215 lines
6.7 KiB
JavaScript
215 lines
6.7 KiB
JavaScript
/**
|
|
* Implementation of the RakNet ping/pong protocol.
|
|
* @see https://wiki.vg/Raknet_Protocol#Unconnected_Ping
|
|
*
|
|
* Data types:
|
|
* @see https://wiki.vg/Raknet_Protocol#Data_types
|
|
*/
|
|
|
|
'use strict';
|
|
|
|
import dgram from 'dgram';
|
|
|
|
const START_TIME = new Date().getTime();
|
|
|
|
/**
|
|
* Creates a buffer with the specified length.
|
|
* @param {number} length - The length of the buffer.
|
|
* @returns {Buffer} - The created buffer.
|
|
*/
|
|
const createBuffer = (length) => {
|
|
const buffer = Buffer.alloc(length);
|
|
buffer[0] = 0x01;
|
|
return buffer;
|
|
};
|
|
|
|
/**
|
|
* Writes a BigInt value to the buffer at the specified offset using big-endian byte order.
|
|
* @param {Buffer} buffer - The buffer to write to.
|
|
* @param {number} value - The BigInt value to write.
|
|
* @param {number} offset - The offset in the buffer to write the value.
|
|
*/
|
|
const writeBigInt64BE = (buffer, value, offset) => {
|
|
buffer.writeBigInt64BE(BigInt(value), offset);
|
|
};
|
|
|
|
/**
|
|
* Copies the specified hex value to the buffer at the specified offset.
|
|
* @param {Buffer} buffer - The buffer to copy to.
|
|
* @param {string} hex - The hex value to copy.
|
|
* @param {number} offset - The offset in the buffer to copy the value.
|
|
*/
|
|
const copyHexToBuffer = (buffer, hex, offset) => {
|
|
Buffer.from(hex, 'hex').copy(buffer, offset);
|
|
};
|
|
|
|
/**
|
|
* Reads a BigInt value from the buffer at the specified offset using big-endian byte order.
|
|
* @param {Buffer} buffer - The buffer to read from.
|
|
* @param {number} offset - The offset in the buffer to read the value.
|
|
* @returns {BigInt} - The read BigInt value.
|
|
*/
|
|
const readBigInt64BE = (buffer, offset) => {
|
|
return buffer.readBigInt64BE(offset);
|
|
};
|
|
|
|
/**
|
|
* Reads a string from the buffer at the specified offset.
|
|
* @param {Buffer} buffer - The buffer to read from.
|
|
* @param {number} offset - The offset in the buffer to read the string.
|
|
* @returns {string} - The read string.
|
|
*/
|
|
const readStringFromBuffer = (buffer, offset) => {
|
|
const length = buffer.readUInt16BE(offset);
|
|
return buffer.toString('utf8', offset + 2, offset + 2 + length);
|
|
};
|
|
|
|
/**
|
|
* Parses the advertise string into an object with properties.
|
|
* @param {string} advertiseStr - The advertise string to parse.
|
|
* @returns {Object} - The parsed object with properties.
|
|
*/
|
|
const parseAdvertiseString = (advertiseStr) => {
|
|
const parts = advertiseStr.split(';');
|
|
return {
|
|
gameId: parts[0],
|
|
description: parts[1],
|
|
protocolVersion: parts[2],
|
|
gameVersion: parts[3],
|
|
currentPlayers: parts[4],
|
|
maxPlayers: parts[5],
|
|
name: parts[7],
|
|
mode: parts[8]
|
|
};
|
|
};
|
|
|
|
/**
|
|
* Creates an Unconnected Ping buffer.
|
|
* @param {number} pingId - The ping ID.
|
|
* @returns {Buffer} - The Unconnected Ping buffer.
|
|
* @see {@link https://wiki.vg/Raknet_Protocol#Unconnected_Ping}
|
|
*/
|
|
const UNCONNECTED_PING = (pingId) => {
|
|
const buffer = createBuffer(35);
|
|
writeBigInt64BE(buffer, pingId, 1);
|
|
copyHexToBuffer(buffer, '00ffff00fefefefefdfdfdfd12345678', 9);
|
|
writeBigInt64BE(buffer, 0, 25);
|
|
return buffer;
|
|
};
|
|
|
|
/**
|
|
* Decodes an Unconnected Pong buffer and returns the parsed data.
|
|
* @param {Buffer} buffer - The Unconnected Pong buffer.
|
|
* @returns {Object} - The parsed Unconnected Pong data.
|
|
* @see {@link https://wiki.vg/Raknet_Protocol#Unconnected_Pong}
|
|
*/
|
|
const UNCONNECTED_PONG = (buffer) => {
|
|
const pingId = readBigInt64BE(buffer, 1);
|
|
const serverId = readBigInt64BE(buffer, 9);
|
|
let offset = 25;
|
|
let advertiseStr;
|
|
|
|
try {
|
|
advertiseStr = readStringFromBuffer(buffer, offset);
|
|
} catch (err) {
|
|
const length = parseInt(err.message.substr(err.message.indexOf(',') + 2, 3));
|
|
advertiseStr = buffer.toString('utf8', offset, offset + length);
|
|
}
|
|
|
|
const parsedAdvertiseStr = parseAdvertiseString(advertiseStr);
|
|
|
|
return { pingId, advertiseStr, serverId, offset, ...parsedAdvertiseStr };
|
|
};
|
|
|
|
/**
|
|
* Sends a ping request to the specified host and port.
|
|
* @param {string} host - The IP address or hostname of the server.
|
|
* @param {number} [port=19132] - The port number.
|
|
* @param {function} cb - The callback function to handle the response.
|
|
* @param {number} [timeout=5000] - The timeout duration in milliseconds.
|
|
*/
|
|
const ping = (host, port = 19132, cb, timeout = 5000) => {
|
|
const socket = dgram.createSocket('udp4');
|
|
|
|
const timeoutTask = setTimeout(() => {
|
|
socket.emit('error', new Error('Socket timeout'));
|
|
}, timeout);
|
|
|
|
const closeSocket = () => {
|
|
socket.close(); clearTimeout(timeoutTask);
|
|
};
|
|
|
|
// Generic error handler
|
|
// This protects multiple error callbacks given the complex socket state
|
|
// This is mostly dangerous since it can swallow errors
|
|
let didFireError = false;
|
|
|
|
const handleError = (err) => {
|
|
closeSocket();
|
|
|
|
if (!didFireError) {
|
|
didFireError = true;
|
|
cb(null, err);
|
|
}
|
|
};
|
|
|
|
try {
|
|
const ping = UNCONNECTED_PING(new Date().getTime() - START_TIME);
|
|
socket.send(ping, 0, ping.length, port, host);
|
|
} catch (err) {
|
|
handleError(err);
|
|
}
|
|
|
|
socket.on('message', (msg) => {
|
|
const id = msg[0];
|
|
|
|
switch (id) {
|
|
case 0x1c: {
|
|
const pong = UNCONNECTED_PONG(msg);
|
|
const clientData = {
|
|
version: {
|
|
name: pong.name,
|
|
protocol: pong.protocolVersion
|
|
},
|
|
players: {
|
|
max: pong.maxPlayers,
|
|
online: pong.currentPlayers
|
|
},
|
|
description: pong.description.replace(/\xA7[0-9A-FK-OR]/ig, ''),
|
|
gamemode: pong.mode
|
|
};
|
|
|
|
closeSocket();
|
|
cb(clientData, null);
|
|
break;
|
|
}
|
|
|
|
default: {
|
|
handleError(new Error('Received unexpected packet'));
|
|
break;
|
|
}
|
|
}
|
|
});
|
|
|
|
socket.on('error', (err) => handleError(err));
|
|
};
|
|
|
|
/**
|
|
* Asynchronously ping Minecraft Bedrock server.
|
|
* The optional `options` argument can be an object with a `ping` (default is `19132`) or/and `timeout` (default is `5000`) property.
|
|
* @param {string} host The Bedrock server address.
|
|
* @param {import('../types/lib/bedrock.js').PingOptions} options The configuration for pinging Minecraft Bedrock server.
|
|
* @returns {Promise<import('../types/lib/bedrock.js').BedrockPingResponse>}
|
|
*/
|
|
export const pingBedrock = (host, options = {}) => {
|
|
if (!host) throw new Error('Host argument is not provided');
|
|
|
|
const { port = 19132, timeout = 5000 } = options;
|
|
|
|
return new Promise((resolve, reject) => {
|
|
ping(host, port, (res, err) => {
|
|
err ? reject(err) : resolve(res);
|
|
}, timeout);
|
|
});
|
|
};
|