mirror of
https://github.com/minescope/mineping.git
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54 lines
1.3 KiB
TypeScript
54 lines
1.3 KiB
TypeScript
import { PingOptions } from "..";
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export type SampleProp = {
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name: string,
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id: string;
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};
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/**
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* `JSON Response` field of Response packet.
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* @see https://wiki.vg/Server_List_Ping#Response
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*/
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export type JavaPingResponse = {
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version: {
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name: string;
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protocol: number;
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};
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players: {
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max: number;
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online: number;
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sample: SampleProp[];
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};
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description: string;
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favicon: string;
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};
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/**
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* Asynchronously ping Minecraft Java server.
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*
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* The optional `options` argument can be an object with a `ping` (default is `25565`) or/and `timeout` (default is `5000`) property.
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*
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* @param host The Java server address.
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* @param options The configuration for pinging Minecraft Java server.
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*
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* ```js
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* import { pingJava } from 'mineping';
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*
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* const data = await pingJava('mc.hypixel.net');
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* console.log(data);
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* ```
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*
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* The resulting output will resemble:
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* ```console
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* {
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* version: { name: 'Requires MC 1.8 / 1.18', protocol: 47 },
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* players: { max: 200000, online: 67336, sample: [] },
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* description: ' §f☃ §aHypixel Network §eTRIPLE COINS & EXP §f☃\n' +
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* ' §6✰ §f§lHOLIDAY SALE §c§lUP TO 85% OFF §6✰',
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* favicon: 'data:image/png;base64,iVBORw0KGg...
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}
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* ```
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*/
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export function pingJava(host: string, options?: PingOptions): Promise<JavaPingResponse>;
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