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Add consistency checks.
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parent
46b35b2c7f
commit
110ce71b9b
61
Hashtable.c
61
Hashtable.c
@ -31,6 +31,22 @@ struct Hashtable_ {
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};
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}*/
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#ifdef DEBUG
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bool Hashtable_isConsistent(Hashtable* this) {
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int items = 0;
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for (int i = 0; i < this->size; i++) {
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HashtableItem* bucket = this->buckets[i];
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while (bucket) {
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items++;
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bucket = bucket->next;
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}
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}
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return items == this->items;
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}
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#endif
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HashtableItem* HashtableItem_new(int key, void* value) {
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HashtableItem* this;
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@ -45,13 +61,16 @@ Hashtable* Hashtable_new(int size, bool owner) {
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Hashtable* this;
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this = (Hashtable*) malloc(sizeof(Hashtable));
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this->items = 0;
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this->size = size;
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this->buckets = (HashtableItem**) calloc(sizeof(HashtableItem*), size);
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this->owner = owner;
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assert(Hashtable_isConsistent(this));
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return this;
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}
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void Hashtable_delete(Hashtable* this) {
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assert(Hashtable_isConsistent(this));
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for (int i = 0; i < this->size; i++) {
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HashtableItem* walk = this->buckets[i];
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while (walk != NULL) {
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@ -67,6 +86,7 @@ void Hashtable_delete(Hashtable* this) {
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}
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inline int Hashtable_size(Hashtable* this) {
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assert(Hashtable_isConsistent(this));
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return this->items;
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}
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@ -85,47 +105,53 @@ void Hashtable_put(Hashtable* this, int key, void* value) {
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break;
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} else
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bucketPtr = &((*bucketPtr)->next);
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assert(Hashtable_isConsistent(this));
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}
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void* Hashtable_remove(Hashtable* this, int key) {
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int index = key % this->size;
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HashtableItem** bucketPtr = &(this->buckets[index]);
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while (true)
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if (*bucketPtr == NULL) {
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return NULL;
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break;
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} else if ((*bucketPtr)->key == key) {
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void* savedValue = (*bucketPtr)->value;
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HashtableItem* savedNext = (*bucketPtr)->next;
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free(*bucketPtr);
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(*bucketPtr) = savedNext;
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assert(Hashtable_isConsistent(this));
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HashtableItem** bucket;
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for (bucket = &(this->buckets[index]); *bucket; bucket = &((*bucket)->next) ) {
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if ((*bucket)->key == key) {
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void* value = (*bucket)->value;
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HashtableItem* next = (*bucket)->next;
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free(*bucket);
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(*bucket) = next;
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this->items--;
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if (this->owner) {
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free(savedValue);
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free(value);
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assert(Hashtable_isConsistent(this));
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return NULL;
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} else {
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return savedValue;
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assert(Hashtable_isConsistent(this));
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return value;
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}
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} else
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bucketPtr = &((*bucketPtr)->next);
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}
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}
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assert(Hashtable_isConsistent(this));
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return NULL;
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}
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//#include <stdio.h>
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inline void* Hashtable_get(Hashtable* this, int key) {
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int index = key % this->size;
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HashtableItem* bucketPtr = this->buckets[index];
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// fprintf(stderr, "%d -> %d\n", key, index);
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while (true) {
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if (bucketPtr == NULL) {
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assert(Hashtable_isConsistent(this));
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return NULL;
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} else if (bucketPtr->key == key) {
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assert(Hashtable_isConsistent(this));
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return bucketPtr->value;
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} else
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bucketPtr = bucketPtr->next;
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// fprintf(stderr, "*\n");
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}
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}
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void Hashtable_foreach(Hashtable* this, Hashtable_PairFunction f, void* userData) {
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assert(Hashtable_isConsistent(this));
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for (int i = 0; i < this->size; i++) {
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HashtableItem* walk = this->buckets[i];
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while (walk != NULL) {
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@ -133,4 +159,5 @@ void Hashtable_foreach(Hashtable* this, Hashtable_PairFunction f, void* userData
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walk = walk->next;
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}
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}
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assert(Hashtable_isConsistent(this));
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}
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