Compare commits
3 Commits
915edbec9c
...
0aa73655b1
Author | SHA1 | Date |
---|---|---|
Timofey Gelazoniya | 0aa73655b1 | |
Timofey Gelazoniya | 78ca03b004 | |
Timofey Gelazoniya | 910184bf5f |
|
@ -1,19 +1,15 @@
|
||||||
|
/**
|
||||||
|
* Usage examples:
|
||||||
|
* - Java (with custom timeout): node cli.js -j --host="mc.hypixel.net" --timeout 1000
|
||||||
|
* - Bedrock: node cli.js -b --host="play.timecrack.net"
|
||||||
|
*/
|
||||||
|
|
||||||
import { pingBedrock, pingJava } from '../index.js';
|
import { pingBedrock, pingJava } from '../index.js';
|
||||||
|
|
||||||
const args = getArgs();
|
const args = getArgs();
|
||||||
|
|
||||||
if (args.help || args.h || Object.keys(args).length === 0) {
|
if (shouldShowHelp(args)) {
|
||||||
console.log(`node cli.js [..]
|
printHelp();
|
||||||
A simple to use, efficient, and full-featured Minecraft server info parser!
|
|
||||||
|
|
||||||
USAGE:
|
|
||||||
node cli.js [OPTIONS] --host <HOST> --port <PORT> --timeout <TIMEOUT>
|
|
||||||
|
|
||||||
OPTIONS:
|
|
||||||
-j Use for Minecraft Java Edition
|
|
||||||
-b Use for Minecraft Bedrock Edition
|
|
||||||
P.S. Don't use them at the same time!`);
|
|
||||||
|
|
||||||
process.exit(1);
|
process.exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -24,6 +20,42 @@ if (!args.host) {
|
||||||
|
|
||||||
// easter egg <3
|
// easter egg <3
|
||||||
if (args.j && args.b) {
|
if (args.j && args.b) {
|
||||||
|
printInterestingFacts();
|
||||||
|
process.exit(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
const port = args.port || getDefaultPort(args);
|
||||||
|
const timeout = args.timeout || 500;
|
||||||
|
|
||||||
|
if (args.j) {
|
||||||
|
await pingJavaServer(args.host, port, timeout)
|
||||||
|
.catch(err => console.error(`ERROR: ${err.message}`));
|
||||||
|
} else if (args.b) {
|
||||||
|
await pingBedrockServer(args.host, port, timeout)
|
||||||
|
.catch(err => console.error(`ERROR: ${err.message}`));
|
||||||
|
} else {
|
||||||
|
console.error('ERROR: Unsupported flag passed. Use -h or --help.');
|
||||||
|
}
|
||||||
|
|
||||||
|
function shouldShowHelp(args) {
|
||||||
|
return args.help || args.h || Object.keys(args).length === 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
function printHelp() {
|
||||||
|
console.log(`node cli.js [..]
|
||||||
|
A simple to use, efficient, and full-featured Minecraft server info parser!
|
||||||
|
|
||||||
|
USAGE:
|
||||||
|
node cli.js [OPTIONS] --host <HOST> --port <PORT> --timeout <TIMEOUT>
|
||||||
|
|
||||||
|
OPTIONS:
|
||||||
|
-j Use for Minecraft Java Edition
|
||||||
|
-b Use for Minecraft Bedrock Edition
|
||||||
|
|
||||||
|
P.S. Don't use them at the same time!`);
|
||||||
|
}
|
||||||
|
|
||||||
|
function printInterestingFacts() {
|
||||||
console.log(`Some interesting facts about MOTDs on bedrock:
|
console.log(`Some interesting facts about MOTDs on bedrock:
|
||||||
- so far they seem to exclusively use legacy color codes
|
- so far they seem to exclusively use legacy color codes
|
||||||
- the random style has a special impl for periods, they turn into animated
|
- the random style has a special impl for periods, they turn into animated
|
||||||
|
@ -31,25 +63,20 @@ if (args.j && args.b) {
|
||||||
- motd_2 is ignored? client displays "motd_1 - v{version}", where the
|
- motd_2 is ignored? client displays "motd_1 - v{version}", where the
|
||||||
appended version text is considered part of motd_1 for color code processing
|
appended version text is considered part of motd_1 for color code processing
|
||||||
- motd_2 seems to mainly be used to return the server software in use (e.g. PocketMine-MP)`);
|
- motd_2 seems to mainly be used to return the server software in use (e.g. PocketMine-MP)`);
|
||||||
process.exit(0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (args.j) {
|
function getDefaultPort(args) {
|
||||||
const data = await pingJava(args.host, {
|
return args.j ? 25565 : 19132;
|
||||||
port: args.port || 25565,
|
}
|
||||||
timeout: args.timeout || 500
|
|
||||||
});
|
|
||||||
|
|
||||||
console.log(`host: ${args.host}\nprotocol: ${data.version.protocol}\nonline: ${data.players.online}`);
|
async function pingJavaServer(host, port, timeout) {
|
||||||
} else if (args.b) {
|
const data = await pingJava(host, { port, timeout });
|
||||||
const data = await pingBedrock(args.host, {
|
console.log(`host: ${host}\nprotocol: ${data.version?.protocol}\nonline: ${data.players?.online}`);
|
||||||
port: args.port || 19132,
|
}
|
||||||
timeout: args.timeout || 500
|
|
||||||
});
|
|
||||||
|
|
||||||
console.log(`host: ${args.host}\nprotocol: ${data.version.protocol}\nonline: ${data.players.online}`);
|
async function pingBedrockServer(host, port, timeout) {
|
||||||
} else {
|
const data = await pingBedrock(host, { port, timeout });
|
||||||
console.error('ERROR: Unsupported flag passed. Use -h or --help.');
|
console.log(`host: ${host}\nprotocol: ${data.version.protocol}\nonline: ${data.players.online}`);
|
||||||
}
|
}
|
||||||
|
|
||||||
// parsing command line arguments
|
// parsing command line arguments
|
||||||
|
|
|
@ -1,10 +1,20 @@
|
||||||
import { pingBedrock } from '../index.js';
|
import { pingBedrock } from '../index.js';
|
||||||
|
|
||||||
const [thehive, oasys, frizmine, breadix] = await Promise.allSettled([
|
const hosts = [
|
||||||
pingBedrock('geo.hivebedrock.network'),
|
'play.timecrack.net',
|
||||||
pingBedrock('oasys-pe.com'),
|
'geo.hivebedrock.network',
|
||||||
pingBedrock('frizmine.ru'),
|
'oasys-pe.com',
|
||||||
pingBedrock('play.breadixpe.ru')
|
'play.galaxite.net',
|
||||||
]);
|
];
|
||||||
|
|
||||||
console.dir({ thehive, oasys, frizmine, breadix }, { depth: 3 });
|
const pingPromises = hosts.map(host => pingBedrock(host));
|
||||||
|
const results = await Promise.allSettled(pingPromises);
|
||||||
|
|
||||||
|
for (let result of results) {
|
||||||
|
if (result.status === 'rejected') {
|
||||||
|
console.error(result.reason);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
console.log(result.value);
|
||||||
|
}
|
|
@ -131,12 +131,15 @@ const UNCONNECTED_PONG = (buffer) => {
|
||||||
const ping = (host, port = 19132, cb, timeout = 5000) => {
|
const ping = (host, port = 19132, cb, timeout = 5000) => {
|
||||||
const socket = dgram.createSocket('udp4');
|
const socket = dgram.createSocket('udp4');
|
||||||
|
|
||||||
|
// Set manual timeout interval.
|
||||||
|
// This ensures the connection will NEVER hang regardless of internal state
|
||||||
const timeoutTask = setTimeout(() => {
|
const timeoutTask = setTimeout(() => {
|
||||||
socket.emit('error', new Error('Socket timeout'));
|
socket.emit('error', new Error('Socket timeout'));
|
||||||
}, timeout);
|
}, timeout);
|
||||||
|
|
||||||
const closeSocket = () => {
|
const closeSocket = () => {
|
||||||
socket.close(); clearTimeout(timeoutTask);
|
socket.close();
|
||||||
|
clearTimeout(timeoutTask);
|
||||||
};
|
};
|
||||||
|
|
||||||
// Generic error handler
|
// Generic error handler
|
||||||
|
@ -144,6 +147,10 @@ const ping = (host, port = 19132, cb, timeout = 5000) => {
|
||||||
// This is mostly dangerous since it can swallow errors
|
// This is mostly dangerous since it can swallow errors
|
||||||
let didFireError = false;
|
let didFireError = false;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle any error that occurs during the ping process.
|
||||||
|
* @param {Error} err The error that occurred.
|
||||||
|
*/
|
||||||
const handleError = (err) => {
|
const handleError = (err) => {
|
||||||
closeSocket();
|
closeSocket();
|
||||||
|
|
||||||
|
@ -191,15 +198,15 @@ const ping = (host, port = 19132, cb, timeout = 5000) => {
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
socket.on('error', (err) => handleError(err));
|
socket.on('error', handleError);
|
||||||
};
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Asynchronously ping Minecraft Bedrock server.
|
* Asynchronously ping Minecraft Bedrock server.
|
||||||
* The optional `options` argument can be an object with a `ping` (default is `19132`) or/and `timeout` (default is `5000`) property.
|
* The optional `options` argument can be an object with a `ping` (default is `19132`) or/and `timeout` (default is `5000`) property.
|
||||||
* @param {string} host The Bedrock server address.
|
* @param {string} host The Bedrock server address.
|
||||||
* @param {import('../types/lib/bedrock.js').PingOptions} options The configuration for pinging Minecraft Bedrock server.
|
* @param {import('../types/index.js').PingOptions} options The configuration for pinging Minecraft Bedrock server.
|
||||||
* @returns {Promise<import('../types/lib/bedrock.js').BedrockPingResponse>}
|
* @returns {Promise<import('../types/index.js').BedrockPingResponse>}
|
||||||
*/
|
*/
|
||||||
export const pingBedrock = (host, options = {}) => {
|
export const pingBedrock = (host, options = {}) => {
|
||||||
if (!host) throw new Error('Host argument is not provided');
|
if (!host) throw new Error('Host argument is not provided');
|
||||||
|
|
25
lib/java.js
25
lib/java.js
|
@ -10,6 +10,13 @@ import varint from './varint.js';
|
||||||
|
|
||||||
const PROTOCOL_VERSION = 0;
|
const PROTOCOL_VERSION = 0;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Ping a Minecraft Java server.
|
||||||
|
* @param {string} host The host of the Java server.
|
||||||
|
* @param {number} [port=25565] The port of the Java server.
|
||||||
|
* @param {function} cb The callback function to handle the ping response.
|
||||||
|
* @param {number} [timeout=5000] The timeout duration in milliseconds.
|
||||||
|
*/
|
||||||
function ping(host, port = 25565, cb, timeout = 5000) {
|
function ping(host, port = 25565, cb, timeout = 5000) {
|
||||||
const socket = net.createConnection(({ host, port }));
|
const socket = net.createConnection(({ host, port }));
|
||||||
|
|
||||||
|
@ -29,6 +36,10 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||||
// This is mostly dangerous since it can swallow errors
|
// This is mostly dangerous since it can swallow errors
|
||||||
let didFireError = false;
|
let didFireError = false;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Handle any error that occurs during the ping process.
|
||||||
|
* @param {Error} err The error that occurred.
|
||||||
|
*/
|
||||||
const handleError = (err) => {
|
const handleError = (err) => {
|
||||||
closeSocket();
|
closeSocket();
|
||||||
|
|
||||||
|
@ -65,6 +76,7 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||||
|
|
||||||
socket.on('data', (data) => {
|
socket.on('data', (data) => {
|
||||||
incomingBuffer = Buffer.concat([incomingBuffer, data]);
|
incomingBuffer = Buffer.concat([incomingBuffer, data]);
|
||||||
|
|
||||||
// Wait until incomingBuffer is at least 5 bytes long to ensure it has captured the first VarInt value
|
// Wait until incomingBuffer is at least 5 bytes long to ensure it has captured the first VarInt value
|
||||||
// This value is used to determine the full read length of the response
|
// This value is used to determine the full read length of the response
|
||||||
// "VarInts are never longer than 5 bytes"
|
// "VarInts are never longer than 5 bytes"
|
||||||
|
@ -84,16 +96,15 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||||
const packetId = varint.decodeInt(incomingBuffer, varint.decodeLength(packetLength));
|
const packetId = varint.decodeInt(incomingBuffer, varint.decodeLength(packetLength));
|
||||||
|
|
||||||
if (packetId === 0) {
|
if (packetId === 0) {
|
||||||
const data = incomingBuffer.slice(varint.decodeLength(packetLength) + varint.decodeLength(packetId));
|
const data = incomingBuffer.subarray(varint.decodeLength(packetLength) + varint.decodeLength(packetId));
|
||||||
const responseLength = varint.decodeInt(data, 0);
|
const responseLength = varint.decodeInt(data, 0);
|
||||||
const response = data.slice(varint.decodeLength(responseLength), varint.decodeLength(responseLength) + responseLength);
|
const response = data.subarray(varint.decodeLength(responseLength), varint.decodeLength(responseLength) + responseLength);
|
||||||
|
|
||||||
try {
|
try {
|
||||||
const message = JSON.parse(response);
|
const message = JSON.parse(response);
|
||||||
cb(null, message);
|
|
||||||
|
|
||||||
// Close the socket and clear the timeout task
|
|
||||||
closeSocket();
|
closeSocket();
|
||||||
|
cb(message, null);
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
handleError(err);
|
handleError(err);
|
||||||
}
|
}
|
||||||
|
@ -107,12 +118,10 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Asynchronously ping Minecraft Java server.
|
* Asynchronously ping Minecraft Java server.
|
||||||
*
|
|
||||||
* The optional `options` argument can be an object with a `ping` (default is `25565`) or/and `timeout` (default is `5000`) property.
|
* The optional `options` argument can be an object with a `ping` (default is `25565`) or/and `timeout` (default is `5000`) property.
|
||||||
*
|
|
||||||
* @param {string} host The Java server address.
|
* @param {string} host The Java server address.
|
||||||
* @param {import('../types/index.js').PingOptions} options The configuration for pinging Minecraft Java server.
|
* @param {import('../types/index.js').PingOptions} options The configuration for pinging Minecraft Java server.
|
||||||
* @returns {Promise<import('../types/lib/java.js').JavaPingResponse>}
|
* @returns {Promise<import('../types/index.js').JavaPingResponse>}
|
||||||
*/
|
*/
|
||||||
export function pingJava(host, options = {}) {
|
export function pingJava(host, options = {}) {
|
||||||
if (!host) throw new Error('Host argument is not provided');
|
if (!host) throw new Error('Host argument is not provided');
|
||||||
|
@ -120,7 +129,7 @@ export function pingJava(host, options = {}) {
|
||||||
const { port = 25565, timeout = 5000 } = options;
|
const { port = 25565, timeout = 5000 } = options;
|
||||||
|
|
||||||
return new Promise((resolve, reject) => {
|
return new Promise((resolve, reject) => {
|
||||||
ping(host, port, (err, res) => {
|
ping(host, port, (res, err) => {
|
||||||
err ? reject(err) : resolve(res);
|
err ? reject(err) : resolve(res);
|
||||||
}, timeout);
|
}, timeout);
|
||||||
});
|
});
|
||||||
|
|
|
@ -1,6 +1,14 @@
|
||||||
// https://wiki.vg/Data_types
|
// https://wiki.vg/Data_types
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A utility object for encoding and decoding varints.
|
||||||
|
*/
|
||||||
const varint = {
|
const varint = {
|
||||||
|
/**
|
||||||
|
* Encodes an integer value into a varint byte buffer.
|
||||||
|
* @param {number} val - The integer value to encode.
|
||||||
|
* @returns {Buffer}
|
||||||
|
*/
|
||||||
encodeInt: (val) => {
|
encodeInt: (val) => {
|
||||||
// "constInts are never longer than 5 bytes"
|
// "constInts are never longer than 5 bytes"
|
||||||
// https://wiki.vg/Data_types#constInt_and_constLong
|
// https://wiki.vg/Data_types#constInt_and_constLong
|
||||||
|
@ -8,26 +16,43 @@ const varint = {
|
||||||
let written = 0;
|
let written = 0;
|
||||||
|
|
||||||
while (true) {
|
while (true) {
|
||||||
if ((val & 0xFFFFFF80) === 0) {
|
const byte = val & 0x7F;
|
||||||
buf.writeUInt8(val, written++);
|
val >>>= 7;
|
||||||
|
|
||||||
|
if (val === 0) {
|
||||||
|
buf.writeUInt8(byte, written++);
|
||||||
break;
|
break;
|
||||||
} else {
|
|
||||||
buf.writeUInt8(val & 0x7F | 0x80, written++);
|
|
||||||
val >>>= 7;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
buf.writeUInt8(byte | 0x80, written++);
|
||||||
}
|
}
|
||||||
|
|
||||||
return buf.slice(0, written);
|
return buf.slice(0, written);
|
||||||
},
|
},
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Encodes a string value into a UTF-8 byte buffer.
|
||||||
|
* @param {string} val - The string value to encode.
|
||||||
|
* @returns {Buffer}
|
||||||
|
*/
|
||||||
encodeString: (val) => {
|
encodeString: (val) => {
|
||||||
return Buffer.from(val, 'utf-8');
|
return Buffer.from(val, 'utf-8');
|
||||||
},
|
},
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Encodes an unsigned short value into a byte buffer.
|
||||||
|
* @param {number} val - The unsigned short value to encode.
|
||||||
|
* @returns {Buffer}
|
||||||
|
*/
|
||||||
encodeUShort: (val) => {
|
encodeUShort: (val) => {
|
||||||
return Buffer.from([val >> 8, val & 0xFF]);
|
return Buffer.from([val >> 8, val & 0xFF]);
|
||||||
},
|
},
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Concatenates multiple byte buffers into a single byte buffer.
|
||||||
|
* @param {Buffer[]} chunks - An array of byte buffers to concatenate.
|
||||||
|
* @returns {Buffer}
|
||||||
|
*/
|
||||||
concat: (chunks) => {
|
concat: (chunks) => {
|
||||||
let length = 0;
|
let length = 0;
|
||||||
|
|
||||||
|
@ -43,16 +68,22 @@ const varint = {
|
||||||
return Buffer.concat(buffer);
|
return Buffer.concat(buffer);
|
||||||
},
|
},
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Decodes a varint integer value from a byte buffer.
|
||||||
|
* @param {Buffer} buffer - The byte buffer to decode from.
|
||||||
|
* @param {number} offset - The offset in the buffer to start decoding from.
|
||||||
|
* @returns {number}
|
||||||
|
*/
|
||||||
decodeInt: (buffer, offset) => {
|
decodeInt: (buffer, offset) => {
|
||||||
let val = 0;
|
let val = 0;
|
||||||
let count = 0;
|
let count = 0;
|
||||||
|
|
||||||
while (true) {
|
while (true) {
|
||||||
const b = buffer.readUInt8(offset++);
|
const byte = buffer.readUInt8(offset++);
|
||||||
|
|
||||||
val |= (b & 0x7F) << count++ * 7;
|
val |= (byte & 0x7F) << count++ * 7;
|
||||||
|
|
||||||
if ((b & 0x80) != 128) {
|
if ((byte & 0x80) !== 0x80) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -60,8 +91,13 @@ const varint = {
|
||||||
return val;
|
return val;
|
||||||
},
|
},
|
||||||
|
|
||||||
// The number of bytes that the last .decodeInt() call had to use to decode.
|
/**
|
||||||
|
* Calculates the number of bytes required to decode a varint integer value.
|
||||||
|
* @param {number} val - The varint integer value.
|
||||||
|
* @returns {5 | 7 | 8 | 1 | 2 | 3 | 4 | 6 | 9 | 10}
|
||||||
|
*/
|
||||||
decodeLength: (val) => {
|
decodeLength: (val) => {
|
||||||
|
// Constants representing the powers of 2 used for comparison
|
||||||
const N1 = Math.pow(2, 7);
|
const N1 = Math.pow(2, 7);
|
||||||
const N2 = Math.pow(2, 14);
|
const N2 = Math.pow(2, 14);
|
||||||
const N3 = Math.pow(2, 21);
|
const N3 = Math.pow(2, 21);
|
||||||
|
@ -72,6 +108,7 @@ const varint = {
|
||||||
const N8 = Math.pow(2, 56);
|
const N8 = Math.pow(2, 56);
|
||||||
const N9 = Math.pow(2, 63);
|
const N9 = Math.pow(2, 63);
|
||||||
|
|
||||||
|
// Return the number of bytes required based on the value
|
||||||
return (
|
return (
|
||||||
val < N1 ? 1
|
val < N1 ? 1
|
||||||
: val < N2 ? 2
|
: val < N2 ? 2
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
{
|
{
|
||||||
"name": "@minescope/mineping",
|
"name": "@minescope/mineping",
|
||||||
"version": "1.1.0",
|
"version": "1.1.1",
|
||||||
"description": "Ping both Minecraft Bedrock and Java servers.",
|
"description": "Ping both Minecraft Bedrock and Java servers.",
|
||||||
"main": "index.js",
|
"main": "index.js",
|
||||||
"types": "types/index.d.ts",
|
"types": "types/index.d.ts",
|
||||||
|
|
|
@ -1,2 +1,2 @@
|
||||||
export { pingJava } from "./lib/java.js";
|
export * from "./lib/java.js";
|
||||||
export { pingBedrock } from "./lib/bedrock.js";
|
export * from "./lib/bedrock.js";
|
|
@ -43,7 +43,7 @@ export type BedrockPingResponse = {
|
||||||
* gamemode: 'Survival'
|
* gamemode: 'Survival'
|
||||||
* }
|
* }
|
||||||
* ```
|
* ```
|
||||||
* @see [source](https://github.com/minescope/mineping/blob/24a48802300f988d3ae520edbeb4f3e12820dcc9/lib/java.js#L117)
|
* @see [source](https://github.com/minescope/mineping/blob/915edbec9c9ad811459458600af3531ec0836911/lib/bedrock.js#L204)
|
||||||
*/
|
*/
|
||||||
export function pingBedrock(host: string, options?: PingOptions): Promise<BedrockPingResponse>;
|
export function pingBedrock(host: string, options?: PingOptions): Promise<BedrockPingResponse>;
|
||||||
|
|
||||||
|
|
|
@ -65,7 +65,7 @@ export type JavaPingResponse = {
|
||||||
* favicon: 'data:image/png;base64,iVBORw0KGg...
|
* favicon: 'data:image/png;base64,iVBORw0KGg...
|
||||||
}
|
}
|
||||||
* ```
|
* ```
|
||||||
* @see [source](https://github.com/minescope/mineping/blob/8c84925ef7f5c420a7ef52740cba027491e82934/lib/bedrock.js#L158)
|
* @see [source](https://github.com/minescope/mineping/blob/915edbec9c9ad811459458600af3531ec0836911/lib/java.js#L117)
|
||||||
*/
|
*/
|
||||||
export function pingJava(host: string, options?: PingOptions): Promise<JavaPingResponse>;
|
export function pingJava(host: string, options?: PingOptions): Promise<JavaPingResponse>;
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue