xzeldon 57e731a7b9
perf: optimize multipleSplats perfomance
Reduces buffer swaps from O(2N) to O(2), N = number of splats

Minimizes expensive WebGL context state changes

Processes all velocity updates first to keep similar operations contiguous then handles all dye updates for better texture cache utilization
2025-01-29 05:54:58 +03:00
..
2021-07-29 23:47:30 +03:00
2021-07-29 23:47:30 +03:00
2021-07-29 23:47:30 +03:00