Hashtable: use dynamic growth and use primes as size

Dynamically increase the hashmap size to not exceed the load factor and
avoid too long chains.

Switch from Separate Chaining to Robin Hood linear probing to improve
cache locality.

Use primes as size to further avoid collisions.

E.g. on a standard kde system the number of entries in the ProcessTable
might be around 650.
This commit is contained in:
Christian Göttsche 2020-10-22 15:43:26 +02:00 committed by BenBE
parent 7914ec201e
commit 307c34b028
3 changed files with 210 additions and 74 deletions

View File

@ -8,32 +8,55 @@ in the source distribution for its full text.
#include "Hashtable.h"
#include "XUtils.h"
#include <stdlib.h>
#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#ifndef NDEBUG
static void Hashtable_dump(const Hashtable* this) {
fprintf(stderr, "Hashtable %p: size=%u items=%u owner=%s\n",
(const void*)this,
this->size,
this->items,
this->owner ? "yes" : "no");
unsigned int items = 0;
for (unsigned int i = 0; i < this->size; i++) {
fprintf(stderr, " item %5u: key = %5u probe = %2u value = %p\n",
i,
this->buckets[i].key,
this->buckets[i].probe,
this->buckets[i].value ? (const void*)this->buckets[i].value : "(nil)");
if (this->buckets[i].value)
items++;
}
fprintf(stderr, "Hashtable %p: items=%u counted=%u\n",
(const void*)this,
this->items,
items);
}
static bool Hashtable_isConsistent(const Hashtable* this) {
unsigned int items = 0;
for (unsigned int i = 0; i < this->size; i++) {
HashtableItem* bucket = this->buckets[i];
while (bucket) {
if (this->buckets[i].value)
items++;
bucket = bucket->next;
}
}
return items == this->items;
bool res = items == this->items;
if (!res)
Hashtable_dump(this);
return res;
}
unsigned int Hashtable_count(const Hashtable* this) {
unsigned int items = 0;
for (unsigned int i = 0; i < this->size; i++) {
HashtableItem* bucket = this->buckets[i];
while (bucket) {
if (this->buckets[i].value)
items++;
bucket = bucket->next;
}
}
assert(items == this->items);
return items;
@ -41,14 +64,25 @@ unsigned int Hashtable_count(const Hashtable* this) {
#endif /* NDEBUG */
static HashtableItem* HashtableItem_new(hkey_t key, void* value) {
HashtableItem* this;
/* https://oeis.org/A014234 */
static const uint64_t OEISprimes[] = {
2, 3, 7, 13, 31, 61, 127, 251, 509, 1021, 2039, 4093, 8191,
16381, 32749, 65521, 131071, 262139, 524287, 1048573,
2097143, 4194301, 8388593, 16777213, 33554393,
67108859, 134217689, 268435399, 536870909, 1073741789,
2147483647, 4294967291, 8589934583, 17179869143,
34359738337, 68719476731, 137438953447
};
this = xMalloc(sizeof(HashtableItem));
this->key = key;
this->value = value;
this->next = NULL;
return this;
static uint64_t nextPrime(unsigned int n) {
assert(n <= OEISprimes[ARRAYSIZE(OEISprimes) - 1]);
for (unsigned int i = 0; i < ARRAYSIZE(OEISprimes); i++) {
if (n <= OEISprimes[i])
return OEISprimes[i];
}
return OEISprimes[ARRAYSIZE(OEISprimes) - 1];
}
Hashtable* Hashtable_new(unsigned int size, bool owner) {
@ -56,102 +90,202 @@ Hashtable* Hashtable_new(unsigned int size, bool owner) {
this = xMalloc(sizeof(Hashtable));
this->items = 0;
this->size = size;
this->buckets = (HashtableItem**) xCalloc(size, sizeof(HashtableItem*));
this->size = size ? nextPrime(size) : 13;
this->buckets = (HashtableItem*) xCalloc(this->size, sizeof(HashtableItem));
this->owner = owner;
assert(Hashtable_isConsistent(this));
return this;
}
void Hashtable_delete(Hashtable* this) {
assert(Hashtable_isConsistent(this));
for (unsigned int i = 0; i < this->size; i++) {
HashtableItem* walk = this->buckets[i];
while (walk != NULL) {
if (this->owner)
free(walk->value);
HashtableItem* savedWalk = walk;
walk = savedWalk->next;
free(savedWalk);
}
assert(Hashtable_isConsistent(this));
if (this->owner) {
for (unsigned int i = 0; i < this->size; i++)
free(this->buckets[i].value);
}
free(this->buckets);
free(this);
}
void Hashtable_put(Hashtable* this, hkey_t key, void* value) {
static void insert(Hashtable* this, hkey_t key, void* value) {
unsigned int index = key % this->size;
HashtableItem** bucketPtr = &(this->buckets[index]);
while (true)
if (*bucketPtr == NULL) {
*bucketPtr = HashtableItem_new(key, value);
this->items++;
break;
} else if ((*bucketPtr)->key == key) {
if (this->owner && (*bucketPtr)->value != value)
free((*bucketPtr)->value);
unsigned int probe = 0;
#ifndef NDEBUG
unsigned int origIndex = index;
#endif
(*bucketPtr)->value = value;
break;
} else {
bucketPtr = &((*bucketPtr)->next);
for (;;) {
if (!this->buckets[index].value) {
this->items++;
this->buckets[index].key = key;
this->buckets[index].probe = probe;
this->buckets[index].value = value;
return;
}
if (this->buckets[index].key == key) {
if (this->owner && this->buckets[index].value != value)
free(this->buckets[index].value);
this->buckets[index].value = value;
return;
}
/* Robin Hood swap */
if (probe > this->buckets[index].probe) {
HashtableItem tmp = this->buckets[index];
this->buckets[index].key = key;
this->buckets[index].probe = probe;
this->buckets[index].value = value;
key = tmp.key;
probe = tmp.probe;
value = tmp.value;
}
index = (index + 1) % this->size;
probe++;
assert(index != origIndex);
}
}
void Hashtable_setSize(Hashtable* this, unsigned int size) {
assert(Hashtable_isConsistent(this));
if (size <= this->items)
return;
HashtableItem* oldBuckets = this->buckets;
unsigned int oldSize = this->size;
this->size = nextPrime(size);
this->buckets = (HashtableItem*) xCalloc(this->size, sizeof(HashtableItem));
this->items = 0;
/* rehash */
for (unsigned int i = 0; i < oldSize; i++) {
if (!oldBuckets[i].value)
continue;
insert(this, oldBuckets[i].key, oldBuckets[i].value);
}
free(oldBuckets);
assert(Hashtable_isConsistent(this));
}
void Hashtable_put(Hashtable* this, hkey_t key, void* value) {
assert(Hashtable_isConsistent(this));
assert(this->size > 0);
assert(value);
/* grow on load-factor > 0.7 */
if (10 * this->items > 7 * this->size)
Hashtable_setSize(this, 2 * this->size);
insert(this, key, value);
assert(Hashtable_isConsistent(this));
assert(Hashtable_get(this, key) != NULL);
assert(this->size > this->items);
}
void* Hashtable_remove(Hashtable* this, hkey_t key) {
unsigned int index = key % this->size;
unsigned int probe = 0;
#ifndef NDEBUG
unsigned int origIndex = index;
#endif
assert(Hashtable_isConsistent(this));
HashtableItem** bucket;
for (bucket = &(this->buckets[index]); *bucket; bucket = &((*bucket)->next) ) {
if ((*bucket)->key == key) {
void* value = (*bucket)->value;
HashtableItem* next = (*bucket)->next;
free(*bucket);
(*bucket) = next;
this->items--;
void* res = NULL;
while (this->buckets[index].value) {
if (this->buckets[index].key == key) {
if (this->owner) {
free(value);
assert(Hashtable_isConsistent(this));
return NULL;
free(this->buckets[index].value);
} else {
assert(Hashtable_isConsistent(this));
return value;
res = this->buckets[index].value;
}
unsigned int next = (index + 1) % this->size;
while (this->buckets[next].value && this->buckets[next].probe > 0) {
this->buckets[index] = this->buckets[next];
this->buckets[index].probe -= 1;
index = next;
next = (index + 1) % this->size;
}
/* set empty after backward shifting */
this->buckets[index].value = NULL;
this->items--;
break;
}
if (this->buckets[index].probe < probe)
break;
index = (index + 1) % this->size;
probe++;
assert(index != origIndex);
}
assert(Hashtable_isConsistent(this));
return NULL;
assert(Hashtable_get(this, key) == NULL);
/* shrink on load-factor < 0.125 */
if (8 * this->items < this->size)
Hashtable_setSize(this, this->size / 2);
return res;
}
void* Hashtable_get(Hashtable* this, hkey_t key) {
unsigned int index = key % this->size;
HashtableItem* bucketPtr = this->buckets[index];
while (true) {
if (bucketPtr == NULL) {
assert(Hashtable_isConsistent(this));
return NULL;
} else if (bucketPtr->key == key) {
assert(Hashtable_isConsistent(this));
return bucketPtr->value;
} else {
bucketPtr = bucketPtr->next;
unsigned int probe = 0;
void* res = NULL;
#ifndef NDEBUG
unsigned int origIndex = index;
#endif
assert(Hashtable_isConsistent(this));
while (this->buckets[index].value) {
if (this->buckets[index].key == key) {
res = this->buckets[index].value;
break;
}
if (this->buckets[index].probe < probe)
break;
index = (index + 1) != this->size ? (index + 1) : 0;
probe++;
assert(index != origIndex);
}
return res;
}
void Hashtable_foreach(Hashtable* this, Hashtable_PairFunction f, void* userData) {
assert(Hashtable_isConsistent(this));
for (unsigned int i = 0; i < this->size; i++) {
HashtableItem* walk = this->buckets[i];
while (walk != NULL) {
HashtableItem* walk = &this->buckets[i];
if (walk->value)
f(walk->key, walk->value, userData);
walk = walk->next;
}
}
assert(Hashtable_isConsistent(this));
}

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@ -16,13 +16,13 @@ typedef void(*Hashtable_PairFunction)(hkey_t key, void* value, void* userdata);
typedef struct HashtableItem_ {
hkey_t key;
unsigned int probe;
void* value;
struct HashtableItem_* next;
} HashtableItem;
typedef struct Hashtable_ {
unsigned int size;
HashtableItem** buckets;
HashtableItem* buckets;
unsigned int items;
bool owner;
} Hashtable;
@ -37,6 +37,8 @@ Hashtable* Hashtable_new(unsigned int size, bool owner);
void Hashtable_delete(Hashtable* this);
void Hashtable_setSize(Hashtable* this, unsigned int size);
void Hashtable_put(Hashtable* this, hkey_t key, void* value);
void* Hashtable_remove(Hashtable* this, hkey_t key);

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@ -20,7 +20,7 @@ in the source distribution for its full text.
UsersTable* UsersTable_new() {
UsersTable* this;
this = xMalloc(sizeof(UsersTable));
this->users = Hashtable_new(20, true);
this->users = Hashtable_new(10, true);
return this;
}