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docs: update references to wiki.vg
wiki.vg has been shut down and is in the process of being merged into minecraft.wiki
This commit is contained in:
208
lib/varint.js
208
lib/varint.js
@ -1,127 +1,131 @@
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// https://wiki.vg/Data_types
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// https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Protocol#Data_types
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/**
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* A utility object for encoding and decoding varints.
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*/
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const varint = {
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/**
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* Encodes an integer value into a varint byte buffer.
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* @param {number} val - The integer value to encode.
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* @returns {Buffer}
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*/
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encodeInt: (val) => {
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// "constInts are never longer than 5 bytes"
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// https://wiki.vg/Data_types#constInt_and_constLong
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const buf = Buffer.alloc(5);
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let written = 0;
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/**
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* Encodes an integer value into a varint byte buffer.
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* @param {number} val - The integer value to encode.
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* @returns {Buffer}
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*/
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encodeInt: (val) => {
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// "VarInts are never longer than 5 bytes"
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// https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Data_types#VarInt_and_VarLong
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const buf = Buffer.alloc(5);
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let written = 0;
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while (true) {
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const byte = val & 0x7F;
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val >>>= 7;
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while (true) {
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const byte = val & 0x7f;
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val >>>= 7;
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if (val === 0) {
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buf.writeUInt8(byte, written++);
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break;
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}
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if (val === 0) {
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buf.writeUInt8(byte, written++);
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break;
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}
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buf.writeUInt8(byte | 0x80, written++);
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}
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buf.writeUInt8(byte | 0x80, written++);
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}
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return buf.slice(0, written);
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},
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return buf.slice(0, written);
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},
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/**
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* Encodes a string value into a UTF-8 byte buffer.
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* @param {string} val - The string value to encode.
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* @returns {Buffer}
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*/
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encodeString: (val) => {
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return Buffer.from(val, 'utf-8');
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},
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/**
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* Encodes a string value into a UTF-8 byte buffer.
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* @param {string} val - The string value to encode.
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* @returns {Buffer}
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*/
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encodeString: (val) => {
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return Buffer.from(val, "utf-8");
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},
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/**
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* Encodes an unsigned short value into a byte buffer.
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* @param {number} val - The unsigned short value to encode.
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* @returns {Buffer}
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*/
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encodeUShort: (val) => {
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return Buffer.from([val >> 8, val & 0xFF]);
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},
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/**
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* Encodes an unsigned short value into a byte buffer.
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* @param {number} val - The unsigned short value to encode.
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* @returns {Buffer}
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*/
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encodeUShort: (val) => {
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return Buffer.from([val >> 8, val & 0xff]);
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},
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/**
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* Concatenates multiple byte buffers into a single byte buffer.
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* @param {Buffer[]} chunks - An array of byte buffers to concatenate.
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* @returns {Buffer}
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*/
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concat: (chunks) => {
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let length = 0;
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/**
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* Concatenates multiple byte buffers into a single byte buffer.
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* @param {Buffer[]} chunks - An array of byte buffers to concatenate.
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* @returns {Buffer}
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*/
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concat: (chunks) => {
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let length = 0;
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for (const chunk of chunks) {
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length += chunk.length;
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}
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for (const chunk of chunks) {
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length += chunk.length;
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}
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const buffer = [
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varint.encodeInt(length),
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...chunks
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];
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const buffer = [varint.encodeInt(length), ...chunks];
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return Buffer.concat(buffer);
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},
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return Buffer.concat(buffer);
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},
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/**
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* Decodes a varint integer value from a byte buffer.
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* @param {Buffer} buffer - The byte buffer to decode from.
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* @param {number} offset - The offset in the buffer to start decoding from.
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* @returns {number}
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*/
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decodeInt: (buffer, offset) => {
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let val = 0;
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let count = 0;
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/**
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* Decodes a varint integer value from a byte buffer.
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* @param {Buffer} buffer - The byte buffer to decode from.
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* @param {number} offset - The offset in the buffer to start decoding from.
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* @returns {number}
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*/
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decodeInt: (buffer, offset) => {
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let val = 0;
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let count = 0;
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while (true) {
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const byte = buffer.readUInt8(offset++);
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while (true) {
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const byte = buffer.readUInt8(offset++);
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val |= (byte & 0x7F) << count++ * 7;
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val |= (byte & 0x7f) << (count++ * 7);
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if ((byte & 0x80) !== 0x80) {
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break;
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}
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}
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if ((byte & 0x80) !== 0x80) {
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break;
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}
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}
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return val;
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},
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return val;
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},
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/**
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* Calculates the number of bytes required to decode a varint integer value.
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* @param {number} val - The varint integer value.
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* @returns {5 | 7 | 8 | 1 | 2 | 3 | 4 | 6 | 9 | 10}
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*/
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decodeLength: (val) => {
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// Constants representing the powers of 2 used for comparison
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const N1 = Math.pow(2, 7);
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const N2 = Math.pow(2, 14);
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const N3 = Math.pow(2, 21);
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const N4 = Math.pow(2, 28);
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const N5 = Math.pow(2, 35);
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const N6 = Math.pow(2, 42);
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const N7 = Math.pow(2, 49);
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const N8 = Math.pow(2, 56);
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const N9 = Math.pow(2, 63);
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/**
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* Calculates the number of bytes required to decode a varint integer value.
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* @param {number} val - The varint integer value.
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* @returns {5 | 7 | 8 | 1 | 2 | 3 | 4 | 6 | 9 | 10}
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*/
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decodeLength: (val) => {
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// Constants representing the powers of 2 used for comparison
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const N1 = Math.pow(2, 7);
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const N2 = Math.pow(2, 14);
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const N3 = Math.pow(2, 21);
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const N4 = Math.pow(2, 28);
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const N5 = Math.pow(2, 35);
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const N6 = Math.pow(2, 42);
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const N7 = Math.pow(2, 49);
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const N8 = Math.pow(2, 56);
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const N9 = Math.pow(2, 63);
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// Return the number of bytes required based on the value
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return (
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val < N1 ? 1
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: val < N2 ? 2
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: val < N3 ? 3
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: val < N4 ? 4
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: val < N5 ? 5
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: val < N6 ? 6
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: val < N7 ? 7
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: val < N8 ? 8
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: val < N9 ? 9
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: 10
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);
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}
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// Return the number of bytes required based on the value
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return val < N1
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? 1
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: val < N2
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? 2
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: val < N3
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? 3
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: val < N4
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? 4
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: val < N5
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? 5
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: val < N6
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? 6
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: val < N7
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? 7
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: val < N8
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? 8
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: val < N9
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? 9
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: 10;
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},
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};
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export default varint;
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