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https://github.com/xzeldon/rdr2_screenshot_converter.git
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refactor: refactoring code, separate crates
preparing to create a GUI
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BIN
cli/build/assets/icon.ico
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BIN
cli/build/assets/icon.ico
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After Width: | Height: | Size: 264 KiB |
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cli/build/assets/icon.rc
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cli/build/assets/icon.rc
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rdr2_scrn_converter ICON "./icon.ico"
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cli/build/build.rs
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cli/build/build.rs
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use embed_resource;
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use std::{env, path::Path};
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fn main() {
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let curr_dir = env::current_dir().unwrap();
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embed_resource::compile(Path::new(&curr_dir).join("build").join("assets").join("icon.rc"));
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}
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