rdr2_screenshot_converter/cli/src/lib.rs

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3.9 KiB
Rust
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use colored::*;
use dirs;
use std::{
fs, io,
path::{Path, PathBuf},
};
use core::files;
use core::{buffer, meta::ImageMetadata};
struct Image {
metadata: ImageMetadata,
image_data: Vec<u8>,
}
fn convert_file(path: PathBuf) -> Result<Image, io::Error> {
let file = buffer::read_file(&path).unwrap();
let buf = buffer::trim(&file);
let image_data = buffer::parse_buf(&buf, b"JPEG", b"JSON", 12);
let metadata = buffer::parse_buf(&buf, b"JSON", b"TITL", 8);
let parsed_metadata: ImageMetadata = serde_json::from_slice(&metadata).unwrap();
Ok(Image {
metadata: parsed_metadata,
image_data,
})
}
pub fn run(config: Config) -> Result<(), String> {
let mut profiles = Vec::new();
let paths = fs::read_dir(config.profile_path).unwrap();
for path in paths {
profiles.push(path.unwrap().path());
}
if profiles.len() <= 0 {
return Err(format!(
"{}: {} {} \n{}",
"> Error".red().bold(),
"Profile folder not found.".white(),
"You must run the game at least once!".white().bold(),
"> Aborting.".red()
));
}
let scrns = files::collect(&profiles).unwrap();
if scrns.len() <= 0 {
return Err(format!(
"{}: {} \n{}",
"> Error".red().bold(),
"Screenshot files not found".white(),
"> Aborting.".red()
));
}
println!(
"{} {} {} \n{}",
">".green(),
scrns.len().to_string().green(),
"Screenshots found.".green(),
"> Converting...".green().bold()
);
let mut images = Vec::new();
for file in &scrns {
let image = convert_file(file.to_path_buf()).unwrap();
images.push(image);
}
for image in &images {
match fs::write(
Path::new(&config.export_path).join(image.metadata.uid.to_string() + ".jpg"),
&image.image_data,
) {
Ok(ok) => ok,
Err(_err) => {
return Err(format!(
"{}: {} \n{}",
"> Error".red().bold(),
"System cannot find or create the specified path",
"> Aborting.".red()
))
}
}
}
println!("{}", "> Converting completed!".green());
println!(
"{} {}",
"> Files saved to".green().bold(),
Path::new(&config.export_path)
.to_string_lossy()
.bright_blue()
);
println!("{}", "> Removing old files...".green());
for path in scrns {
let _remove = fs::remove_file(path).unwrap();
}
Ok(())
}
pub struct Config {
pub profile_path: PathBuf,
pub export_path: PathBuf,
}
impl Config {
pub fn new() -> Result<Config, io::Error> {
let home_dir = dirs::home_dir().unwrap();
let profile_path = Path::new(&home_dir)
.join("Documents")
.join("Rockstar Games")
.join("Red Dead Redemption 2")
.join("Profiles");
let export_path = Path::new(&home_dir)
.join("Documents")
.join("Rockstar Games")
.join("Red Dead Redemption 2")
.join("Screenshots");
let _create_dirs = fs::create_dir_all(&export_path);
Ok(Config {
profile_path,
export_path,
})
}
pub fn set_custom_export_path<'a>(
&'a mut self,
path: &[String],
) -> Result<&'a mut Config, String> {
if path.len() < 2 {
return Err(format!("{}", "Not enough arguments"));
}
let path = path[1].clone();
let custom_export_path = Path::new(&path).to_path_buf();
// TODO: Folders containing Cyrillic characters and spaces are created incorrectly i. e. anything after a space is ignored
// let _create_dirs = fs::create_dir_all(&custom_export_path);
self.export_path = custom_export_path;
Ok(self)
}
}