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Misc Vector updates
- Move swap() macro to source file and implement as function - Implement Vector_get() and Vector_size() as inline functions to make them type safe and avoid lhs usage - Comment comparison statistics, they are only needed for performance testing
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@ -127,12 +127,12 @@ static void ProcessList_buildTree(ProcessList* this, pid_t pid, int level, int i
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Process* process = (Process*) (Vector_get(children, i));
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if (!show)
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process->show = false;
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int s = this->processes2->items;
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int s = Vector_size(this->processes2);
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if (direction == 1)
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Vector_add(this->processes2, process);
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else
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Vector_insert(this->processes2, 0, process);
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assert(this->processes2->items == s+1); (void)s;
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assert(Vector_size(this->processes2) == s+1); (void)s;
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int nextIndent = indent | (1 << level);
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ProcessList_buildTree(this, process->pid, level+1, (i < size - 1) ? nextIndent : indent, direction, show ? process->showChildren : false);
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if (i == size - 1)
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25
Vector.c
25
Vector.c
@ -18,6 +18,7 @@ Vector* Vector_new(const ObjectClass* type, bool owner, int size) {
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if (size == DEFAULT_SIZE)
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size = 10;
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assert(size > 0);
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this = xMalloc(sizeof(Vector));
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this->growthRate = size;
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this->array = (Object**) xCalloc(size, sizeof(Object*));
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@ -87,14 +88,22 @@ void Vector_prune(Vector* this) {
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this->items = 0;
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}
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static int comparisons = 0;
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//static int comparisons = 0;
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static void swap(Object** array, int indexA, int indexB) {
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assert(indexA >= 0);
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assert(indexB >= 0);
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Object* tmp = array[indexA];
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array[indexA] = array[indexB];
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array[indexB] = tmp;
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}
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static int partition(Object** array, int left, int right, int pivotIndex, Object_Compare compare) {
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void* pivotValue = array[pivotIndex];
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const Object* pivotValue = array[pivotIndex];
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swap(array, pivotIndex, right);
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int storeIndex = left;
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for (int i = left; i < right; i++) {
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comparisons++;
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//comparisons++;
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if (compare(array[i], pivotValue) <= 0) {
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swap(array, i, storeIndex);
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storeIndex++;
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@ -138,10 +147,10 @@ static void combSort(Object** array, int left, int right, Object_Compare compare
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static void insertionSort(Object** array, int left, int right, Object_Compare compare) {
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for (int i = left+1; i <= right; i++) {
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void* t = array[i];
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Object* t = array[i];
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int j = i - 1;
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while (j >= left) {
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comparisons++;
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//comparisons++;
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if (compare(array[j], t) <= 0)
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break;
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array[j+1] = array[j];
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@ -202,7 +211,7 @@ Object* Vector_take(Vector* this, int idx) {
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assert(idx >= 0 && idx < this->items);
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assert(Vector_isConsistent(this));
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Object* removed = this->array[idx];
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//assert (removed != NULL);
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assert(removed);
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this->items--;
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if(idx < this->items) {
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memmove(&this->array[idx], &this->array[idx + 1], (this->items - idx) * sizeof(this->array[0]));
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@ -244,7 +253,7 @@ void Vector_moveDown(Vector* this, int idx) {
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void Vector_set(Vector* this, int idx, void* data_) {
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Object* data = data_;
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assert(idx >= 0);
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assert(Object_isA((Object*)data, this->type));
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assert(Object_isA(data, this->type));
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assert(Vector_isConsistent(this));
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Vector_checkArraySize(this);
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@ -280,7 +289,7 @@ static void Vector_merge(Vector* this, Vector* v2) {
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void Vector_add(Vector* this, void* data_) {
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Object* data = data_;
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assert(Object_isA((Object*)data, this->type));
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assert(Object_isA(data, this->type));
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assert(Vector_isConsistent(this));
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int i = this->items;
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Vector_set(this, this->items, data);
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12
Vector.h
12
Vector.h
@ -9,10 +9,9 @@ in the source distribution for its full text.
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#include "Object.h"
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#define swap(a_,x_,y_) do{ void* tmp_ = a_[x_]; a_[x_] = a_[y_]; a_[y_] = tmp_; }while(0)
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#ifndef DEFAULT_SIZE
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#define DEFAULT_SIZE -1
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#define DEFAULT_SIZE (-1)
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#endif
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typedef struct Vector_ {
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@ -54,8 +53,13 @@ int Vector_count(const Vector* this);
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#else /* NDEBUG */
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#define Vector_get(v_, idx_) ((v_)->array[idx_])
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#define Vector_size(v_) ((v_)->items)
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static inline Object* Vector_get(Vector* this, int idx) {
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return this->array[idx];
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}
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static inline int Vector_size(const Vector* this) {
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return this->items;
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}
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#endif /* NDEBUG */
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