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Handle unexpected values for character passed to isalnum
It seems that certain negative integer values can crash isalnum(). Let's protect against those. Fixes #711.
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2
Panel.c
2
Panel.c
@ -469,7 +469,7 @@ HandlerResult Panel_selectByTyping(Panel* this, int ch) {
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this->eventHandlerState = xCalloc(100, sizeof(char));
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char* buffer = this->eventHandlerState;
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if (ch < 255 && isalnum(ch)) {
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if (ch > 0 && ch < 255 && isalnum(ch)) {
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int len = strlen(buffer);
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if (len < 99) {
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buffer[len] = ch;
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