mirror of
https://github.com/minescope/mineping.git
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docs: update references to wiki.vg
wiki.vg has been shut down and is in the process of being merged into minecraft.wiki
This commit is contained in:
parent
838ffc497a
commit
9469564736
@ -1,12 +1,12 @@
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/**
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* Implementation of the RakNet ping/pong protocol.
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* @see https://wiki.vg/Raknet_Protocol
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* @see https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Raknet_Protocol
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*/
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'use strict';
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"use strict";
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import dgram from 'node:dgram';
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import crypto from 'node:crypto'
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import dgram from "node:dgram";
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import crypto from "node:crypto";
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const MAGIC = "00ffff00fefefefefdfdfdfd12345678";
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const START_TIME = new Date().getTime();
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@ -15,7 +15,7 @@ const START_TIME = new Date().getTime();
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* Creates an Unconnected Ping packet.
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* @param {number} pingId
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* @returns {Buffer}
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* @see {@link https://wiki.vg/Raknet_Protocol#Unconnected_Ping}
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* @see {@link https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Raknet_Protocol#Unconnected_Ping}
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*/
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const createUnconnectedPingFrame = (timestamp) => {
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const buffer = Buffer.alloc(33);
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@ -30,15 +30,19 @@ const createUnconnectedPingFrame = (timestamp) => {
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* Extract Modt from Unconnected Pong Packet and convert to an object
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* @param {Buffer} unconnectedPongPacket
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* @returns {Object}
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* @see {@link https://wiki.vg/Raknet_Protocol#Unconnected_Pong}
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* @see {@link https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Raknet_Protocol#Unconnected_Pong}
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*/
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const extractModt = (unconnectedPongPacket) => {
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// Skip everything to Modt
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const offset = 33;
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const length = unconnectedPongPacket.readUInt16BE(offset);
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let modt = unconnectedPongPacket.toString("utf-8", offset + 2, offset + 2 + length);
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let modt = unconnectedPongPacket.toString(
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"utf-8",
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offset + 2,
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offset + 2 + length
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);
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const components = modt.split(';');
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const components = modt.split(";");
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const parsedComponents = {
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edition: components[0],
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name: components[1],
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@ -48,11 +52,11 @@ const extractModt = (unconnectedPongPacket) => {
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},
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players: {
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online: Number(components[4]),
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max: Number(components[5])
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max: Number(components[5]),
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},
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serverId: components[6],
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mapName: components[7],
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gameMode: components[8]
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gameMode: components[8],
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};
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return parsedComponents;
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@ -66,12 +70,12 @@ const extractModt = (unconnectedPongPacket) => {
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* @param {number} [timeout=5000] - The timeout duration in milliseconds.
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*/
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const ping = (host, port = 19132, cb, timeout = 5000) => {
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const socket = dgram.createSocket('udp4');
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const socket = dgram.createSocket("udp4");
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// Set manual timeout interval.
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// This ensures the connection will NEVER hang regardless of internal state
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const timeoutTask = setTimeout(() => {
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socket.emit('error', new Error('Socket timeout'));
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socket.emit("error", new Error("Socket timeout"));
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}, timeout);
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const closeSocket = () => {
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@ -104,7 +108,7 @@ const ping = (host, port = 19132, cb, timeout = 5000) => {
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handleError(err);
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}
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socket.on('message', (pongPacket) => {
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socket.on("message", (pongPacket) => {
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const id = pongPacket[0];
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switch (id) {
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@ -116,13 +120,13 @@ const ping = (host, port = 19132, cb, timeout = 5000) => {
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}
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default: {
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handleError(new Error('Received unexpected packet'));
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handleError(new Error("Received unexpected packet"));
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break;
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}
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}
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});
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socket.on('error', handleError);
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socket.on("error", handleError);
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};
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/**
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@ -133,13 +137,18 @@ const ping = (host, port = 19132, cb, timeout = 5000) => {
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* @returns {Promise<import('../types/index.js').BedrockPingResponse>}
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*/
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export const pingBedrock = (host, options = {}) => {
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if (!host) throw new Error('Host argument is not provided');
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if (!host) throw new Error("Host argument is not provided");
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const { port = 19132, timeout = 5000 } = options;
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return new Promise((resolve, reject) => {
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ping(host, port, (res, err) => {
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ping(
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host,
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port,
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(res, err) => {
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err ? reject(err) : resolve(res);
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}, timeout);
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},
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timeout
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);
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});
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};
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54
lib/java.js
54
lib/java.js
@ -1,12 +1,12 @@
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/**
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* Implementation of the Java Minecraft ping protocol.
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* @see https://wiki.vg/Server_List_Ping
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* @see https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Server_List_Ping
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*/
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'use strict';
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"use strict";
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import net from 'node:net';
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import varint from './varint.js';
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import net from "node:net";
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import varint from "./varint.js";
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/**
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* Ping a Minecraft Java server.
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@ -17,12 +17,12 @@ import varint from './varint.js';
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* @param {number} [protocolVersion=-1] The protocol version of the Java client.
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*/
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function ping(host, port = 25565, cb, timeout = 5000, protocolVersion = -1) {
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const socket = net.createConnection(({ host, port }));
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const socket = net.createConnection({ host, port });
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// Set manual timeout interval.
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// This ensures the connection will NEVER hang regardless of internal state
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const timeoutTask = setTimeout(() => {
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socket.emit('error', new Error('Socket timeout'));
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socket.emit("error", new Error("Socket timeout"));
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}, timeout);
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const closeSocket = () => {
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@ -52,34 +52,32 @@ function ping(host, port = 25565, cb, timeout = 5000, protocolVersion = -1) {
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// This prevents the runtime from delaying the write at all
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socket.setNoDelay(true);
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socket.on('connect', () => {
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socket.on("connect", () => {
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const handshake = varint.concat([
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varint.encodeInt(0),
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varint.encodeInt(protocolVersion),
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varint.encodeInt(host.length),
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varint.encodeString(host),
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varint.encodeUShort(port),
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varint.encodeInt(1)
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varint.encodeInt(1),
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]);
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socket.write(handshake);
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const request = varint.concat([
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varint.encodeInt(0)
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]);
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const request = varint.concat([varint.encodeInt(0)]);
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socket.write(request);
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});
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let incomingBuffer = Buffer.alloc(0);
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socket.on('data', (data) => {
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socket.on("data", (data) => {
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incomingBuffer = Buffer.concat([incomingBuffer, data]);
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// Wait until incomingBuffer is at least 5 bytes long to ensure it has captured the first VarInt value
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// This value is used to determine the full read length of the response
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// "VarInts are never longer than 5 bytes"
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// https://wiki.vg/Data_types#VarInt_and_VarLong
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// https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Data_types#VarInt_and_VarLong
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if (incomingBuffer.length < 5) {
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return;
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}
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@ -92,12 +90,20 @@ function ping(host, port = 25565, cb, timeout = 5000, protocolVersion = -1) {
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return;
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}
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const packetId = varint.decodeInt(incomingBuffer, varint.decodeLength(packetLength));
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const packetId = varint.decodeInt(
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incomingBuffer,
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varint.decodeLength(packetLength)
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);
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if (packetId === 0) {
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const data = incomingBuffer.subarray(varint.decodeLength(packetLength) + varint.decodeLength(packetId));
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const data = incomingBuffer.subarray(
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varint.decodeLength(packetLength) + varint.decodeLength(packetId)
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);
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const responseLength = varint.decodeInt(data, 0);
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const response = data.subarray(varint.decodeLength(responseLength), varint.decodeLength(responseLength) + responseLength);
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const response = data.subarray(
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varint.decodeLength(responseLength),
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varint.decodeLength(responseLength) + responseLength
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);
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try {
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const message = JSON.parse(response);
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@ -108,11 +114,11 @@ function ping(host, port = 25565, cb, timeout = 5000, protocolVersion = -1) {
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handleError(err);
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}
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} else {
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handleError(new Error('Received unexpected packet'));
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handleError(new Error("Received unexpected packet"));
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}
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});
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socket.on('error', handleError);
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socket.on("error", handleError);
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}
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/**
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@ -123,13 +129,19 @@ function ping(host, port = 25565, cb, timeout = 5000, protocolVersion = -1) {
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* @returns {Promise<import('../types/index.js').JavaPingResponse>}
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*/
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export function pingJava(host, options = {}) {
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if (!host) throw new Error('Host argument is not provided');
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if (!host) throw new Error("Host argument is not provided");
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const { port = 25565, timeout = 5000, protocolVersion = -1 } = options;
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return new Promise((resolve, reject) => {
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ping(host, port, (res, err) => {
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ping(
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host,
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port,
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(res, err) => {
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err ? reject(err) : resolve(res);
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}, timeout, protocolVersion);
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},
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timeout,
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protocolVersion
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);
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});
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}
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@ -1,4 +1,4 @@
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// https://wiki.vg/Data_types
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// https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Protocol#Data_types
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/**
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* A utility object for encoding and decoding varints.
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* @returns {Buffer}
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*/
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encodeInt: (val) => {
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// "constInts are never longer than 5 bytes"
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// https://wiki.vg/Data_types#constInt_and_constLong
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// "VarInts are never longer than 5 bytes"
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// https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Data_types#VarInt_and_VarLong
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const buf = Buffer.alloc(5);
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let written = 0;
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while (true) {
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const byte = val & 0x7F;
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const byte = val & 0x7f;
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val >>>= 7;
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if (val === 0) {
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@ -36,7 +36,7 @@ const varint = {
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* @returns {Buffer}
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*/
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encodeString: (val) => {
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return Buffer.from(val, 'utf-8');
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return Buffer.from(val, "utf-8");
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},
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/**
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@ -45,7 +45,7 @@ const varint = {
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* @returns {Buffer}
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*/
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encodeUShort: (val) => {
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return Buffer.from([val >> 8, val & 0xFF]);
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return Buffer.from([val >> 8, val & 0xff]);
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},
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/**
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@ -60,10 +60,7 @@ const varint = {
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length += chunk.length;
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}
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const buffer = [
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varint.encodeInt(length),
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...chunks
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];
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const buffer = [varint.encodeInt(length), ...chunks];
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return Buffer.concat(buffer);
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},
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@ -81,7 +78,7 @@ const varint = {
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while (true) {
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const byte = buffer.readUInt8(offset++);
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val |= (byte & 0x7F) << count++ * 7;
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val |= (byte & 0x7f) << (count++ * 7);
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if ((byte & 0x80) !== 0x80) {
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break;
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@ -109,19 +106,26 @@ const varint = {
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const N9 = Math.pow(2, 63);
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// Return the number of bytes required based on the value
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return (
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val < N1 ? 1
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: val < N2 ? 2
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: val < N3 ? 3
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: val < N4 ? 4
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: val < N5 ? 5
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: val < N6 ? 6
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: val < N7 ? 7
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: val < N8 ? 8
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: val < N9 ? 9
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: 10
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);
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}
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return val < N1
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? 1
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: val < N2
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? 2
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: val < N3
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? 3
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: val < N4
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? 4
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: val < N5
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? 5
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: val < N6
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? 6
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: val < N7
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? 7
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: val < N8
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? 8
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: val < N9
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? 9
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: 10;
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},
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};
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export default varint;
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16
types/lib/java.d.ts
vendored
16
types/lib/java.d.ts
vendored
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* @param protocolVersion The protocol version.
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*/
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export type JavaPingOptions = {
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port?: number | undefined,
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timeout?: number | undefined,
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port?: number | undefined;
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timeout?: number | undefined;
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protocolVersion?: number | undefined;
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};
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/**
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* JSON format chat component used for description field.
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* @see https://wiki.vg/Chat
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* @see https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Chat
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*/
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export type ChatComponent = {
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text: string;
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@ -25,13 +25,13 @@ export type ChatComponent = {
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};
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export type SampleProp = {
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name: string,
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name: string;
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id: string;
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};
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/**
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* `JSON Response` field of Response packet.
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* @see https://wiki.vg/Server_List_Ping#Response
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* @see https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Server_List_Ping#Status_Response
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*/
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export type JavaPingResponse = {
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version: {
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@ -76,5 +76,7 @@ export type JavaPingResponse = {
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* ```
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* @see [source](https://github.com/minescope/mineping/blob/915edbec9c9ad811459458600af3531ec0836911/lib/java.js#L117)
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*/
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export function pingJava(host: string, options?: JavaPingOptions): Promise<JavaPingResponse>;
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export function pingJava(
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host: string,
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options?: JavaPingOptions
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): Promise<JavaPingResponse>;
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