Reasoning:
- implementation was unsound -- broke down when I added a fairly
basic macro definition expanding to a struct initializer in a *.c
file.
- made it way too easy (e.g. via otherwise totally innocuous git
commands) to end up with timestamps such that it always ran
MakeHeader.py but never used its output, leading to overbuild noise
when running what should be a null 'make'.
- but mostly: it's just an awkward way of dealing with C code.
The current OpenBSD-specific CPU usage code is broken. The `cpu`
parameter of `Platform_setCPUValues` is an integer in the interval
[0, cpuCount], not [0, cpuCount-1]: Actual CPUs are numbered from
1, the “zero” CPU is a “virtual” one which represents the average
of actual CPUs (I guess it’s inherited from Linux’s `/proc/stats`).
This off-by-one error leads to random crashes.
Moreover, the displayed CPU usage is more detailed with system,
user and nice times.
I made the OpenBSD CPU code more similar to the Linux CPU code,
removing a few old bits from OpenBSD’s top(1). I think it will be
easier to understand, maintain and evolve.
I’d love some feedback from experienced OpenBSD people.
Specifically, Platform_signals[] and Platform_numberOfSignals. Both are
not supposed to be mutable. Marking them 'const' puts them into rodata
sections in binary. And for Platform_numberOfSignals, this aids
optimization (aids only Link Time Optimization for now). :)
Signed-off-by: Kang-Che Sung <explorer09@gmail.com>
I forgot how awful the process name logic was. It was an initial hack to
get it running, and I forgot to clean it up.
I also had to change a few includes and error function uses.