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201 lines
5.4 KiB
C
201 lines
5.4 KiB
C
/*
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htop - MetersPanel.c
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(C) 2004-2011 Hisham H. Muhammad
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Released under the GNU GPL, see the COPYING file
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in the source distribution for its full text.
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*/
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#include "MetersPanel.h"
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#include <stdlib.h>
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#include <assert.h>
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/*{
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#include "Panel.h"
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#include "Settings.h"
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#include "ScreenManager.h"
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typedef struct MetersPanel_ MetersPanel;
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struct MetersPanel_ {
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Panel super;
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Settings* settings;
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Vector* meters;
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ScreenManager* scr;
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MetersPanel* leftNeighbor;
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MetersPanel* rightNeighbor;
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bool moving;
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};
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}*/
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static const char* MetersFunctions[] = {"Type ", "Move ", "Delete", "Done ", NULL};
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static const char* MetersKeys[] = {"Space", "Enter", "Del", "Esc"};
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static int MetersEvents[] = {' ', 13, 27, KEY_DC};
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static void MetersPanel_delete(Object* object) {
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Panel* super = (Panel*) object;
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MetersPanel* this = (MetersPanel*) object;
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Panel_done(super);
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free(this);
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}
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static inline bool moveToNeighbor(MetersPanel* this, MetersPanel* neighbor, int selected) {
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Panel* super = (Panel*) this;
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if (this->moving) {
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if (neighbor) {
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if (selected < Vector_size(this->meters)) {
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((ListItem*)Panel_getSelected(super))->moving = false;
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Meter* meter = (Meter*) Vector_take(this->meters, selected);
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Panel_remove(super, selected);
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Vector_insert(neighbor->meters, selected, meter);
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Panel_insert(&(neighbor->super), selected, (Object*) Meter_toListItem(meter, false));
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Panel_setSelected(&(neighbor->super), selected);
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this->moving = false;
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neighbor->moving = true;
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((ListItem*)Panel_getSelected((Panel*)neighbor))->moving = true;
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return true;
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}
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}
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}
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return false;
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}
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static HandlerResult MetersPanel_eventHandler(Panel* super, int ch) {
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MetersPanel* this = (MetersPanel*) super;
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int selected = Panel_getSelectedIndex(super);
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HandlerResult result = IGNORED;
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bool sideMove = false;
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switch(ch) {
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case 0x0a:
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case 0x0d:
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case KEY_ENTER:
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{
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if (!Vector_size(this->meters))
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break;
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this->moving = !(this->moving);
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((ListItem*)Panel_getSelected(super))->moving = this->moving;
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result = HANDLED;
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break;
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}
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case ' ':
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case KEY_F(4):
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case 't':
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{
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if (!Vector_size(this->meters))
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break;
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Meter* meter = (Meter*) Vector_get(this->meters, selected);
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int mode = meter->mode + 1;
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if (mode == LAST_METERMODE) mode = 1;
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Meter_setMode(meter, mode);
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Panel_set(super, selected, (Object*) Meter_toListItem(meter, this->moving));
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result = HANDLED;
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break;
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}
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case KEY_UP:
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{
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if (!this->moving) {
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break;
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}
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/* else fallthrough */
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}
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case KEY_F(7):
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case '[':
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case '-':
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{
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Vector_moveUp(this->meters, selected);
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Panel_moveSelectedUp(super);
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result = HANDLED;
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break;
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}
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case KEY_DOWN:
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{
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if (!this->moving) {
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break;
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}
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/* else fallthrough */
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}
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case KEY_F(8):
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case ']':
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case '+':
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{
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Vector_moveDown(this->meters, selected);
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Panel_moveSelectedDown(super);
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result = HANDLED;
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break;
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}
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case KEY_RIGHT:
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{
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sideMove = moveToNeighbor(this, this->rightNeighbor, selected);
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if (this->moving && !sideMove) {
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// lock user here until it exits positioning-mode
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result = HANDLED;
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}
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// if user is free, don't set HANDLED;
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// let ScreenManager handle focus.
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break;
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}
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case KEY_LEFT:
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{
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sideMove = moveToNeighbor(this, this->leftNeighbor, selected);
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if (this->moving && !sideMove) {
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result = HANDLED;
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}
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break;
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}
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case KEY_F(9):
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case KEY_DC:
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{
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if (!Vector_size(this->meters))
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break;
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if (selected < Vector_size(this->meters)) {
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Vector_remove(this->meters, selected);
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Panel_remove(super, selected);
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}
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result = HANDLED;
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break;
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}
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}
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if (result == HANDLED || sideMove) {
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Header* header = (Header*) this->scr->header;
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this->settings->changed = true;
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Header_calculateHeight(header);
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Header_draw(header);
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ScreenManager_resize(this->scr, this->scr->x1, header->height, this->scr->x2, this->scr->y2);
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}
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return result;
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}
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PanelClass MetersPanel_class = {
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.super = {
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.extends = Class(Panel),
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.delete = MetersPanel_delete
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},
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.eventHandler = MetersPanel_eventHandler
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};
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MetersPanel* MetersPanel_new(Settings* settings, const char* header, Vector* meters, ScreenManager* scr) {
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MetersPanel* this = AllocThis(MetersPanel);
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Panel* super = (Panel*) this;
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FunctionBar* fuBar = FunctionBar_new(MetersFunctions, MetersKeys, MetersEvents);
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Panel_init(super, 1, 1, 1, 1, Class(ListItem), true, fuBar);
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this->settings = settings;
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this->meters = meters;
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this->scr = scr;
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this->moving = false;
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this->rightNeighbor = NULL;
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this->leftNeighbor = NULL;
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Panel_setHeader(super, header);
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for (int i = 0; i < Vector_size(meters); i++) {
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Meter* meter = (Meter*) Vector_get(meters, i);
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Panel_add(super, (Object*) Meter_toListItem(meter, false));
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}
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return this;
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}
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