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ProcessList: fix quadratic process removal when scanning
This commit changes ProcessList_scan to lazily remove Processes by index, which is known, instead of performing a brute-force search by pid and immediately reclaiming the lost vector space via compaction. Searching by pid is potentially quadratic in ProcessList_scan because the process we are searching for is always at the back of the vector (the scan starts from the back of the vector). Additionally, removal via Vector_remove immediately reclaims space (by sliding elements down). With these changes process removal in ProcessList_scan is now linear. Changes: * ProcessList: add new ProcessList_removeIndex function to remove by index * Vector: add Vector_softRemove and Vector_compact functions to support lazy removal/deletion of entries Vector_softRemove Vector_compact * Vector: replace Vector_count with Vector_countEquals since it only used for consistency assertions.
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@ -1095,13 +1095,6 @@ bool Process_sendSignal(Process* this, Arg sgn) {
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return kill(this->pid, sgn.i) == 0;
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}
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int Process_pidCompare(const void* v1, const void* v2) {
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const Process* p1 = (const Process*)v1;
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const Process* p2 = (const Process*)v2;
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return SPACESHIP_NUMBER(p1->pid, p2->pid);
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}
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int Process_compare(const void* v1, const void* v2) {
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const Process* p1 = (const Process*)v1;
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const Process* p2 = (const Process*)v2;
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@ -394,7 +394,11 @@ bool Process_changePriorityBy(Process* this, Arg delta);
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bool Process_sendSignal(Process* this, Arg sgn);
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int Process_pidCompare(const void* v1, const void* v2);
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static inline int Process_pidEqualCompare(const void* v1, const void* v2) {
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const pid_t p1 = ((const Process*)v1)->pid;
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const pid_t p2 = ((const Process*)v2)->pid;
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return p1 != p2; /* return zero when equal */
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}
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int Process_compareByKey_Base(const Process* p1, const Process* p2, ProcessField key);
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@ -158,7 +158,7 @@ void ProcessList_printHeader(const ProcessList* this, RichString* header) {
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}
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void ProcessList_add(ProcessList* this, Process* p) {
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assert(Vector_indexOf(this->processes, p, Process_pidCompare) == -1);
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assert(Vector_indexOf(this->processes, p, Process_pidEqualCompare) == -1);
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assert(Hashtable_get(this->processTable, p->pid) == NULL);
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p->processList = this;
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@ -168,25 +168,22 @@ void ProcessList_add(ProcessList* this, Process* p) {
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Vector_add(this->processes, p);
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Hashtable_put(this->processTable, p->pid, p);
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assert(Vector_indexOf(this->processes, p, Process_pidCompare) != -1);
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assert(Vector_indexOf(this->processes, p, Process_pidEqualCompare) != -1);
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assert(Hashtable_get(this->processTable, p->pid) != NULL);
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assert(Hashtable_count(this->processTable) == Vector_count(this->processes));
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assert(Vector_countEquals(this->processes, Hashtable_count(this->processTable)));
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}
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void ProcessList_remove(ProcessList* this, const Process* p) {
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assert(Vector_indexOf(this->processes, p, Process_pidCompare) != -1);
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assert(Hashtable_get(this->processTable, p->pid) != NULL);
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const Process* pp = Hashtable_remove(this->processTable, p->pid);
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assert(pp == p); (void)pp;
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// ProcessList_removeIndex removes Process p from the list's map and soft deletes
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// it from its vector. Vector_compact *must* be called once the caller is done
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// removing items.
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static void ProcessList_removeIndex(ProcessList* this, const Process* p, int idx) {
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pid_t pid = p->pid;
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int idx = Vector_indexOf(this->processes, p, Process_pidCompare);
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assert(idx != -1);
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if (idx >= 0) {
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Vector_remove(this->processes, idx);
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}
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assert(p == (Process*)Vector_get(this->processes, idx));
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assert(Hashtable_get(this->processTable, pid) != NULL);
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Hashtable_remove(this->processTable, pid);
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Vector_softRemove(this->processes, idx);
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if (this->following != -1 && this->following == pid) {
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this->following = -1;
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@ -194,7 +191,17 @@ void ProcessList_remove(ProcessList* this, const Process* p) {
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}
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assert(Hashtable_get(this->processTable, pid) == NULL);
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assert(Hashtable_count(this->processTable) == Vector_count(this->processes));
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assert(Vector_countEquals(this->processes, Hashtable_count(this->processTable)));
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}
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void ProcessList_remove(ProcessList* this, const Process* p) {
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int idx = Vector_indexOf(this->processes, p, Process_pidEqualCompare);
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assert(0 <= idx && idx < Vector_size(this->processes));
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if (idx >= 0) {
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ProcessList_removeIndex(this, p, idx);
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// This function is public so must not require callers to compact the Vector
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Vector_compact(this->processes);
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}
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}
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static void ProcessList_buildTreeBranch(ProcessList* this, pid_t pid, int level, int indent, bool show) {
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@ -429,7 +436,7 @@ Process* ProcessList_getProcess(ProcessList* this, pid_t pid, bool* preExisting,
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Process* proc = (Process*) Hashtable_get(this->processTable, pid);
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*preExisting = proc != NULL;
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if (proc) {
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assert(Vector_indexOf(this->processes, proc, Process_pidCompare) != -1);
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assert(Vector_indexOf(this->processes, proc, Process_pidEqualCompare) != -1);
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assert(proc->pid == pid);
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} else {
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proc = constructor(this->settings);
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@ -484,7 +491,7 @@ void ProcessList_scan(ProcessList* this, bool pauseProcessUpdate) {
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if (p->tombStampMs > 0) {
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// remove tombed process
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if (this->monotonicMs >= p->tombStampMs) {
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ProcessList_remove(this, p);
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ProcessList_removeIndex(this, p, i);
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}
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} else if (p->updated == false) {
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// process no longer exists
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@ -493,11 +500,14 @@ void ProcessList_scan(ProcessList* this, bool pauseProcessUpdate) {
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p->tombStampMs = this->monotonicMs + 1000 * this->settings->highlightDelaySecs;
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} else {
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// immediately remove
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ProcessList_remove(this, p);
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ProcessList_removeIndex(this, p, i);
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}
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}
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}
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// Compact the processes vector in case of any deletions
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Vector_compact(this->processes);
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// Set UID column width based on max UID.
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Process_setUidColumnWidth(maxUid);
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}
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81
Vector.c
81
Vector.c
@ -29,6 +29,8 @@ Vector* Vector_new(const ObjectClass* type, bool owner, int size) {
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this->items = 0;
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this->type = type;
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this->owner = owner;
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this->dirty_index = -1;
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this->dirty_count = 0;
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return this;
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}
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@ -44,10 +46,21 @@ void Vector_delete(Vector* this) {
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free(this);
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}
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static inline bool Vector_isDirty(const Vector* this) {
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if (this->dirty_count > 0) {
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assert(0 <= this->dirty_index && this->dirty_index < this->items);
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assert(this->dirty_count <= this->items);
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return true;
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}
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assert(this->dirty_index == -1);
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return false;
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}
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#ifndef NDEBUG
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static bool Vector_isConsistent(const Vector* this) {
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assert(this->items <= this->arraySize);
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assert(!Vector_isDirty(this));
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if (this->owner) {
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for (int i = 0; i < this->items; i++) {
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@ -60,15 +73,14 @@ static bool Vector_isConsistent(const Vector* this) {
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return true;
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}
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unsigned int Vector_count(const Vector* this) {
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unsigned int items = 0;
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bool Vector_countEquals(const Vector* this, unsigned int expectedCount) {
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unsigned int n = 0;
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for (int i = 0; i < this->items; i++) {
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if (this->array[i]) {
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items++;
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n++;
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}
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}
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assert(items == (unsigned int)this->items);
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return items;
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return n == expectedCount;
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}
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Object* Vector_get(const Vector* this, int idx) {
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@ -88,13 +100,16 @@ int Vector_size(const Vector* this) {
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void Vector_prune(Vector* this) {
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assert(Vector_isConsistent(this));
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if (this->owner) {
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for (int i = 0; i < this->items; i++)
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for (int i = 0; i < this->items; i++) {
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if (this->array[i]) {
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Object_delete(this->array[i]);
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//this->array[i] = NULL;
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this->array[i] = NULL;
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}
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}
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}
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this->items = 0;
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this->dirty_index = -1;
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this->dirty_count = 0;
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}
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//static int comparisons = 0;
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@ -242,6 +257,58 @@ Object* Vector_remove(Vector* this, int idx) {
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}
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}
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Object* Vector_softRemove(Vector* this, int idx) {
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assert(idx >= 0 && idx < this->items);
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Object* removed = this->array[idx];
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assert(removed);
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if (removed) {
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this->array[idx] = NULL;
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this->dirty_count++;
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if (this->dirty_index < 0 || idx < this->dirty_index) {
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this->dirty_index = idx;
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}
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if (this->owner) {
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Object_delete(removed);
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return NULL;
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}
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}
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return removed;
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}
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void Vector_compact(Vector* this) {
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if (!Vector_isDirty(this)) {
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return;
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}
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const int size = this->items;
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assert(0 <= this->dirty_index && this->dirty_index < size);
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assert(this->array[this->dirty_index] == NULL);
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int idx = this->dirty_index;
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/* one deletion: use memmove, which should be faster */
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if (this->dirty_count == 1) {
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memmove(&this->array[idx], &this->array[idx + 1], (this->items - idx) * sizeof(this->array[0]));
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} else {
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/* multiple deletions */
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for (int i = idx + 1; i < size; i++) {
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if (this->array[i]) {
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this->array[idx++] = this->array[i];
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}
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}
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}
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this->items -= this->dirty_count;
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this->dirty_index = -1;
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this->dirty_count = 0;
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assert(Vector_isConsistent(this));
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}
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void Vector_moveUp(Vector* this, int idx) {
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assert(idx >= 0 && idx < this->items);
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assert(Vector_isConsistent(this));
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20
Vector.h
20
Vector.h
@ -22,6 +22,11 @@ typedef struct Vector_ {
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int arraySize;
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int growthRate;
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int items;
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/* lowest index of a pending soft remove/delete operation,
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used to speed up compaction */
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int dirty_index;
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/* count of soft deletes, required for Vector_count to work in debug mode */
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int dirty_count;
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bool owner;
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} Vector;
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@ -44,6 +49,15 @@ Object* Vector_take(Vector* this, int idx);
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Object* Vector_remove(Vector* this, int idx);
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/* Vector_softRemove marks the item at index idx for deletion without
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reclaiming any space. If owned, the item is immediately freed.
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Vector_compact must be called to reclaim space.*/
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Object* Vector_softRemove(Vector* this, int idx);
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/* Vector_compact reclaims space free'd up by Vector_softRemove, if any. */
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void Vector_compact(Vector* this);
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void Vector_moveUp(Vector* this, int idx);
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void Vector_moveDown(Vector* this, int idx);
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@ -54,7 +68,11 @@ void Vector_set(Vector* this, int idx, void* data_);
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Object* Vector_get(const Vector* this, int idx);
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int Vector_size(const Vector* this);
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unsigned int Vector_count(const Vector* this);
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/* Vector_countEquals returns true if the number of non-NULL items
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in the Vector is equal to expectedCount. This is only for debugging
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and consistency checks. */
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bool Vector_countEquals(const Vector* this, unsigned int expectedCount);
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#else /* NDEBUG */
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