fix: #5 add gameVersion field for Bedrock

Add gameVersion field in BedrockPingResponse

Closes: #5
This commit is contained in:
Timofey Gelazoniya 2024-03-30 16:41:42 +03:00
parent afdaa9eb3e
commit c735604c38
Signed by: zeldon
GPG Key ID: 047886915281DD2A
2 changed files with 7 additions and 3 deletions

View File

@ -40,7 +40,7 @@ const readStringFromBuffer = (buffer, offset) => {
*/ */
const parseAdvertiseString = (advertiseStr) => { const parseAdvertiseString = (advertiseStr) => {
const parts = advertiseStr.split(';'); const parts = advertiseStr.split(';');
return { const parsedParts = {
gameId: parts[0], gameId: parts[0],
description: parts[1], description: parts[1],
protocolVersion: parts[2], protocolVersion: parts[2],
@ -50,6 +50,8 @@ const parseAdvertiseString = (advertiseStr) => {
name: parts[7], name: parts[7],
mode: parts[8] mode: parts[8]
}; };
return parsedParts;
}; };
/** /**
@ -144,8 +146,9 @@ const ping = (host, port = 19132, cb, timeout = 5000) => {
case 0x1c: { case 0x1c: {
const pong = UNCONNECTED_PONG(msg); const pong = UNCONNECTED_PONG(msg);
const clientData = { const clientData = {
name: pong.name,
version: { version: {
name: pong.name, gameVersion: pong.gameVersion,
protocol: pong.protocolVersion protocol: pong.protocolVersion
}, },
players: { players: {

View File

@ -8,8 +8,9 @@ export type BedrockPingOptions = {
}; };
export type BedrockPingResponse = { export type BedrockPingResponse = {
name: string;
version: { version: {
name: string; gameVersion: string;
protocol: string; protocol: string;
}; };
players: { players: {