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Code style cleanup and documentation/comments
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b4b952d78d
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e3b6049043
@ -78,7 +78,9 @@ void ProcessList_setPanel(ProcessList* this, Panel* panel) {
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void ProcessList_printHeader(ProcessList* this, RichString* header) {
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RichString_prune(header);
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const ProcessField* fields = this->settings->fields;
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for (int i = 0; fields[i]; i++) {
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const char* field = Process_fields[fields[i]].title;
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if (!field) {
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@ -130,11 +132,11 @@ void ProcessList_remove(ProcessList* this, Process* p) {
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}
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Process* ProcessList_get(ProcessList* this, int idx) {
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return (Process*) (Vector_get(this->processes, idx));
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return (Process*)Vector_get(this->processes, idx);
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}
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int ProcessList_size(ProcessList* this) {
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return (Vector_size(this->processes));
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return Vector_size(this->processes);
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}
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// ProcessList_updateTreeSetLayer sorts this->displayTreeSet,
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@ -188,13 +190,15 @@ static void ProcessList_updateTreeSetLayer(ProcessList* this, unsigned int leftB
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Process* proc = (Process*)Hashtable_get(this->displayTreeSet, i);
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if (proc->tree_depth == deep && proc->tree_left > left && proc->tree_right < right) {
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if (Vector_size(layer) > 0) {
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Process* previous_process = (Process*)Vector_get(layer, Vector_size(layer)-1);
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// Make a 'right_bound' of previous_process in a layer a current's process index.
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Process* previous_process = (Process*)Vector_get(layer, Vector_size(layer) - 1);
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// Make a 'right_bound' of previous_process in a layer the current process's index.
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//
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// Use 'tree_depth' as a temporal variable.
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// it is save to do as later 'tree_depth' will be renovated.
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previous_process->tree_depth = proc->tree_index;
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}
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Vector_add(layer, proc);
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}
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}
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@ -204,7 +208,7 @@ static void ProcessList_updateTreeSetLayer(ProcessList* this, unsigned int leftB
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//
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// Thus, if present, set the `rightBound` to the last process on the layer
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if (Vector_size(layer) > 0) {
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Process* previous_process = (Process*)Vector_get(layer, Vector_size(layer)-1);
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Process* previous_process = (Process*)Vector_get(layer, Vector_size(layer) - 1);
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previous_process->tree_depth = rightBound;
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}
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@ -217,13 +221,13 @@ static void ProcessList_updateTreeSetLayer(ProcessList* this, unsigned int leftB
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unsigned int idx = (*index)++;
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int newLeft = (*treeIndex)++;
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int level = deep == 0 ? 0 : (int)deep-1;
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int level = deep == 0 ? 0 : (int)deep - 1;
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int currentIndent = indent == -1 ? 0 : indent | (1 << level);
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int nextIndent = indent == -1 ? 0 : (i < size - 1) ? currentIndent : indent;
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int nextIndent = indent == -1 ? 0 : ((i < size - 1) ? currentIndent : indent);
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unsigned int newLeftBound = proc->tree_index;
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unsigned int newRightBound = proc->tree_depth;
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ProcessList_updateTreeSetLayer(this, newLeftBound, newRightBound, deep+1, proc->tree_left, proc->tree_right, index, treeIndex, nextIndent);
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ProcessList_updateTreeSetLayer(this, newLeftBound, newRightBound, deep + 1, proc->tree_left, proc->tree_right, index, treeIndex, nextIndent);
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int newRight = (*treeIndex)++;
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@ -273,9 +277,9 @@ static void ProcessList_buildTreeBranch(ProcessList* this, pid_t pid, int level,
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Vector* children = Vector_new(Class(Process), false, DEFAULT_SIZE);
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for (int i = Vector_size(this->processes) - 1; i >= 0; i--) {
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Process* process = (Process*) (Vector_get(this->processes, i));
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Process* process = (Process*)Vector_get(this->processes, i);
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if (process->show && Process_isChildOf(process, pid)) {
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process = (Process*) (Vector_take(this->processes, i));
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process = (Process*)Vector_take(this->processes, i);
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Vector_add(children, process);
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}
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}
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@ -283,7 +287,7 @@ static void ProcessList_buildTreeBranch(ProcessList* this, pid_t pid, int level,
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int size = Vector_size(children);
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for (int i = 0; i < size; i++) {
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int index = (*node_index)++;
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Process* process = (Process*) (Vector_get(children, i));
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Process* process = (Process*)Vector_get(children, i);
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int lft = (*node_counter)++;
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@ -298,10 +302,10 @@ static void ProcessList_buildTreeBranch(ProcessList* this, pid_t pid, int level,
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Vector_insert(this->processes2, 0, process);
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}
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assert(Vector_size(this->processes2) == s+1); (void)s;
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assert(Vector_size(this->processes2) == s + 1); (void)s;
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int nextIndent = indent | (1 << level);
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ProcessList_buildTreeBranch(this, process->pid, level+1, (i < size - 1) ? nextIndent : indent, direction, show ? process->showChildren : false, node_counter, node_index);
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ProcessList_buildTreeBranch(this, process->pid, level + 1, (i < size - 1) ? nextIndent : indent, direction, show ? process->showChildren : false, node_counter, node_index);
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if (i == size - 1) {
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process->indent = -nextIndent;
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} else {
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@ -312,7 +316,7 @@ static void ProcessList_buildTreeBranch(ProcessList* this, pid_t pid, int level,
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process->tree_left = lft;
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process->tree_right = rht;
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process->tree_depth = level+1;
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process->tree_depth = level + 1;
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process->tree_index = index;
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Hashtable_put(this->displayTreeSet, index, process);
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}
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@ -333,43 +337,52 @@ static long ProcessList_treeProcessCompareByPID(const void* v1, const void* v2)
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return SPACESHIP_NUMBER(p1->pid, p2->pid);
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}
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// Builds a sorted tree from scratch, without relying on previously gathered information
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static void ProcessList_buildTree(ProcessList* this) {
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int node_counter = 1;
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int node_index = 0;
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int direction = this->settings->direction;
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// Sort by PID
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Vector_quickSortCustomCompare(this->processes, ProcessList_treeProcessCompareByPID);
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int vsize = Vector_size(this->processes);
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// Find all processes whose parent is not visible
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int size;
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while ((size = Vector_size(this->processes))) {
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int i;
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for (i = 0; i < size; i++) {
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Process* process = (Process*)(Vector_get(this->processes, i));
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// Immediately consume not shown processes
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Process* process = (Process*)Vector_get(this->processes, i);
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// Immediately consume processes hidden from view
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if (!process->show) {
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process = (Process*)(Vector_take(this->processes, i));
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process = (Process*)Vector_take(this->processes, i);
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process->indent = 0;
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process->tree_depth = 0;
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process->tree_left = (node_counter)++;
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process->tree_index = (node_index)++;
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process->tree_left = node_counter++;
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process->tree_index = node_index++;
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Vector_add(this->processes2, process);
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ProcessList_buildTreeBranch(this, process->pid, 0, 0, direction, false, &node_counter, &node_index);
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process->tree_right = (node_counter)++;
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process->tree_right = node_counter++;
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Hashtable_put(this->displayTreeSet, process->tree_index, process);
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break;
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}
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pid_t ppid = Process_getParentPid(process);
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// Bisect the process vector to find parent
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int l = 0, r = size;
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int l = 0;
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int r = size;
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// If PID corresponds with PPID (e.g. "kernel_task" (PID:0, PPID:0)
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// on Mac OS X 10.11.6) cancel bisecting and regard this process as
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// root.
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if (process->pid == ppid)
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r = 0;
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while (l < r) {
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int c = (l + r) / 2;
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pid_t pid = ((Process*)(Vector_get(this->processes, c)))->pid;
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pid_t pid = ((Process*)Vector_get(this->processes, c))->pid;
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if (ppid == pid) {
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break;
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} else if (ppid < pid) {
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@ -378,29 +391,34 @@ static void ProcessList_buildTree(ProcessList* this) {
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l = c + 1;
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}
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}
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// If parent not found, then construct the tree with this root
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// If parent not found, then construct the tree with this node as root
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if (l >= r) {
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process = (Process*)(Vector_take(this->processes, i));
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process = (Process*)Vector_take(this->processes, i);
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process->indent = 0;
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process->tree_depth = 0;
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process->tree_left = (node_counter)++;
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process->tree_index = (node_index)++;
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process->tree_left = node_counter++;
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process->tree_index = node_index++;
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Vector_add(this->processes2, process);
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Hashtable_put(this->displayTreeSet, process->tree_index, process);
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ProcessList_buildTreeBranch(this, process->pid, 0, 0, direction, process->showChildren, &node_counter, &node_index);
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process->tree_right = (node_counter)++;
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process->tree_right = node_counter++;
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break;
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}
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}
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// There should be no loop in the process tree
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assert(i < size);
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}
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assert(Vector_size(this->processes2) == vsize); (void)vsize;
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assert(Vector_size(this->processes) == 0);
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// Swap listings around
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Vector* t = this->processes;
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this->processes = this->processes2;
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this->processes2 = t;
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// Check consistency of the built structures
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assert(Vector_size(this->processes) == vsize); (void)vsize;
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assert(Vector_size(this->processes2) == 0);
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}
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void ProcessList_sort(ProcessList* this) {
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