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Don't end up killing init if process selected to be killed terminates before the user selects a signal. Closes #3606072.
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parent
a0810561f3
commit
ee5dc46fee
@ -173,7 +173,8 @@ void ScreenManager_run(ScreenManager* this, Panel** lastFocus, int* lastKey) {
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for (int i = 0; i < this->panelCount; i++) {
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Panel* panel = (Panel*) Vector_get(this->panels, i);
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if (mevent.x > panel->x && mevent.x <= panel->x+panel->w &&
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mevent.y > panel->y && mevent.y <= panel->y+panel->h) {
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mevent.y > panel->y && mevent.y <= panel->y+panel->h &&
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(this->allowFocusChange || panelFocus == panel) ) {
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focus = i;
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panelFocus = panel;
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Panel_setSelected(panel, mevent.y - panel->y + panel->scrollV - 1);
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11
htop.c
11
htop.c
@ -217,9 +217,10 @@ static Object* pickFromVector(Panel* panel, Panel* list, int x, int y, const cha
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Panel* panelFocus;
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int ch;
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bool unfollow = false;
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Process* p = (Process*)Panel_getSelected(panel);
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int pid = p ? p->pid : -1;
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if (header->pl->following == -1) {
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Process* p = (Process*)Panel_getSelected(panel);
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header->pl->following = p ? p->pid : -1;
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header->pl->following = pid;
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unfollow = true;
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}
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ScreenManager_run(scr, &panelFocus, &ch);
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@ -231,7 +232,11 @@ static Object* pickFromVector(Panel* panel, Panel* list, int x, int y, const cha
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Panel_resize(panel, COLS, LINES-y-1);
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FunctionBar_draw(prevBar, NULL);
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if (panelFocus == list && ch == 13) {
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return Panel_getSelected(list);
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Process* selected = (Process*)Panel_getSelected(panel);
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if (selected->pid == pid)
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return Panel_getSelected(list);
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else
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beep();
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}
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return NULL;
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}
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