import { PingOptions } from "./bedrock"; export type SampleProp = { name: string, id: string; }; /** * `JSON Response` field of Response packet. * @see https://wiki.vg/Server_List_Ping#Response */ export type JavaPingResponse = { version: { name: string; protocol: number; }; players: { max: number; online: number; sample: SampleProp[]; }; description: string; favicon: string; }; /** * Asynchronously ping Minecraft Java server. * * The optional `options` argument can be an object with a `ping` (default is `25565`) or/and `timeout` (default is `5000`) property. * * @param host The Java server address. * @param options The configuration for pinging Minecraft Java server. * * ```js * import { pingJava } from '@minescope/mineping'; * * const data = await pingJava('mc.hypixel.net'); * console.log(data); * ``` * * The resulting output will resemble: * ```console * { * version: { name: 'Requires MC 1.8 / 1.18', protocol: 47 }, * players: { max: 200000, online: 67336, sample: [] }, * description: ' §f☃ §aHypixel Network §eTRIPLE COINS & EXP §f☃\n' + * ' §6✰ §f§lHOLIDAY SALE §c§lUP TO 85% OFF §6✰', * favicon: 'data:image/png;base64,iVBORw0KGg... } * ``` * @see [source](https://github.com/minescope/mineping/blob/8c84925ef7f5c420a7ef52740cba027491e82934/lib/bedrock.js#L158) */ export function pingJava(host: string, options?: PingOptions): Promise;