mirror of
https://github.com/minescope/mineping.git
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docs: update references to wiki.vg
wiki.vg has been shut down and is in the process of being merged into minecraft.wiki
This commit is contained in:
parent
838ffc497a
commit
9469564736
183
lib/bedrock.js
183
lib/bedrock.js
@ -1,12 +1,12 @@
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/**
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/**
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* Implementation of the RakNet ping/pong protocol.
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* Implementation of the RakNet ping/pong protocol.
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* @see https://wiki.vg/Raknet_Protocol
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* @see https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Raknet_Protocol
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*/
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*/
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'use strict';
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"use strict";
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import dgram from 'node:dgram';
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import dgram from "node:dgram";
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import crypto from 'node:crypto'
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import crypto from "node:crypto";
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const MAGIC = "00ffff00fefefefefdfdfdfd12345678";
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const MAGIC = "00ffff00fefefefefdfdfdfd12345678";
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const START_TIME = new Date().getTime();
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const START_TIME = new Date().getTime();
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@ -15,47 +15,51 @@ const START_TIME = new Date().getTime();
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* Creates an Unconnected Ping packet.
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* Creates an Unconnected Ping packet.
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* @param {number} pingId
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* @param {number} pingId
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* @returns {Buffer}
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* @returns {Buffer}
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* @see {@link https://wiki.vg/Raknet_Protocol#Unconnected_Ping}
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* @see {@link https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Raknet_Protocol#Unconnected_Ping}
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*/
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*/
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const createUnconnectedPingFrame = (timestamp) => {
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const createUnconnectedPingFrame = (timestamp) => {
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const buffer = Buffer.alloc(33);
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const buffer = Buffer.alloc(33);
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buffer.writeUInt8(0x01, 0); // Packet ID
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buffer.writeUInt8(0x01, 0); // Packet ID
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buffer.writeBigInt64LE(BigInt(timestamp), 1); // Timestamp
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buffer.writeBigInt64LE(BigInt(timestamp), 1); // Timestamp
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Buffer.from(MAGIC, "hex").copy(buffer, 9); // OFFLINE_MESSAGE_DATA_ID (Magic)
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Buffer.from(MAGIC, "hex").copy(buffer, 9); // OFFLINE_MESSAGE_DATA_ID (Magic)
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Buffer.from(crypto.randomBytes(8)).copy(buffer, 25); // Client GUID
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Buffer.from(crypto.randomBytes(8)).copy(buffer, 25); // Client GUID
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return buffer;
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return buffer;
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};
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};
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/**
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/**
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* Extract Modt from Unconnected Pong Packet and convert to an object
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* Extract Modt from Unconnected Pong Packet and convert to an object
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* @param {Buffer} unconnectedPongPacket
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* @param {Buffer} unconnectedPongPacket
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* @returns {Object}
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* @returns {Object}
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* @see {@link https://wiki.vg/Raknet_Protocol#Unconnected_Pong}
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* @see {@link https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Raknet_Protocol#Unconnected_Pong}
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*/
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*/
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const extractModt = (unconnectedPongPacket) => {
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const extractModt = (unconnectedPongPacket) => {
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// Skip everything to Modt
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// Skip everything to Modt
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const offset = 33;
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const offset = 33;
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const length = unconnectedPongPacket.readUInt16BE(offset);
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const length = unconnectedPongPacket.readUInt16BE(offset);
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let modt = unconnectedPongPacket.toString("utf-8", offset + 2, offset + 2 + length);
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let modt = unconnectedPongPacket.toString(
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"utf-8",
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offset + 2,
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offset + 2 + length
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);
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const components = modt.split(';');
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const components = modt.split(";");
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const parsedComponents = {
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const parsedComponents = {
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edition: components[0],
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edition: components[0],
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name: components[1],
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name: components[1],
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version: {
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version: {
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protocolVersion: Number(components[2]),
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protocolVersion: Number(components[2]),
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minecraftVersion: components[3],
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minecraftVersion: components[3],
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},
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},
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players: {
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players: {
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online: Number(components[4]),
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online: Number(components[4]),
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max: Number(components[5])
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max: Number(components[5]),
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},
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},
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serverId: components[6],
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serverId: components[6],
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mapName: components[7],
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mapName: components[7],
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gameMode: components[8]
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gameMode: components[8],
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};
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};
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return parsedComponents;
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return parsedComponents;
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};
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};
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/**
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/**
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@ -66,63 +70,63 @@ const extractModt = (unconnectedPongPacket) => {
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* @param {number} [timeout=5000] - The timeout duration in milliseconds.
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* @param {number} [timeout=5000] - The timeout duration in milliseconds.
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*/
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*/
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const ping = (host, port = 19132, cb, timeout = 5000) => {
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const ping = (host, port = 19132, cb, timeout = 5000) => {
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const socket = dgram.createSocket('udp4');
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const socket = dgram.createSocket("udp4");
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// Set manual timeout interval.
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// Set manual timeout interval.
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// This ensures the connection will NEVER hang regardless of internal state
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// This ensures the connection will NEVER hang regardless of internal state
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const timeoutTask = setTimeout(() => {
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const timeoutTask = setTimeout(() => {
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socket.emit('error', new Error('Socket timeout'));
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socket.emit("error", new Error("Socket timeout"));
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}, timeout);
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}, timeout);
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const closeSocket = () => {
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const closeSocket = () => {
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socket.close();
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socket.close();
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clearTimeout(timeoutTask);
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clearTimeout(timeoutTask);
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};
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};
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// Generic error handler
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// Generic error handler
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// This protects multiple error callbacks given the complex socket state
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// This protects multiple error callbacks given the complex socket state
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// This is mostly dangerous since it can swallow errors
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// This is mostly dangerous since it can swallow errors
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let didFireError = false;
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let didFireError = false;
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/**
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/**
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* Handle any error that occurs during the ping process.
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* Handle any error that occurs during the ping process.
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* @param {Error} err The error that occurred.
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* @param {Error} err The error that occurred.
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*/
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*/
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const handleError = (err) => {
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const handleError = (err) => {
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closeSocket();
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closeSocket();
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if (!didFireError) {
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if (!didFireError) {
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didFireError = true;
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didFireError = true;
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cb(null, err);
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cb(null, err);
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}
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}
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};
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};
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try {
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try {
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const ping = createUnconnectedPingFrame(new Date().getTime() - START_TIME);
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const ping = createUnconnectedPingFrame(new Date().getTime() - START_TIME);
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socket.send(ping, 0, ping.length, port, host);
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socket.send(ping, 0, ping.length, port, host);
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} catch (err) {
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} catch (err) {
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handleError(err);
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handleError(err);
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}
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}
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socket.on('message', (pongPacket) => {
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socket.on("message", (pongPacket) => {
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const id = pongPacket[0];
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const id = pongPacket[0];
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switch (id) {
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switch (id) {
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case 0x1c: {
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case 0x1c: {
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const modtObject = extractModt(pongPacket);
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const modtObject = extractModt(pongPacket);
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closeSocket();
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closeSocket();
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cb(modtObject, null);
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cb(modtObject, null);
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break;
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break;
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}
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}
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default: {
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default: {
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handleError(new Error('Received unexpected packet'));
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handleError(new Error("Received unexpected packet"));
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break;
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break;
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}
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}
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}
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}
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});
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});
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socket.on('error', handleError);
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socket.on("error", handleError);
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};
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};
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/**
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/**
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@ -133,13 +137,18 @@ const ping = (host, port = 19132, cb, timeout = 5000) => {
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* @returns {Promise<import('../types/index.js').BedrockPingResponse>}
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* @returns {Promise<import('../types/index.js').BedrockPingResponse>}
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*/
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*/
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export const pingBedrock = (host, options = {}) => {
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export const pingBedrock = (host, options = {}) => {
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if (!host) throw new Error('Host argument is not provided');
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if (!host) throw new Error("Host argument is not provided");
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const { port = 19132, timeout = 5000 } = options;
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const { port = 19132, timeout = 5000 } = options;
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return new Promise((resolve, reject) => {
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return new Promise((resolve, reject) => {
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ping(host, port, (res, err) => {
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ping(
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err ? reject(err) : resolve(res);
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host,
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}, timeout);
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port,
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});
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(res, err) => {
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err ? reject(err) : resolve(res);
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},
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timeout
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);
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});
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};
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};
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186
lib/java.js
186
lib/java.js
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/**
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/**
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* Implementation of the Java Minecraft ping protocol.
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* Implementation of the Java Minecraft ping protocol.
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* @see https://wiki.vg/Server_List_Ping
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* @see https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Server_List_Ping
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*/
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*/
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'use strict';
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"use strict";
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import net from 'node:net';
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import net from "node:net";
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import varint from './varint.js';
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import varint from "./varint.js";
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/**
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/**
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* Ping a Minecraft Java server.
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* Ping a Minecraft Java server.
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@ -17,102 +17,108 @@ import varint from './varint.js';
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* @param {number} [protocolVersion=-1] The protocol version of the Java client.
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* @param {number} [protocolVersion=-1] The protocol version of the Java client.
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*/
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*/
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function ping(host, port = 25565, cb, timeout = 5000, protocolVersion = -1) {
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function ping(host, port = 25565, cb, timeout = 5000, protocolVersion = -1) {
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const socket = net.createConnection(({ host, port }));
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const socket = net.createConnection({ host, port });
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// Set manual timeout interval.
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// Set manual timeout interval.
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// This ensures the connection will NEVER hang regardless of internal state
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// This ensures the connection will NEVER hang regardless of internal state
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const timeoutTask = setTimeout(() => {
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const timeoutTask = setTimeout(() => {
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socket.emit('error', new Error('Socket timeout'));
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socket.emit("error", new Error("Socket timeout"));
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}, timeout);
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}, timeout);
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const closeSocket = () => {
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const closeSocket = () => {
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socket.destroy();
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socket.destroy();
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clearTimeout(timeoutTask);
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clearTimeout(timeoutTask);
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};
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};
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// Generic error handler
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// Generic error handler
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// This protects multiple error callbacks given the complex socket state
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// This protects multiple error callbacks given the complex socket state
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// This is mostly dangerous since it can swallow errors
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// This is mostly dangerous since it can swallow errors
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let didFireError = false;
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let didFireError = false;
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/**
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/**
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* Handle any error that occurs during the ping process.
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* Handle any error that occurs during the ping process.
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* @param {Error} err The error that occurred.
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* @param {Error} err The error that occurred.
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*/
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*/
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const handleError = (err) => {
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const handleError = (err) => {
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closeSocket();
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closeSocket();
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if (!didFireError) {
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if (!didFireError) {
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didFireError = true;
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didFireError = true;
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cb(null, err);
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cb(null, err);
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}
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}
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};
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};
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// #setNoDelay instantly flushes data during read/writes
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// #setNoDelay instantly flushes data during read/writes
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// This prevents the runtime from delaying the write at all
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// This prevents the runtime from delaying the write at all
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socket.setNoDelay(true);
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socket.setNoDelay(true);
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socket.on('connect', () => {
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socket.on("connect", () => {
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const handshake = varint.concat([
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const handshake = varint.concat([
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varint.encodeInt(0),
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varint.encodeInt(0),
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varint.encodeInt(protocolVersion),
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varint.encodeInt(protocolVersion),
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varint.encodeInt(host.length),
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varint.encodeInt(host.length),
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varint.encodeString(host),
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varint.encodeString(host),
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varint.encodeUShort(port),
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varint.encodeUShort(port),
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varint.encodeInt(1)
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varint.encodeInt(1),
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]);
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]);
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socket.write(handshake);
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socket.write(handshake);
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const request = varint.concat([
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const request = varint.concat([varint.encodeInt(0)]);
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varint.encodeInt(0)
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]);
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socket.write(request);
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socket.write(request);
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});
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});
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let incomingBuffer = Buffer.alloc(0);
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let incomingBuffer = Buffer.alloc(0);
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socket.on('data', (data) => {
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socket.on("data", (data) => {
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incomingBuffer = Buffer.concat([incomingBuffer, data]);
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incomingBuffer = Buffer.concat([incomingBuffer, data]);
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// Wait until incomingBuffer is at least 5 bytes long to ensure it has captured the first VarInt value
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// Wait until incomingBuffer is at least 5 bytes long to ensure it has captured the first VarInt value
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// This value is used to determine the full read length of the response
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// This value is used to determine the full read length of the response
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// "VarInts are never longer than 5 bytes"
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// "VarInts are never longer than 5 bytes"
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// https://wiki.vg/Data_types#VarInt_and_VarLong
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// https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Data_types#VarInt_and_VarLong
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if (incomingBuffer.length < 5) {
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if (incomingBuffer.length < 5) {
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return;
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return;
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}
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}
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let offset = 0;
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let offset = 0;
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const packetLength = varint.decodeInt(incomingBuffer, offset);
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const packetLength = varint.decodeInt(incomingBuffer, offset);
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// Ensure incomingBuffer contains the full response
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// Ensure incomingBuffer contains the full response
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if (incomingBuffer.length - offset < packetLength) {
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if (incomingBuffer.length - offset < packetLength) {
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return;
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return;
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}
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}
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const packetId = varint.decodeInt(incomingBuffer, varint.decodeLength(packetLength));
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const packetId = varint.decodeInt(
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incomingBuffer,
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varint.decodeLength(packetLength)
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);
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if (packetId === 0) {
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if (packetId === 0) {
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const data = incomingBuffer.subarray(varint.decodeLength(packetLength) + varint.decodeLength(packetId));
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const data = incomingBuffer.subarray(
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const responseLength = varint.decodeInt(data, 0);
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varint.decodeLength(packetLength) + varint.decodeLength(packetId)
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const response = data.subarray(varint.decodeLength(responseLength), varint.decodeLength(responseLength) + responseLength);
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);
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const responseLength = varint.decodeInt(data, 0);
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const response = data.subarray(
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varint.decodeLength(responseLength),
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varint.decodeLength(responseLength) + responseLength
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);
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|
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try {
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try {
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const message = JSON.parse(response);
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const message = JSON.parse(response);
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|
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closeSocket();
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closeSocket();
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cb(message, null);
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cb(message, null);
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} catch (err) {
|
} catch (err) {
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handleError(err);
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handleError(err);
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}
|
}
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} else {
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} else {
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handleError(new Error('Received unexpected packet'));
|
handleError(new Error("Received unexpected packet"));
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}
|
}
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});
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});
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|
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socket.on('error', handleError);
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socket.on("error", handleError);
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}
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}
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|
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/**
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/**
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@ -123,13 +129,19 @@ function ping(host, port = 25565, cb, timeout = 5000, protocolVersion = -1) {
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* @returns {Promise<import('../types/index.js').JavaPingResponse>}
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* @returns {Promise<import('../types/index.js').JavaPingResponse>}
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*/
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*/
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export function pingJava(host, options = {}) {
|
export function pingJava(host, options = {}) {
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if (!host) throw new Error('Host argument is not provided');
|
if (!host) throw new Error("Host argument is not provided");
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|
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const { port = 25565, timeout = 5000, protocolVersion = -1 } = options;
|
const { port = 25565, timeout = 5000, protocolVersion = -1 } = options;
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|
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return new Promise((resolve, reject) => {
|
return new Promise((resolve, reject) => {
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ping(host, port, (res, err) => {
|
ping(
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err ? reject(err) : resolve(res);
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host,
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}, timeout, protocolVersion);
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port,
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});
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(res, err) => {
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|
err ? reject(err) : resolve(res);
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|
},
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|
timeout,
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|
protocolVersion
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|
);
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});
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}
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}
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|
208
lib/varint.js
208
lib/varint.js
@ -1,127 +1,131 @@
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// https://wiki.vg/Data_types
|
// https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Protocol#Data_types
|
||||||
|
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/**
|
/**
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* A utility object for encoding and decoding varints.
|
* A utility object for encoding and decoding varints.
|
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*/
|
*/
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const varint = {
|
const varint = {
|
||||||
/**
|
/**
|
||||||
* Encodes an integer value into a varint byte buffer.
|
* Encodes an integer value into a varint byte buffer.
|
||||||
* @param {number} val - The integer value to encode.
|
* @param {number} val - The integer value to encode.
|
||||||
* @returns {Buffer}
|
* @returns {Buffer}
|
||||||
*/
|
*/
|
||||||
encodeInt: (val) => {
|
encodeInt: (val) => {
|
||||||
// "constInts are never longer than 5 bytes"
|
// "VarInts are never longer than 5 bytes"
|
||||||
// https://wiki.vg/Data_types#constInt_and_constLong
|
// https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Data_types#VarInt_and_VarLong
|
||||||
const buf = Buffer.alloc(5);
|
const buf = Buffer.alloc(5);
|
||||||
let written = 0;
|
let written = 0;
|
||||||
|
|
||||||
while (true) {
|
while (true) {
|
||||||
const byte = val & 0x7F;
|
const byte = val & 0x7f;
|
||||||
val >>>= 7;
|
val >>>= 7;
|
||||||
|
|
||||||
if (val === 0) {
|
if (val === 0) {
|
||||||
buf.writeUInt8(byte, written++);
|
buf.writeUInt8(byte, written++);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
buf.writeUInt8(byte | 0x80, written++);
|
buf.writeUInt8(byte | 0x80, written++);
|
||||||
}
|
}
|
||||||
|
|
||||||
return buf.slice(0, written);
|
return buf.slice(0, written);
|
||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Encodes a string value into a UTF-8 byte buffer.
|
* Encodes a string value into a UTF-8 byte buffer.
|
||||||
* @param {string} val - The string value to encode.
|
* @param {string} val - The string value to encode.
|
||||||
* @returns {Buffer}
|
* @returns {Buffer}
|
||||||
*/
|
*/
|
||||||
encodeString: (val) => {
|
encodeString: (val) => {
|
||||||
return Buffer.from(val, 'utf-8');
|
return Buffer.from(val, "utf-8");
|
||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Encodes an unsigned short value into a byte buffer.
|
* Encodes an unsigned short value into a byte buffer.
|
||||||
* @param {number} val - The unsigned short value to encode.
|
* @param {number} val - The unsigned short value to encode.
|
||||||
* @returns {Buffer}
|
* @returns {Buffer}
|
||||||
*/
|
*/
|
||||||
encodeUShort: (val) => {
|
encodeUShort: (val) => {
|
||||||
return Buffer.from([val >> 8, val & 0xFF]);
|
return Buffer.from([val >> 8, val & 0xff]);
|
||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Concatenates multiple byte buffers into a single byte buffer.
|
* Concatenates multiple byte buffers into a single byte buffer.
|
||||||
* @param {Buffer[]} chunks - An array of byte buffers to concatenate.
|
* @param {Buffer[]} chunks - An array of byte buffers to concatenate.
|
||||||
* @returns {Buffer}
|
* @returns {Buffer}
|
||||||
*/
|
*/
|
||||||
concat: (chunks) => {
|
concat: (chunks) => {
|
||||||
let length = 0;
|
let length = 0;
|
||||||
|
|
||||||
for (const chunk of chunks) {
|
for (const chunk of chunks) {
|
||||||
length += chunk.length;
|
length += chunk.length;
|
||||||
}
|
}
|
||||||
|
|
||||||
const buffer = [
|
const buffer = [varint.encodeInt(length), ...chunks];
|
||||||
varint.encodeInt(length),
|
|
||||||
...chunks
|
|
||||||
];
|
|
||||||
|
|
||||||
return Buffer.concat(buffer);
|
return Buffer.concat(buffer);
|
||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Decodes a varint integer value from a byte buffer.
|
* Decodes a varint integer value from a byte buffer.
|
||||||
* @param {Buffer} buffer - The byte buffer to decode from.
|
* @param {Buffer} buffer - The byte buffer to decode from.
|
||||||
* @param {number} offset - The offset in the buffer to start decoding from.
|
* @param {number} offset - The offset in the buffer to start decoding from.
|
||||||
* @returns {number}
|
* @returns {number}
|
||||||
*/
|
*/
|
||||||
decodeInt: (buffer, offset) => {
|
decodeInt: (buffer, offset) => {
|
||||||
let val = 0;
|
let val = 0;
|
||||||
let count = 0;
|
let count = 0;
|
||||||
|
|
||||||
while (true) {
|
while (true) {
|
||||||
const byte = buffer.readUInt8(offset++);
|
const byte = buffer.readUInt8(offset++);
|
||||||
|
|
||||||
val |= (byte & 0x7F) << count++ * 7;
|
val |= (byte & 0x7f) << (count++ * 7);
|
||||||
|
|
||||||
if ((byte & 0x80) !== 0x80) {
|
if ((byte & 0x80) !== 0x80) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return val;
|
return val;
|
||||||
},
|
},
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Calculates the number of bytes required to decode a varint integer value.
|
* Calculates the number of bytes required to decode a varint integer value.
|
||||||
* @param {number} val - The varint integer value.
|
* @param {number} val - The varint integer value.
|
||||||
* @returns {5 | 7 | 8 | 1 | 2 | 3 | 4 | 6 | 9 | 10}
|
* @returns {5 | 7 | 8 | 1 | 2 | 3 | 4 | 6 | 9 | 10}
|
||||||
*/
|
*/
|
||||||
decodeLength: (val) => {
|
decodeLength: (val) => {
|
||||||
// Constants representing the powers of 2 used for comparison
|
// Constants representing the powers of 2 used for comparison
|
||||||
const N1 = Math.pow(2, 7);
|
const N1 = Math.pow(2, 7);
|
||||||
const N2 = Math.pow(2, 14);
|
const N2 = Math.pow(2, 14);
|
||||||
const N3 = Math.pow(2, 21);
|
const N3 = Math.pow(2, 21);
|
||||||
const N4 = Math.pow(2, 28);
|
const N4 = Math.pow(2, 28);
|
||||||
const N5 = Math.pow(2, 35);
|
const N5 = Math.pow(2, 35);
|
||||||
const N6 = Math.pow(2, 42);
|
const N6 = Math.pow(2, 42);
|
||||||
const N7 = Math.pow(2, 49);
|
const N7 = Math.pow(2, 49);
|
||||||
const N8 = Math.pow(2, 56);
|
const N8 = Math.pow(2, 56);
|
||||||
const N9 = Math.pow(2, 63);
|
const N9 = Math.pow(2, 63);
|
||||||
|
|
||||||
// Return the number of bytes required based on the value
|
// Return the number of bytes required based on the value
|
||||||
return (
|
return val < N1
|
||||||
val < N1 ? 1
|
? 1
|
||||||
: val < N2 ? 2
|
: val < N2
|
||||||
: val < N3 ? 3
|
? 2
|
||||||
: val < N4 ? 4
|
: val < N3
|
||||||
: val < N5 ? 5
|
? 3
|
||||||
: val < N6 ? 6
|
: val < N4
|
||||||
: val < N7 ? 7
|
? 4
|
||||||
: val < N8 ? 8
|
: val < N5
|
||||||
: val < N9 ? 9
|
? 5
|
||||||
: 10
|
: val < N6
|
||||||
);
|
? 6
|
||||||
}
|
: val < N7
|
||||||
|
? 7
|
||||||
|
: val < N8
|
||||||
|
? 8
|
||||||
|
: val < N9
|
||||||
|
? 9
|
||||||
|
: 10;
|
||||||
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
export default varint;
|
export default varint;
|
||||||
|
62
types/lib/java.d.ts
vendored
62
types/lib/java.d.ts
vendored
@ -4,49 +4,49 @@
|
|||||||
* @param protocolVersion The protocol version.
|
* @param protocolVersion The protocol version.
|
||||||
*/
|
*/
|
||||||
export type JavaPingOptions = {
|
export type JavaPingOptions = {
|
||||||
port?: number | undefined,
|
port?: number | undefined;
|
||||||
timeout?: number | undefined,
|
timeout?: number | undefined;
|
||||||
protocolVersion?: number | undefined;
|
protocolVersion?: number | undefined;
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* JSON format chat component used for description field.
|
* JSON format chat component used for description field.
|
||||||
* @see https://wiki.vg/Chat
|
* @see https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Chat
|
||||||
*/
|
*/
|
||||||
export type ChatComponent = {
|
export type ChatComponent = {
|
||||||
text: string;
|
text: string;
|
||||||
bold?: boolean;
|
bold?: boolean;
|
||||||
italic?: boolean;
|
italic?: boolean;
|
||||||
underlined?: boolean;
|
underlined?: boolean;
|
||||||
strikethrough?: boolean;
|
strikethrough?: boolean;
|
||||||
obfuscated?: boolean;
|
obfuscated?: boolean;
|
||||||
color?: string;
|
color?: string;
|
||||||
extra?: ChatComponent[];
|
extra?: ChatComponent[];
|
||||||
};
|
};
|
||||||
|
|
||||||
export type SampleProp = {
|
export type SampleProp = {
|
||||||
name: string,
|
name: string;
|
||||||
id: string;
|
id: string;
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* `JSON Response` field of Response packet.
|
* `JSON Response` field of Response packet.
|
||||||
* @see https://wiki.vg/Server_List_Ping#Response
|
* @see https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Server_List_Ping#Status_Response
|
||||||
*/
|
*/
|
||||||
export type JavaPingResponse = {
|
export type JavaPingResponse = {
|
||||||
version: {
|
version: {
|
||||||
name: string;
|
name: string;
|
||||||
protocol: number;
|
protocol: number;
|
||||||
};
|
};
|
||||||
players: {
|
players: {
|
||||||
max: number;
|
max: number;
|
||||||
online: number;
|
online: number;
|
||||||
sample?: SampleProp[];
|
sample?: SampleProp[];
|
||||||
};
|
};
|
||||||
description: string | ChatComponent;
|
description: string | ChatComponent;
|
||||||
favicon?: string;
|
favicon?: string;
|
||||||
enforcesSecureChat?: boolean;
|
enforcesSecureChat?: boolean;
|
||||||
previewsChat?: boolean;
|
previewsChat?: boolean;
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -76,5 +76,7 @@ export type JavaPingResponse = {
|
|||||||
* ```
|
* ```
|
||||||
* @see [source](https://github.com/minescope/mineping/blob/915edbec9c9ad811459458600af3531ec0836911/lib/java.js#L117)
|
* @see [source](https://github.com/minescope/mineping/blob/915edbec9c9ad811459458600af3531ec0836911/lib/java.js#L117)
|
||||||
*/
|
*/
|
||||||
export function pingJava(host: string, options?: JavaPingOptions): Promise<JavaPingResponse>;
|
export function pingJava(
|
||||||
|
host: string,
|
||||||
|
options?: JavaPingOptions
|
||||||
|
): Promise<JavaPingResponse>;
|
||||||
|
Loading…
Reference in New Issue
Block a user