mirror of
https://github.com/minescope/mineping.git
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118 lines
3.3 KiB
JavaScript
118 lines
3.3 KiB
JavaScript
import dgram from "node:dgram";
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import { describe, it, expect, vi, beforeEach, afterEach } from "vitest";
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import { pingBedrock } from "../lib/bedrock.js";
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vi.mock("node:dgram");
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describe("bedrock.js", () => {
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let mockSocket;
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beforeEach(() => {
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// A store for event handlers, closed over by the mockSocket.
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const handlers = {};
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// Create a stateful mock socket to simulate EventEmitter.
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mockSocket = {
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send: vi.fn(),
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close: vi.fn(),
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on: vi.fn((event, handler) => {
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handlers[event] = handler;
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}),
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emit: vi.fn((event, ...args) => {
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if (handlers[event]) {
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handlers[event](...args);
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}
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}),
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};
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dgram.createSocket = vi.fn().mockReturnValue(mockSocket);
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vi.useFakeTimers();
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});
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afterEach(() => {
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vi.restoreAllMocks();
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vi.useRealTimers();
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});
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it("should ping a server and parse MOTD", async () => {
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const host = "play.example.com";
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const options = { port: 25565, timeout: 10000 };
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const pingPromise = pingBedrock(host, options);
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const motd =
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"MCPE;§l§bOasys§fPE;0;1337;1096;1999;-37530542056358113;oasys-pe.ru;Adventure;1";
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const mockPongPacket = createMockPongPacket(motd);
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mockSocket.emit("message", mockPongPacket);
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const result = await pingPromise;
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expect(dgram.createSocket).toHaveBeenCalledWith("udp4");
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expect(mockSocket.send).toHaveBeenCalledWith(
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expect.any(Buffer),
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0,
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33,
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options.port,
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host
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);
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expect(mockSocket.close).toHaveBeenCalled();
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expect(result).toEqual({
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edition: "MCPE",
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name: "§l§bOasys§fPE",
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version: { protocolVersion: 0, minecraftVersion: "1337" },
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players: { online: 1096, max: 1999 },
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serverId: "-37530542056358113",
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mapName: "oasys-pe.ru",
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gameMode: "Adventure",
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});
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});
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describe("errors", () => {
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it("should throw an error if host is not provided", () => {
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expect(() => pingBedrock(null)).toThrow("Host argument is not provided");
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});
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it("should reject on socket timeout", async () => {
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const pingPromise = pingBedrock("play.example.com", { timeout: 1000 });
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vi.advanceTimersByTime(1000);
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await expect(pingPromise).rejects.toThrow("Socket timeout");
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expect(mockSocket.close).toHaveBeenCalled();
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});
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it("should reject on a generic socket error", async () => {
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const pingPromise = pingBedrock("play.example.com");
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// Simulate a DNS or network error by emitting it.
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mockSocket.emit("error", new Error("EHOSTUNREACH"));
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await expect(pingPromise).rejects.toThrow("EHOSTUNREACH");
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});
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it("should only reject once, even if multiple errors occur", async () => {
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const pingPromise = pingBedrock("play.example.com");
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// Fire a socket error first.
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mockSocket.emit("error", new Error("First error"));
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// Then, try to trigger another error by sending a bad message.
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mockSocket.emit("message", Buffer.alloc(0));
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await expect(pingPromise).rejects.toThrow("First error");
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expect(mockSocket.close).toHaveBeenCalledTimes(1);
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});
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});
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});
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function createMockPongPacket(motd) {
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const motdBuffer = Buffer.from(motd, "utf-8");
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const packet = Buffer.alloc(35 + motdBuffer.length);
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packet.writeUInt8(0x1c, 0);
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packet.writeBigInt64LE(BigInt(Date.now()), 1);
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Buffer.from("00ffff00fefefefefdfdfdfd12345678", "hex").copy(packet, 17);
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packet.writeUInt16BE(motdBuffer.length, 33);
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motdBuffer.copy(packet, 35);
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return packet;
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}
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