use rusttype::{point, Font, Scale}; pub fn get_text_width(scale: Scale, font: &Font, text: &str) -> u32 { let mut layout = font.layout(text, scale, point(0.0, 0.0)); let min = layout .next() .map(|g| g.pixel_bounding_box().unwrap().min.x) .unwrap(); let max = layout .last() .map(|g| g.pixel_bounding_box().unwrap().max.x) .unwrap(); (max - min) as u32 }