fix(bedrock.js): resolve UNCONNECTED_PING formation issue
- Simplify UNCONNECTED_PING function - Address an issue where certain servers, particularly those based on Pocketmine, were unresponsive to Unconnected Ping requests
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@ -12,37 +12,6 @@ import dgram from 'dgram';
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const START_TIME = new Date().getTime();
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/**
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* Creates a buffer with the specified length.
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* @param {number} length - The length of the buffer.
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* @returns {Buffer} - The created buffer.
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*/
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const createBuffer = (length) => {
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const buffer = Buffer.alloc(length);
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buffer[0] = 0x01;
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return buffer;
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};
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/**
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* Writes a BigInt value to the buffer at the specified offset using big-endian byte order.
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* @param {Buffer} buffer - The buffer to write to.
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* @param {number} value - The BigInt value to write.
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* @param {number} offset - The offset in the buffer to write the value.
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*/
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const writeBigInt64BE = (buffer, value, offset) => {
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buffer.writeBigInt64BE(BigInt(value), offset);
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};
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/**
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* Copies the specified hex value to the buffer at the specified offset.
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* @param {Buffer} buffer - The buffer to copy to.
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* @param {string} hex - The hex value to copy.
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* @param {number} offset - The offset in the buffer to copy the value.
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*/
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const copyHexToBuffer = (buffer, hex, offset) => {
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Buffer.from(hex, 'hex').copy(buffer, offset);
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};
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/**
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* Reads a BigInt value from the buffer at the specified offset using big-endian byte order.
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* @param {Buffer} buffer - The buffer to read from.
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@ -90,10 +59,11 @@ const parseAdvertiseString = (advertiseStr) => {
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* @see {@link https://wiki.vg/Raknet_Protocol#Unconnected_Ping}
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*/
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const UNCONNECTED_PING = (pingId) => {
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const buffer = createBuffer(35);
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writeBigInt64BE(buffer, pingId, 1);
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copyHexToBuffer(buffer, '00ffff00fefefefefdfdfdfd12345678', 9);
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writeBigInt64BE(buffer, 0, 25);
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const buffer = Buffer.alloc(33);
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buffer.writeUInt8(0x01, 0);
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buffer.writeBigInt64LE(BigInt(pingId), 1);
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Buffer.from("00ffff00fefefefefdfdfdfd12345678", "hex").copy(buffer, 9);
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buffer.writeBigInt64LE(BigInt(0), 25);
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return buffer;
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};
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