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Avoid arithmetic on booleans
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@ -100,11 +100,10 @@ static MaskItem* MaskItem_newSingleton(const char* text, int cpu, bool isSet) {
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this->ownCpuset = true;
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this->cpuset = hwloc_bitmap_alloc();
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hwloc_bitmap_set(this->cpuset, cpu);
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(void)isSet;
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#else
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this->cpu = cpu;
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#endif
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this->value = 2 * isSet;
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this->value = isSet ? 2 : 0;
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return this;
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}
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@ -206,7 +205,7 @@ static HandlerResult AffinityPanel_eventHandler(Panel* super, int ch) {
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selected->value = 2;
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}
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#else
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selected->value = 2 * !selected->value; /* toggle between 0 and 2 */
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selected->value = selected->value ? 0 : 2; /* toggle between 0 and 2 */
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#endif
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result = HANDLED;
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