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Adding affinity panel
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48
AffinityPanel.c
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48
AffinityPanel.c
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#include "AffinityPanel.h"
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#include "Panel.h"
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#include "CheckItem.h"
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#include "debug.h"
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#include <assert.h>
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Panel* AffinityPanel_new(int processorCount, unsigned long mask) {
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Panel* this = Panel_new(1, 1, 1, 1, CHECKITEM_CLASS, true, ListItem_compare);
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this->eventHandler = AffinityPanel_eventHandler;
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Panel_setHeader(this, "Use CPUs:");
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for (int i = 0; i < processorCount; i++) {
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char number[10];
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snprintf(number, 9, "%d", i+1);
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Panel_add(this, (Object*) CheckItem_new(String_copy(number), NULL, mask & (1 << i)));
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}
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return this;
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}
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unsigned long AffinityPanel_getAffinity(Panel* this) {
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int size = Panel_getSize(this);
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unsigned long mask = 0;
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for (int i = 0; i < size; i++) {
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if (CheckItem_get((CheckItem*)Panel_get(this, i)))
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mask = mask | (1 << i);
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}
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return mask;
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}
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HandlerResult AffinityPanel_eventHandler(Panel* this, int ch) {
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HandlerResult result = IGNORED;
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CheckItem* selected = (CheckItem*) Panel_getSelected(this);
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switch(ch) {
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case ' ':
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CheckItem_set(selected, ! (CheckItem_get(selected)) );
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result = HANDLED;
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break;
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case 0x0a:
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case 0x0d:
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case KEY_ENTER:
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result = BREAK_LOOP;
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break;
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}
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return result;
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}
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19
AffinityPanel.h
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19
AffinityPanel.h
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/* Do not edit this file. It was automatically generated. */
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#ifndef HEADER_AffinityPanel
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#define HEADER_AffinityPanel
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#include "Panel.h"
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#include "CheckItem.h"
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#include "debug.h"
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#include <assert.h>
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Panel* AffinityPanel_new(int processorCount, unsigned long mask);
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unsigned long AffinityPanel_getAffinity(Panel* this);
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HandlerResult AffinityPanel_eventHandler(Panel* this, int ch);
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#endif
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