically) \p idx -th object at depth \p depth included in CPU set \p set.
*/
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_obj_inside_cpuset_by_depth (hwloc_topology_t topology, hwloc_const_cpuset_t set,
unsigned depth, unsigned idx)
{
unsigned count = 0;
hwloc_obj_t obj = hwloc_get_obj_by_depth (topology, depth, 0);
while (obj) {
/* no need to check obj->cpuset because objects in levels always have a cpuset */
if (hwloc_bitmap_isincluded(obj->cpuset, set)) {
if (count == idx)
return obj;
count++;
}
obj = obj->next_cousin;
}
return NULL;
}
/** \brief Return the \p idx -th object of type \p type included in CPU set \p set.
*
* If there are multiple or no depth for given type, return \c NULL
* and let the caller fallback to
* hwloc_get_obj_inside_cpuset_by_depth().
*/
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_obj_inside_cpuset_by_type (hwloc_topology_t topology, hwloc_const_cpuset_t set,
hwloc_obj_type_t type, unsigned idx)
{
int depth = hwloc_get_type_depth(topology, type);
if (depth == HWLOC_TYPE_DEPTH_UNKNOWN || depth == HWLOC_TYPE_DEPTH_MULTIPLE)
return NULL;
return hwloc_get_obj_inside_cpuset_by_depth(topology, set, depth, idx);
}
/** \brief Return the number of objects at depth \p depth included in CPU set \p set. */
static __hwloc_inline unsigned __hwloc_attribute_pure
hwloc_get_nbobjs_inside_cpuset_by_depth (hwloc_topology_t topology, hwloc_const_cpuset_t set,
unsigned depth)
{
hwloc_obj_t obj = hwloc_get_obj_by_depth (topology, depth, 0);
int count = 0;
while (obj) {
/* no need to check obj->cpuset because objects in levels always have a cpuset */
if (hwloc_bitmap_isincluded(obj->cpuset, set))
count++;
obj = obj->next_cousin;
}
return count;
}
/** \brief Return the number of objects of type \p type included in CPU set \p set.
*
* If no object for that type exists inside CPU set \p set, 0 is
* returned. If there are several levels with objects of that type
* inside CPU set \p set, -1 is returned.
*/
static __hwloc_inline int __hwloc_attribute_pure
hwloc_get_nbobjs_inside_cpuset_by_type (hwloc_topology_t topology, hwloc_const_cpuset_t set,
hwloc_obj_type_t type)
{
int depth = hwloc_get_type_depth(topology, type);
if (depth == HWLOC_TYPE_DEPTH_UNKNOWN)
return 0;
if (depth == HWLOC_TYPE_DEPTH_MULTIPLE)
return -1; /* FIXME: agregate nbobjs from different levels? */
return hwloc_get_nbobjs_inside_cpuset_by_depth(topology, set, depth);
}
/** @} */
/** \defgroup hwlocality_helper_find_covering Finding a single Object covering at least CPU set
* @{
*/
/** \brief Get the child covering at least CPU set \p set.
*
* \return \c NULL if no child matches or if \p set is empty.
*/
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_child_covering_cpuset (hwloc_topology_t topology __hwloc_attribute_unused, hwloc_const_cpuset_t set,
hwloc_obj_t parent)
{
hwloc_obj_t child;
if (hwloc_bitmap_iszero(set))
return NULL;
child = parent->first_child;
while (child) {
if (child->cpuset && hwloc_bitmap_isincluded(set, child->cpuset))
return child;
child = child->next_sibling;
}
return NULL;
}
/** \brief Get the lowest object covering at least CPU set \p set
*
* \return \c NULL if no object matches or if \p set is empty.
*/
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_obj_covering_cpuset (hwloc_topology_t topology, hwloc_const_cpuset_t set)
{
struct hwloc_obj *current = hwloc_get_root_obj(topology);
if (hwloc_bitmap_iszero(set))
return NULL;
/* FIXME: what if !root->cpuset? */
if (!hwloc_bitmap_isincluded(set, current->cpuset))
return NULL;
while (1) {
hwloc_obj_t child = hwloc_get_child_covering_cpuset(topology, set, current);
if (!child)
return current;
current = child;
}
}
/** @} */
/** \defgroup hwlocality_helper_find_coverings Finding a set of similar Objects covering at least a CPU set
* @{
*/
/** \brief Iterate through same-depth objects covering at least CPU set \p set
*
* If object \p prev is \c NULL, return the first object at depth \p
* depth covering at least part of CPU set \p set. The next
* invokation should pass the previous return value in \p prev so as
* to obtain the next object covering at least another part of \p set.
*/
static __hwloc_inline hwloc_obj_t
hwloc_get_next_obj_covering_cpuset_by_depth(hwloc_topology_t topology, hwloc_const_cpuset_t set,
unsigned depth, hwloc_obj_t prev)
{
hwloc_obj_t next = hwloc_get_next_obj_by_depth(topology, depth, prev);
/* no need to check next->cpuset because objects in levels always have a cpuset */
while (next && !hwloc_bitmap_intersects(set, next->cpuset))
next = next->next_cousin;
return next;
}
/** \brief Iterate through same-type objects covering at least CPU set \p set
*
* If object \p prev is \c NULL, return the first object of type \p
* type covering at least part of CPU set \p set. The next invokation
* should pass the previous return value in \p prev so as to obtain
* the next object of type \p type covering at least another part of
* \p set.
*
* If there are no or multiple depths for type \p type, \c NULL is returned.
* The caller may fallback to hwloc_get_next_obj_covering_cpuset_by_depth()
* for each depth.
*/
static __hwloc_inline hwloc_obj_t
hwloc_get_next_obj_covering_cpuset_by_type(hwloc_topology_t topology, hwloc_const_cpuset_t set,
hwloc_obj_type_t type, hwloc_obj_t prev)
{
int depth = hwloc_get_type_depth(topology, type);
if (depth == HWLOC_TYPE_DEPTH_UNKNOWN || depth == HWLOC_TYPE_DEPTH_MULTIPLE)
return NULL;
return hwloc_get_next_obj_covering_cpuset_by_depth(topology, set, depth, prev);
}
/** @} */
/** \defgroup hwlocality_helper_find_cache Cache-specific Finding Helpers
* @{
*/
/** \brief Get the first cache covering a cpuset \p set
*
* \return \c NULL if no cache matches
*/
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_cache_covering_cpuset (hwloc_topology_t topology, hwloc_const_cpuset_t set)
{
hwloc_obj_t current = hwloc_get_obj_covering_cpuset(topology, set);
while (current) {
if (current->type == HWLOC_OBJ_CACHE)
return current;
current = current->parent;
}
return NULL;
}
/** \brief Get the first cache shared between an object and somebody else.
*
* \return \c NULL if no cache matches or if an invalid object is given.
*/
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_shared_cache_covering_obj (hwloc_topology_t topology __hwloc_attribute_unused, hwloc_obj_t obj)
{
hwloc_obj_t current = obj->parent;
if (!obj->cpuset)
return NULL;
while (current && current->cpuset) {
if (!hwloc_bitmap_isequal(current->cpuset, obj->cpuset)
&& current->type == HWLOC_OBJ_CACHE)
return current;
current = current->parent;
}
return NULL;
}
/** @} */
/** \defgroup hwlocality_helper_traversal Advanced Traversal Helpers
* @{
*/
/** \brief Do a depth-first traversal of the topology to find and sort
*
* all objects that are at the same depth than \p src.
* Report in \p objs up to \p max physically closest ones to \p src.
*
* \return the number of objects returned in \p objs.
*/
/* TODO: rather provide an iterator? Provide a way to know how much should be allocated? By returning the total number of objects instead? */
HWLOC_DECLSPEC unsigned hwloc_get_closest_objs (hwloc_topology_t topology, hwloc_obj_t src, hwloc_obj_t * __hwloc_restrict objs, unsigned max);
/** \brief Find an object below another object, both specified by types and indexes.
*
* Start from the top system object and find object of type \p type1
* and logical index \p idx1. Then look below this object and find another
* object of type \p type2 and logical index \p idx2. Indexes are specified
* within the parent, not withing the entire system.
*
* For instance, if type1 is SOCKET, idx1 is 2, type2 is CORE and idx2
* is 3, return the fourth core object below the third socket.
*/
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_obj_below_by_type (hwloc_topology_t topology,
hwloc_obj_type_t type1, unsigned idx1,
hwloc_obj_type_t type2, unsigned idx2)
{
hwloc_obj_t obj;
obj = hwloc_get_obj_by_type (topology, type1, idx1);
if (!obj)
return NULL;
return hwloc_get_obj_inside_cpuset_by_type(topology, obj->cpuset, type2, idx2);
}
/** \brief Find an object below a chain of objects specified by types and indexes.
*
* This is a generalized version of hwloc_get_obj_below_by_type().
*
* Arrays \p typev and \p idxv must contain \p nr types and indexes.
*
* Start from the top system object and walk the arrays \p typev and \p idxv.
* For each type and logical index couple in the arrays, look under the previously found
* object to find the index-th object of the given type.
* Indexes are specified within the parent, not withing the entire system.
*
* For instance, if nr is 3, typev contains NODE, SOCKET and CORE,
* and idxv contains 0, 1 and 2, return the third core object below
* the second socket below the first NUMA node.
*/
static __hwloc_inline hwloc_obj_t __hwloc_attribute_pure
hwloc_get_obj_below_array_by_type (hwloc_topology_t topology, int nr, hwloc_obj_type_t *typev, unsigned *idxv)
{
hwloc_obj_t obj = hwloc_get_root_obj(topology);
int i;
/* FIXME: what if !root->cpuset? */
for(i=0; i<nr; i++) {
obj = hwloc_get_obj_inside_cpuset_by_type(topology, obj->cpuset, typev[i], idxv[i]);
if (!obj)
return NULL;
}
return obj;
}
/** @} */
/** \defgroup hwlocality_helper_binding Binding Helpers
* @{
*/
/** \brief Distribute \p n items over the topology under \p root
*
* Array \p cpuset will be filled with \p n cpusets recursively distributed
* linearly over the topology under \p root, down to depth \p until (which can
* be INT_MAX to distribute down to the finest level).
*
* This is typically useful when an application wants to distribute \p n
* threads over a machine, giving each of them as much private cache as
* possible and keeping them locally in number order.
*
* The caller may typically want to also call hwloc_bitmap_singlify()
* before binding a thread so that it does not move at all.
*/
static __hwloc_inline void
hwloc_distributev(hwloc_topology_t topology, hwloc_obj_t *root, unsigned n_roots, hwloc_cpuset_t *cpuset, unsigned n, unsigned until);
static __hwloc_inline void
hwloc_distribute(hwloc_topology_t topology, hwloc_obj_t root, hwloc_cpuset_t *cpuset, unsigned n, unsigned until)
{
unsigned i;
/* FIXME: what if !root->cpuset? */
if (!root->arity || n == 1 || root->depth >= until) {
/* Got to the bottom, we can't split any more, put everything there. */
for (i=0; i<n; i++)
cpuset[i] = hwloc_bitmap_dup(root->cpuset);
return;
}
hwloc_distributev(topology, root->children, root->arity, cpuset, n, until);
}
/** \brief Distribute \p n items over the topology under \p roots
*
* This is the same as hwloc_distribute, but takes an array of roots instead of
* just one root.
*/
static __hwloc_inline void
hwloc_distributev(hwloc_topology_t topology, hwloc_obj_t *roots, unsigned n_roots, hwloc_cpuset_t *cpuset, unsigned n, unsigned until)
{
unsigned i;
unsigned tot_weight;
hwloc_cpuset_t *cpusetp = cpuset;
tot_weight = 0;
for (i = 0; i < n_roots; i++)
if (roots[i]->cpuset)
tot_weight += hwloc_bitmap_weight(roots[i]->cpuset);
for (i = 0; i < n_roots && tot_weight; i++) {
/* Give to roots[i] a portion proportional to its weight */
unsigned weight = roots[i]->cpuset ? hwloc_bitmap_weight(roots[i]->cpuset) : 0;
unsigned chunk = (n * weight + tot_weight-1) / tot_weight;
hwloc_distribute(topology, roots[i], cpusetp, chunk, until);
cpusetp += chunk;
tot_weight -= weight;
n -= chunk;
}
}
/** \brief Allocate some memory on the given nodeset \p nodeset
*
* This is similar to hwloc_alloc_membind except that it is allowed to change
* the current memory binding policy, thus providing more binding support, at
* the expense of changing the current state.
*/
static __hwloc_inline void *
hwloc_alloc_membind_policy_nodeset(hwloc_topology_t topology, size_t len, hwloc_const_nodeset_t nodeset, hwloc_membind_policy_t policy, int flags)
{
void *p = hwloc_alloc_membind_nodeset(topology, len, nodeset, policy, flags);
if (p)
return p;
hwloc_set_membind_nodeset(topology, nodeset, policy, flags);
p = hwloc_alloc(topology, len);
if (p && policy != HWLOC_MEMBIND_FIRSTTOUCH)
/* Enforce the binding by touching the data */
memset(p, 0, len);
return p;
}
/** \brief Allocate some memory on the memory nodes near given cpuset \p cpuset
*
* This is similar to hwloc_alloc_membind_policy_nodeset, but for a given cpuset.
*/
static __hwloc_inline void *
hwloc_alloc_membind_policy(hwloc_topology_t topology, size_t len, hwloc_const_cpuset_t cpuset, hwloc_membind_policy_t policy, int flags)
{
void *p = hwloc_alloc_membind(topology, len, cpuset, policy, flags);
if (p)
return p;
hwloc_set_membind(topology, cpuset, policy, flags);
p = hwloc_alloc(topology, len);
if (p && policy != HWLOC_MEMBIND_FIRSTTOUCH)
/* Enforce the binding by touching the data */
memset(p, 0, len);
return p;
}
/** @} */
/** \defgroup hwlocality_helper_cpuset Cpuset Helpers
* @{
*/
/** \brief Get complete CPU set
*
* \return the complete CPU set of logical processors of the system. If the
* topology is the result of a combination of several systems, NULL is
* returned.
*
* \note The returned cpuset is not newly allocated and should thus not be
* changed or freed; hwloc_cpuset_dup must be used to obtain a local copy.
*/
static __hwloc_inline hwloc_const_cpuset_t __hwloc_attribute_pure
hwloc_topology_get_complete_cpuset(hwloc_topology_t topology)
{
return hwloc_get_root_obj(topology)->complete_cpuset;
}
/** \brief Get topology CPU set
*
* \return the CPU set of logical processors of the system for which hwloc
* provides topology information. This is equivalent to the cpuset of the
* system object. If the topology is the result of a combination of several
* systems, NULL is returned.
*
* \note The returned cpuset is not newly allocated and should thus not be
* changed or freed; hwloc_cpuset_dup must be used to obtain a local copy.
*/
static __hwloc_inline hwloc_const_cpuset_t __hwloc_attribute_pure
hwloc_topology_get_topology_cpuset(hwloc_topology_t topology)
{
return hwloc_get_root_obj(topology)->cpuset;
}
/** \brief Get online CPU set
*
* \return the CPU set of online logical processors of the system. If the
* topology is the result of a combination of several systems, NULL is
* returned.
*
* \note The returned cpuset is not newly allocated and should thus not be
* changed or freed; hwloc_cpuset_dup must be used to obtain a local copy.
*/
static __hwloc_inline hwloc_const_cpuset_t __hwloc_attribute_pure
hwloc_topology_get_online_cpuset(hwloc_topology_t topology)
{
return hwloc_get_root_obj(topology)->online_cpuset;
}
/** \brief Get allowed CPU set
*
* \return the CPU set of allowed logical processors of the system. If the
* topology is the result of a combination of several systems, NULL is
* returned.
*
* \note The returned cpuset is not newly allocated and should thus not be
* changed or freed, hwloc_cpuset_dup must be used to obtain a local copy.
*/
static __hwloc_inline hwloc_const_cpuset_t __hwloc_attribute_pure
hwloc_topology_get_allowed_cpuset(hwloc_topology_t topology)
{
return hwloc_get_root_obj(topology)->allowed_cpuset;
}
/** @} */
/** \defgroup hwlocality_helper_nodeset Nodeset Helpers
* @{
*/
/** \brief Get complete node set
*
* \return the complete node set of memory of the system. If the
* topology is the result of a combination of several systems, NULL is
* returned.
*
* \note The returned nodeset is not newly allocated and should thus not be
* changed or freed; hwloc_nodeset_dup must be used to obtain a local copy.
*/
static __hwloc_inline hwloc_const_nodeset_t __hwloc_attribute_pure
hwloc_topology_get_complete_nodeset(hwloc_topology_t topology)
{
return hwloc_get_root_obj(topology)->complete_nodeset;
}
/** \brief Get topology node set
*
* \return the node set of memory of the system for which hwloc
* provides topology information. This is equivalent to the nodeset of the
* system object. If the topology is the result of a combination of several
* systems, NULL is returned.
*
* \note The returned nodeset is not newly allocated and should thus not be
* changed or freed; hwloc_nodeset_dup must be used to obtain a local copy.
*/
static __hwloc_inline hwloc_const_nodeset_t __hwloc_attribute_pure
hwloc_topology_get_topology_nodeset(hwloc_topology_t topology)
{
return hwloc_get_root_obj(topology)->nodeset;
}
/** \brief Get allowed node set
*
* \return the node set of allowed memory of the system. If the
* topology is the result of a combination of several systems, NULL is
* returned.
*
* \note The returned nodeset is not newly allocated and should thus not be
* changed or freed, hwloc_nodeset_dup must be used to obtain a local copy.
*/
static __hwloc_inline hwloc_const_nodeset_t __hwloc_attribute_pure
hwloc_topology_get_allowed_nodeset(hwloc_topology_t topology)
{
return hwloc_get_root_obj(topology)->allowed_nodeset;
}
/** @} */
/** \defgroup hwlocality_helper_nodeset_convert Conversion between cpuset and nodeset
*
* There are two semantics for converting cpusets to nodesets depending on how
* non-NUMA machines are handled.
*
* When manipulating nodesets for memory binding, non-NUMA machines should be
* considered as having a single NUMA node. The standard conversion routines
* below should be used so that marking the first bit of the nodeset means
* that memory should be bound to a non-NUMA whole machine.
*
* When manipulating nodesets as an actual list of NUMA nodes without any
* need to handle memory binding on non-NUMA machines, the strict conversion
* routines may be used instead.
* @{
*/
/** \brief Convert a CPU set into a NUMA node set and handle non-NUMA cases
*
* If some NUMA nodes have no CPUs at all, this function never sets their
* indexes in the output node set, even if a full CPU set is given in input.
*
* If the topology contains no NUMA nodes, the machine is considered
* as a single memory node, and the following behavior is used:
* If \p cpuset is empty, \p nodeset will be emptied as well.
* Otherwise \p nodeset will be entirely filled.
*/
static __hwloc_inline void
hwloc_cpuset_to_nodeset(hwloc_topology_t topology, hwloc_const_cpuset_t cpuset, hwloc_nodeset_t nodeset)
{
int depth = hwloc_get_type_depth(topology, HWLOC_OBJ_NODE);
hwloc_obj_t obj;
if (depth == HWLOC_TYPE_DEPTH_UNKNOWN) {
if (hwloc_bitmap_iszero(cpuset))
hwloc_bitmap_zero(nodeset);
else
/* Assume the whole system */
hwloc_bitmap_fill(nodeset);
return;
}
hwloc_bitmap_zero(nodeset);
obj = NULL;
while ((obj = hwloc_get_next_obj_covering_cpuset_by_depth(topology, cpuset, depth, obj)) != NULL)
hwloc_bitmap_set(nodeset, obj->os_index);
}
/** \brief Convert a CPU set into a NUMA node set without handling non-NUMA cases
*
* This is the strict variant of ::hwloc_cpuset_to_nodeset. It does not fix
* non-NUMA cases. If the topology contains some NUMA nodes, behave exactly
* the same. However, if the topology contains no NUMA nodes, return an empty
* nodeset.
*/
static __hwloc_inline void
hwloc_cpuset_to_nodeset_strict(struct hwloc_topology *topology, hwloc_const_cpuset_t cpuset, hwloc_nodeset_t nodeset)
{
int depth = hwloc_get_type_depth(topology, HWLOC_OBJ_NODE);
hwloc_obj_t obj;
if (depth == HWLOC_TYPE_DEPTH_UNKNOWN )
return;
hwloc_bitmap_zero(nodeset);
obj = NULL;
while ((obj = hwloc_get_next_obj_covering_cpuset_by_depth(topology, cpuset, depth, obj)) != NULL)
hwloc_bitmap_set(nodeset, obj->os_index);
}
/** \brief Convert a NUMA node set into a CPU set and handle non-NUMA cases
*
* If the topology contains no NUMA nodes, the machine is considered
* as a single memory node, and the following behavior is used:
* If \p nodeset is empty, \p cpuset will be emptied as well.
* Otherwise \p cpuset will be entirely filled.
* This is useful for manipulating memory binding sets.
*/
static __hwloc_inline void
hwloc_cpuset_from_nodeset(hwloc_topology_t topology, hwloc_cpuset_t cpuset, hwloc_const_nodeset_t nodeset)
{
int depth = hwloc_get_type_depth(topology, HWLOC_OBJ_NODE);
hwloc_obj_t obj;
if (depth == HWLOC_TYPE_DEPTH_UNKNOWN ) {
if (hwloc_bitmap_iszero(nodeset))
hwloc_bitmap_zero(cpuset);
else
/* Assume the whole system */
hwloc_bitmap_fill(cpuset);
return;
}
hwloc_bitmap_zero(cpuset);
obj = NULL;
while ((obj = hwloc_get_next_obj_by_depth(topology, depth, obj)) != NULL) {
if (hwloc_bitmap_isset(nodeset, obj->os_index))
/* no need to check obj->cpuset because objects in levels always have a cpuset */
hwloc_bitmap_or(cpuset, cpuset, obj->cpuset);
}
}
/** \brief Convert a NUMA node set into a CPU set without handling non-NUMA cases
*
* This is the strict variant of ::hwloc_cpuset_from_nodeset. It does not fix
* non-NUMA cases. If the topology contains some NUMA nodes, behave exactly
* the same. However, if the topology contains no NUMA nodes, return an empty
* cpuset.
*/
static __hwloc_inline void
hwloc_cpuset_from_nodeset_strict(struct hwloc_topology *topology, hwloc_cpuset_t cpuset, hwloc_const_nodeset_t nodeset)
{
int depth = hwloc_get_type_depth(topology, HWLOC_OBJ_NODE);
hwloc_obj_t obj;
if (depth == HWLOC_TYPE_DEPTH_UNKNOWN )
return;
hwloc_bitmap_zero(cpuset);
obj = NULL;
while ((obj = hwloc_get_next_obj_by_depth(topology, depth, obj)) != NULL)
if (hwloc_bitmap_isset(nodeset, obj->os_index))
/* no need to check obj->cpuset because objects in levels always have a cpuset */
hwloc_bitmap_or(cpuset, cpuset, obj->cpuset);
}
/** @} */
/** \defgroup hwlocality_distances Distances
* @{
*/
/** \brief Get the distances between all objects at the given depth.
*
* \return a distances structure containing a matrix with all distances
* between all objects at the given depth.
*
* Slot i+nbobjs*j contains the distance from the object of logical index i
* the object of logical index j.
*
* \note This function only returns matrices covering the whole topology,
* without any unknown distance value. Those matrices are available in
* top-level object of the hierarchy. Matrices of lower objects are not
* reported here since they cover only part of the machine.
*
* The returned structure belongs to the hwloc library. The caller should
* not modify or free it.
*
* \return \c NULL if no such distance matrix exists.
*/
static __hwloc_inline const struct hwloc_distances_s *
hwloc_get_whole_distance_matrix_by_depth(hwloc_topology_t topology, unsigned depth)
{
hwloc_obj_t root = hwloc_get_root_obj(topology);
unsigned i;
for(i=0; i<root->distances_count; i++)
if (root->distances[i]->relative_depth == depth)
return root->distances[i];
return NULL;
}
/** \brief Get the distances between all objects of a given type.
*
* \return a distances structure containing a matrix with all distances
* between all objects of the given type.
*
* Slot i+nbobjs*j contains the distance from the object of logical index i
* the object of logical index j.
*
* \note This function only returns matrices covering the whole topology,
* without any unknown distance value. Those matrices are available in
* top-level object of the hierarchy. Matrices of lower objects are not
* reported here since they cover only part of the machine.
*
* The returned structure belongs to the hwloc library. The caller should
* not modify or free it.
*
* \return \c NULL if no such distance matrix exists.
*/
static __hwloc_inline const struct hwloc_distances_s *
hwloc_get_whole_distance_matrix_by_type(hwloc_topology_t topology, hwloc_obj_type_t type)
{
int depth = hwloc_get_type_depth(topology, type);
if (depth < 0)
return NULL;
return hwloc_get_whole_distance_matrix_by_depth(topology, depth);
}
/** \brief Get distances for the given depth and covering some objects
*
* Return a distance matrix that describes depth \p depth and covers at
* least object \p obj and all its ancestors.
*
* When looking for the distance between some objects, a common ancestor should
* be passed in \p obj.
*
* \p firstp is set to logical index of the first object described by the matrix.
*
* The returned structure belongs to the hwloc library. The caller should
* not modify or free it.
*/
static __hwloc_inline const struct hwloc_distances_s *
hwloc_get_distance_matrix_covering_obj_by_depth(hwloc_topology_t topology,
hwloc_obj_t obj, unsigned depth,
unsigned *firstp)
{
while (obj && obj->cpuset) {
unsigned i;
for(i=0; i<obj->distances_count; i++)
if (obj->distances[i]->relative_depth == depth - obj->depth) {
if (!obj->distances[i]->nbobjs)
continue;
*firstp = hwloc_get_next_obj_inside_cpuset_by_depth(topology, obj->cpuset, depth, NULL)->logical_index;
return obj->distances[i];
}
obj = obj->parent;
}
return NULL;
}
/** \brief Get the latency in both directions between two objects.
*
* Look at ancestor objects from the bottom to the top until one of them
* contains a distance matrix that matches the objects exactly.
*
* \p latency gets the value from object \p obj1 to \p obj2, while
* \p reverse_latency gets the reverse-direction value, which
* may be different on some architectures.
*
* \return -1 if no ancestor contains a matching latency matrix.
*/
static __hwloc_inline int
hwloc_get_latency(hwloc_topology_t topology,
hwloc_obj_t obj1, hwloc_obj_t obj2,
float *latency, float *reverse_latency)
{
hwloc_obj_t ancestor;
const struct hwloc_distances_s * distances;
unsigned first_logical ;
if (obj1->depth != obj2->depth) {
errno = EINVAL;
return -1;
}
ancestor = hwloc_get_common_ancestor_obj(topology, obj1, obj2);
distances = hwloc_get_distance_matrix_covering_obj_by_depth(topology, ancestor, obj1->depth, &first_logical);
if (distances && distances->latency) {
const float * latency_matrix = distances->latency;
unsigned nbobjs = distances->nbobjs;
unsigned l1 = obj1->logical_index - first_logical;
unsigned l2 = obj2->logical_index - first_logical;
*latency = latency_matrix[l1*nbobjs+l2];
*reverse_latency = latency_matrix[l2*nbobjs+l1];
return 0;
}
errno = ENOSYS;
return -1;
}
/** @} */
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /* HWLOC_HELPER_H */