mirror of
https://github.com/minescope/mineping.git
synced 2025-07-15 01:54:39 +03:00
Compare commits
15 Commits
v1.1.0
...
9d25aaf4ea
Author | SHA1 | Date | |
---|---|---|---|
9d25aaf4ea
|
|||
c735604c38
|
|||
afdaa9eb3e
|
|||
435899309f | |||
13e6b8c6ff | |||
d7256eabe7
|
|||
afa2c3025f
|
|||
6c297d0b8c
|
|||
283e9b32c6 | |||
354fa212a6 | |||
d9bf4cfb3f | |||
9dace3748b
|
|||
0aa73655b1
|
|||
78ca03b004
|
|||
910184bf5f
|
@ -1,6 +1,6 @@
|
||||
# mineping
|
||||
|
||||
`mineping` is a Javasript library thar provides Minecraft server ping protocol implementation. It can be used to collect information about the server, such as MODT, current online, server icon (java edition only) and etc.
|
||||
This JavaScript library provides an implementation of the Minecraft server ping protocol. **It allows you to gather information about a Minecraft server**, such as the MOTD, current online players, server icon (Java Edition only), and more.
|
||||
|
||||
Mirror on my [<img src="https://git.zeldon.ru/assets/img/logo.svg" align="center" width="20" height="20"/> Git](https://git.zeldon.ru/zeldon/mineping)
|
||||
|
||||
@ -10,6 +10,8 @@ Mirror on my [<img src="https://git.zeldon.ru/assets/img/logo.svg" align="center
|
||||
|
||||
## Install
|
||||
|
||||
To install `mineping`, simply run the following command:
|
||||
|
||||
```
|
||||
npm i @minescope/mineping
|
||||
```
|
||||
@ -17,6 +19,7 @@ npm i @minescope/mineping
|
||||
## Loading and configuration the module
|
||||
|
||||
### ES Modules (ESM)
|
||||
If you are using ES Modules, you can import the library like this:
|
||||
|
||||
```js
|
||||
import { pingJava, pingBedrock } from '@minescope/mineping';
|
||||
@ -59,5 +62,7 @@ console.log(data);
|
||||
|
||||
## Acknowledgements
|
||||
|
||||
Special thanks to the following projects:
|
||||
|
||||
- [mcping](https://github.com/Scetch/mcping) crate for Rust
|
||||
- [mcping-js](https://github.com/Cryptkeeper/mcping-js) library for quering Minecraft Java Edition servers
|
||||
|
@ -1,19 +1,15 @@
|
||||
/**
|
||||
* Usage examples:
|
||||
* - Java (with custom timeout): node cli.js -j --host="mc.hypixel.net" --timeout 1000
|
||||
* - Bedrock: node cli.js -b --host="play.timecrack.net"
|
||||
*/
|
||||
|
||||
import { pingBedrock, pingJava } from '../index.js';
|
||||
|
||||
const args = getArgs();
|
||||
|
||||
if (args.help || args.h || Object.keys(args).length === 0) {
|
||||
console.log(`node cli.js [..]
|
||||
A simple to use, efficient, and full-featured Minecraft server info parser!
|
||||
|
||||
USAGE:
|
||||
node cli.js [OPTIONS] --host <HOST> --port <PORT> --timeout <TIMEOUT>
|
||||
|
||||
OPTIONS:
|
||||
-j Use for Minecraft Java Edition
|
||||
-b Use for Minecraft Bedrock Edition
|
||||
P.S. Don't use them at the same time!`);
|
||||
|
||||
if (shouldShowHelp(args)) {
|
||||
printHelp();
|
||||
process.exit(1);
|
||||
}
|
||||
|
||||
@ -24,6 +20,42 @@ if (!args.host) {
|
||||
|
||||
// easter egg <3
|
||||
if (args.j && args.b) {
|
||||
printInterestingFacts();
|
||||
process.exit(0);
|
||||
}
|
||||
|
||||
const port = args.port || getDefaultPort(args);
|
||||
const timeout = args.timeout || 500;
|
||||
|
||||
if (args.j) {
|
||||
await pingJavaServer(args.host, port, timeout)
|
||||
.catch(err => console.error(`ERROR: ${err.message}`));
|
||||
} else if (args.b) {
|
||||
await pingBedrockServer(args.host, port, timeout)
|
||||
.catch(err => console.error(`ERROR: ${err.message}`));
|
||||
} else {
|
||||
console.error('ERROR: Unsupported flag passed. Use -h or --help.');
|
||||
}
|
||||
|
||||
function shouldShowHelp(args) {
|
||||
return args.help || args.h || Object.keys(args).length === 0;
|
||||
}
|
||||
|
||||
function printHelp() {
|
||||
console.log(`node cli.js [..]
|
||||
A simple to use, efficient, and full-featured Minecraft server info parser!
|
||||
|
||||
USAGE:
|
||||
node cli.js [OPTIONS] --host <HOST> --port <PORT> --timeout <TIMEOUT>
|
||||
|
||||
OPTIONS:
|
||||
-j Use for Minecraft Java Edition
|
||||
-b Use for Minecraft Bedrock Edition
|
||||
|
||||
P.S. Don't use them at the same time!`);
|
||||
}
|
||||
|
||||
function printInterestingFacts() {
|
||||
console.log(`Some interesting facts about MOTDs on bedrock:
|
||||
- so far they seem to exclusively use legacy color codes
|
||||
- the random style has a special impl for periods, they turn into animated
|
||||
@ -31,25 +63,20 @@ if (args.j && args.b) {
|
||||
- motd_2 is ignored? client displays "motd_1 - v{version}", where the
|
||||
appended version text is considered part of motd_1 for color code processing
|
||||
- motd_2 seems to mainly be used to return the server software in use (e.g. PocketMine-MP)`);
|
||||
process.exit(0);
|
||||
}
|
||||
|
||||
if (args.j) {
|
||||
const data = await pingJava(args.host, {
|
||||
port: args.port || 25565,
|
||||
timeout: args.timeout || 500
|
||||
});
|
||||
function getDefaultPort(args) {
|
||||
return args.j ? 25565 : 19132;
|
||||
}
|
||||
|
||||
console.log(`host: ${args.host}\nprotocol: ${data.version.protocol}\nonline: ${data.players.online}`);
|
||||
} else if (args.b) {
|
||||
const data = await pingBedrock(args.host, {
|
||||
port: args.port || 19132,
|
||||
timeout: args.timeout || 500
|
||||
});
|
||||
async function pingJavaServer(host, port, timeout) {
|
||||
const data = await pingJava(host, { port, timeout });
|
||||
console.log(`host: ${host}\nprotocol: ${data.version?.protocol}\nonline: ${data.players?.online}`);
|
||||
}
|
||||
|
||||
console.log(`host: ${args.host}\nprotocol: ${data.version.protocol}\nonline: ${data.players.online}`);
|
||||
} else {
|
||||
console.error('ERROR: Unsupported flag passed. Use -h or --help.');
|
||||
async function pingBedrockServer(host, port, timeout) {
|
||||
const data = await pingBedrock(host, { port, timeout });
|
||||
console.log(`host: ${host}\nprotocol: ${data.version.protocol}\nonline: ${data.players.online}`);
|
||||
}
|
||||
|
||||
// parsing command line arguments
|
||||
|
@ -1,10 +1,20 @@
|
||||
import { pingBedrock } from '../index.js';
|
||||
|
||||
const [thehive, oasys, frizmine, breadix] = await Promise.allSettled([
|
||||
pingBedrock('geo.hivebedrock.network'),
|
||||
pingBedrock('oasys-pe.com'),
|
||||
pingBedrock('frizmine.ru'),
|
||||
pingBedrock('play.breadixpe.ru')
|
||||
]);
|
||||
const hosts = [
|
||||
'play.timecrack.net',
|
||||
'geo.hivebedrock.network',
|
||||
'oasys-pe.com',
|
||||
'play.galaxite.net',
|
||||
];
|
||||
|
||||
console.dir({ thehive, oasys, frizmine, breadix }, { depth: 3 });
|
||||
const pingPromises = hosts.map(host => pingBedrock(host));
|
||||
const results = await Promise.allSettled(pingPromises);
|
||||
|
||||
for (let result of results) {
|
||||
if (result.status === 'rejected') {
|
||||
console.error(result.reason);
|
||||
break;
|
||||
}
|
||||
|
||||
console.log(result.value);
|
||||
}
|
@ -12,37 +12,6 @@ import dgram from 'dgram';
|
||||
|
||||
const START_TIME = new Date().getTime();
|
||||
|
||||
/**
|
||||
* Creates a buffer with the specified length.
|
||||
* @param {number} length - The length of the buffer.
|
||||
* @returns {Buffer} - The created buffer.
|
||||
*/
|
||||
const createBuffer = (length) => {
|
||||
const buffer = Buffer.alloc(length);
|
||||
buffer[0] = 0x01;
|
||||
return buffer;
|
||||
};
|
||||
|
||||
/**
|
||||
* Writes a BigInt value to the buffer at the specified offset using big-endian byte order.
|
||||
* @param {Buffer} buffer - The buffer to write to.
|
||||
* @param {number} value - The BigInt value to write.
|
||||
* @param {number} offset - The offset in the buffer to write the value.
|
||||
*/
|
||||
const writeBigInt64BE = (buffer, value, offset) => {
|
||||
buffer.writeBigInt64BE(BigInt(value), offset);
|
||||
};
|
||||
|
||||
/**
|
||||
* Copies the specified hex value to the buffer at the specified offset.
|
||||
* @param {Buffer} buffer - The buffer to copy to.
|
||||
* @param {string} hex - The hex value to copy.
|
||||
* @param {number} offset - The offset in the buffer to copy the value.
|
||||
*/
|
||||
const copyHexToBuffer = (buffer, hex, offset) => {
|
||||
Buffer.from(hex, 'hex').copy(buffer, offset);
|
||||
};
|
||||
|
||||
/**
|
||||
* Reads a BigInt value from the buffer at the specified offset using big-endian byte order.
|
||||
* @param {Buffer} buffer - The buffer to read from.
|
||||
@ -71,7 +40,7 @@ const readStringFromBuffer = (buffer, offset) => {
|
||||
*/
|
||||
const parseAdvertiseString = (advertiseStr) => {
|
||||
const parts = advertiseStr.split(';');
|
||||
return {
|
||||
const parsedParts = {
|
||||
gameId: parts[0],
|
||||
description: parts[1],
|
||||
protocolVersion: parts[2],
|
||||
@ -81,6 +50,8 @@ const parseAdvertiseString = (advertiseStr) => {
|
||||
name: parts[7],
|
||||
mode: parts[8]
|
||||
};
|
||||
|
||||
return parsedParts;
|
||||
};
|
||||
|
||||
/**
|
||||
@ -90,10 +61,11 @@ const parseAdvertiseString = (advertiseStr) => {
|
||||
* @see {@link https://wiki.vg/Raknet_Protocol#Unconnected_Ping}
|
||||
*/
|
||||
const UNCONNECTED_PING = (pingId) => {
|
||||
const buffer = createBuffer(35);
|
||||
writeBigInt64BE(buffer, pingId, 1);
|
||||
copyHexToBuffer(buffer, '00ffff00fefefefefdfdfdfd12345678', 9);
|
||||
writeBigInt64BE(buffer, 0, 25);
|
||||
const buffer = Buffer.alloc(33);
|
||||
buffer.writeUInt8(0x01, 0);
|
||||
buffer.writeBigInt64LE(BigInt(pingId), 1);
|
||||
Buffer.from("00ffff00fefefefefdfdfdfd12345678", "hex").copy(buffer, 9);
|
||||
buffer.writeBigInt64LE(BigInt(0), 25);
|
||||
return buffer;
|
||||
};
|
||||
|
||||
@ -131,12 +103,15 @@ const UNCONNECTED_PONG = (buffer) => {
|
||||
const ping = (host, port = 19132, cb, timeout = 5000) => {
|
||||
const socket = dgram.createSocket('udp4');
|
||||
|
||||
// Set manual timeout interval.
|
||||
// This ensures the connection will NEVER hang regardless of internal state
|
||||
const timeoutTask = setTimeout(() => {
|
||||
socket.emit('error', new Error('Socket timeout'));
|
||||
}, timeout);
|
||||
|
||||
const closeSocket = () => {
|
||||
socket.close(); clearTimeout(timeoutTask);
|
||||
socket.close();
|
||||
clearTimeout(timeoutTask);
|
||||
};
|
||||
|
||||
// Generic error handler
|
||||
@ -144,6 +119,10 @@ const ping = (host, port = 19132, cb, timeout = 5000) => {
|
||||
// This is mostly dangerous since it can swallow errors
|
||||
let didFireError = false;
|
||||
|
||||
/**
|
||||
* Handle any error that occurs during the ping process.
|
||||
* @param {Error} err The error that occurred.
|
||||
*/
|
||||
const handleError = (err) => {
|
||||
closeSocket();
|
||||
|
||||
@ -167,8 +146,9 @@ const ping = (host, port = 19132, cb, timeout = 5000) => {
|
||||
case 0x1c: {
|
||||
const pong = UNCONNECTED_PONG(msg);
|
||||
const clientData = {
|
||||
version: {
|
||||
name: pong.name,
|
||||
version: {
|
||||
gameVersion: pong.gameVersion,
|
||||
protocol: pong.protocolVersion
|
||||
},
|
||||
players: {
|
||||
@ -191,15 +171,15 @@ const ping = (host, port = 19132, cb, timeout = 5000) => {
|
||||
}
|
||||
});
|
||||
|
||||
socket.on('error', (err) => handleError(err));
|
||||
socket.on('error', handleError);
|
||||
};
|
||||
|
||||
/**
|
||||
* Asynchronously ping Minecraft Bedrock server.
|
||||
* The optional `options` argument can be an object with a `ping` (default is `19132`) or/and `timeout` (default is `5000`) property.
|
||||
* @param {string} host The Bedrock server address.
|
||||
* @param {import('../types/lib/bedrock.js').PingOptions} options The configuration for pinging Minecraft Bedrock server.
|
||||
* @returns {Promise<import('../types/lib/bedrock.js').BedrockPingResponse>}
|
||||
* @param {import('../types/index.js').PingOptions} options The configuration for pinging Minecraft Bedrock server.
|
||||
* @returns {Promise<import('../types/index.js').BedrockPingResponse>}
|
||||
*/
|
||||
export const pingBedrock = (host, options = {}) => {
|
||||
if (!host) throw new Error('Host argument is not provided');
|
||||
|
38
lib/java.js
38
lib/java.js
@ -8,9 +8,15 @@
|
||||
import net from 'net';
|
||||
import varint from './varint.js';
|
||||
|
||||
const PROTOCOL_VERSION = 0;
|
||||
|
||||
function ping(host, port = 25565, cb, timeout = 5000) {
|
||||
/**
|
||||
* Ping a Minecraft Java server.
|
||||
* @param {string} host The host of the Java server.
|
||||
* @param {number} [port=25565] The port of the Java server.
|
||||
* @param {function} cb The callback function to handle the ping response.
|
||||
* @param {number} [timeout=5000] The timeout duration in milliseconds.
|
||||
* @param {number} [protocolVersion=-1] The protocol version of the Java client.
|
||||
*/
|
||||
function ping(host, port = 25565, cb, timeout = 5000, protocolVersion = -1) {
|
||||
const socket = net.createConnection(({ host, port }));
|
||||
|
||||
// Set manual timeout interval.
|
||||
@ -29,6 +35,10 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||
// This is mostly dangerous since it can swallow errors
|
||||
let didFireError = false;
|
||||
|
||||
/**
|
||||
* Handle any error that occurs during the ping process.
|
||||
* @param {Error} err The error that occurred.
|
||||
*/
|
||||
const handleError = (err) => {
|
||||
closeSocket();
|
||||
|
||||
@ -45,7 +55,7 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||
socket.on('connect', () => {
|
||||
const handshake = varint.concat([
|
||||
varint.encodeInt(0),
|
||||
varint.encodeInt(PROTOCOL_VERSION),
|
||||
varint.encodeInt(protocolVersion),
|
||||
varint.encodeInt(host.length),
|
||||
varint.encodeString(host),
|
||||
varint.encodeUShort(port),
|
||||
@ -65,6 +75,7 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||
|
||||
socket.on('data', (data) => {
|
||||
incomingBuffer = Buffer.concat([incomingBuffer, data]);
|
||||
|
||||
// Wait until incomingBuffer is at least 5 bytes long to ensure it has captured the first VarInt value
|
||||
// This value is used to determine the full read length of the response
|
||||
// "VarInts are never longer than 5 bytes"
|
||||
@ -84,16 +95,15 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||
const packetId = varint.decodeInt(incomingBuffer, varint.decodeLength(packetLength));
|
||||
|
||||
if (packetId === 0) {
|
||||
const data = incomingBuffer.slice(varint.decodeLength(packetLength) + varint.decodeLength(packetId));
|
||||
const data = incomingBuffer.subarray(varint.decodeLength(packetLength) + varint.decodeLength(packetId));
|
||||
const responseLength = varint.decodeInt(data, 0);
|
||||
const response = data.slice(varint.decodeLength(responseLength), varint.decodeLength(responseLength) + responseLength);
|
||||
const response = data.subarray(varint.decodeLength(responseLength), varint.decodeLength(responseLength) + responseLength);
|
||||
|
||||
try {
|
||||
const message = JSON.parse(response);
|
||||
cb(null, message);
|
||||
|
||||
// Close the socket and clear the timeout task
|
||||
closeSocket();
|
||||
cb(message, null);
|
||||
} catch (err) {
|
||||
handleError(err);
|
||||
}
|
||||
@ -107,21 +117,19 @@ function ping(host, port = 25565, cb, timeout = 5000) {
|
||||
|
||||
/**
|
||||
* Asynchronously ping Minecraft Java server.
|
||||
*
|
||||
* The optional `options` argument can be an object with a `ping` (default is `25565`) or/and `timeout` (default is `5000`) property.
|
||||
*
|
||||
* The optional `options` argument can be an object with a `port` (default is `25565`) or/and `timeout` (default is `5000`) or/and `protocolVersion` (default is `-1`) property.
|
||||
* @param {string} host The Java server address.
|
||||
* @param {import('../types/index.js').PingOptions} options The configuration for pinging Minecraft Java server.
|
||||
* @returns {Promise<import('../types/lib/java.js').JavaPingResponse>}
|
||||
* @returns {Promise<import('../types/index.js').JavaPingResponse>}
|
||||
*/
|
||||
export function pingJava(host, options = {}) {
|
||||
if (!host) throw new Error('Host argument is not provided');
|
||||
|
||||
const { port = 25565, timeout = 5000 } = options;
|
||||
const { port = 25565, timeout = 5000, protocolVersion = -1 } = options;
|
||||
|
||||
return new Promise((resolve, reject) => {
|
||||
ping(host, port, (err, res) => {
|
||||
ping(host, port, (res, err) => {
|
||||
err ? reject(err) : resolve(res);
|
||||
}, timeout);
|
||||
}, timeout, protocolVersion);
|
||||
});
|
||||
}
|
@ -1,6 +1,14 @@
|
||||
// https://wiki.vg/Data_types
|
||||
|
||||
/**
|
||||
* A utility object for encoding and decoding varints.
|
||||
*/
|
||||
const varint = {
|
||||
/**
|
||||
* Encodes an integer value into a varint byte buffer.
|
||||
* @param {number} val - The integer value to encode.
|
||||
* @returns {Buffer}
|
||||
*/
|
||||
encodeInt: (val) => {
|
||||
// "constInts are never longer than 5 bytes"
|
||||
// https://wiki.vg/Data_types#constInt_and_constLong
|
||||
@ -8,26 +16,43 @@ const varint = {
|
||||
let written = 0;
|
||||
|
||||
while (true) {
|
||||
if ((val & 0xFFFFFF80) === 0) {
|
||||
buf.writeUInt8(val, written++);
|
||||
break;
|
||||
} else {
|
||||
buf.writeUInt8(val & 0x7F | 0x80, written++);
|
||||
const byte = val & 0x7F;
|
||||
val >>>= 7;
|
||||
|
||||
if (val === 0) {
|
||||
buf.writeUInt8(byte, written++);
|
||||
break;
|
||||
}
|
||||
|
||||
buf.writeUInt8(byte | 0x80, written++);
|
||||
}
|
||||
|
||||
return buf.slice(0, written);
|
||||
},
|
||||
|
||||
/**
|
||||
* Encodes a string value into a UTF-8 byte buffer.
|
||||
* @param {string} val - The string value to encode.
|
||||
* @returns {Buffer}
|
||||
*/
|
||||
encodeString: (val) => {
|
||||
return Buffer.from(val, 'utf-8');
|
||||
},
|
||||
|
||||
/**
|
||||
* Encodes an unsigned short value into a byte buffer.
|
||||
* @param {number} val - The unsigned short value to encode.
|
||||
* @returns {Buffer}
|
||||
*/
|
||||
encodeUShort: (val) => {
|
||||
return Buffer.from([val >> 8, val & 0xFF]);
|
||||
},
|
||||
|
||||
/**
|
||||
* Concatenates multiple byte buffers into a single byte buffer.
|
||||
* @param {Buffer[]} chunks - An array of byte buffers to concatenate.
|
||||
* @returns {Buffer}
|
||||
*/
|
||||
concat: (chunks) => {
|
||||
let length = 0;
|
||||
|
||||
@ -43,16 +68,22 @@ const varint = {
|
||||
return Buffer.concat(buffer);
|
||||
},
|
||||
|
||||
/**
|
||||
* Decodes a varint integer value from a byte buffer.
|
||||
* @param {Buffer} buffer - The byte buffer to decode from.
|
||||
* @param {number} offset - The offset in the buffer to start decoding from.
|
||||
* @returns {number}
|
||||
*/
|
||||
decodeInt: (buffer, offset) => {
|
||||
let val = 0;
|
||||
let count = 0;
|
||||
|
||||
while (true) {
|
||||
const b = buffer.readUInt8(offset++);
|
||||
const byte = buffer.readUInt8(offset++);
|
||||
|
||||
val |= (b & 0x7F) << count++ * 7;
|
||||
val |= (byte & 0x7F) << count++ * 7;
|
||||
|
||||
if ((b & 0x80) != 128) {
|
||||
if ((byte & 0x80) !== 0x80) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -60,8 +91,13 @@ const varint = {
|
||||
return val;
|
||||
},
|
||||
|
||||
// The number of bytes that the last .decodeInt() call had to use to decode.
|
||||
/**
|
||||
* Calculates the number of bytes required to decode a varint integer value.
|
||||
* @param {number} val - The varint integer value.
|
||||
* @returns {5 | 7 | 8 | 1 | 2 | 3 | 4 | 6 | 9 | 10}
|
||||
*/
|
||||
decodeLength: (val) => {
|
||||
// Constants representing the powers of 2 used for comparison
|
||||
const N1 = Math.pow(2, 7);
|
||||
const N2 = Math.pow(2, 14);
|
||||
const N3 = Math.pow(2, 21);
|
||||
@ -72,6 +108,7 @@ const varint = {
|
||||
const N8 = Math.pow(2, 56);
|
||||
const N9 = Math.pow(2, 63);
|
||||
|
||||
// Return the number of bytes required based on the value
|
||||
return (
|
||||
val < N1 ? 1
|
||||
: val < N2 ? 2
|
||||
|
@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "@minescope/mineping",
|
||||
"version": "1.1.0",
|
||||
"version": "1.3.0",
|
||||
"description": "Ping both Minecraft Bedrock and Java servers.",
|
||||
"main": "index.js",
|
||||
"types": "types/index.d.ts",
|
||||
|
4
types/index.d.ts
vendored
4
types/index.d.ts
vendored
@ -1,2 +1,2 @@
|
||||
export { pingJava } from "./lib/java.js";
|
||||
export { pingBedrock } from "./lib/bedrock.js";
|
||||
export * from "./lib/java.js";
|
||||
export * from "./lib/bedrock.js";
|
14
types/lib/bedrock.d.ts
vendored
14
types/lib/bedrock.d.ts
vendored
@ -2,14 +2,15 @@
|
||||
* @param port The server port.
|
||||
* @param timeout The read/write socket timeout.
|
||||
*/
|
||||
export type PingOptions = {
|
||||
port: number,
|
||||
timeout: number;
|
||||
export type BedrockPingOptions = {
|
||||
port?: number | undefined,
|
||||
timeout?: number | undefined;
|
||||
};
|
||||
|
||||
export type BedrockPingResponse = {
|
||||
version: {
|
||||
name: string;
|
||||
version: {
|
||||
gameVersion: string;
|
||||
protocol: string;
|
||||
};
|
||||
players: {
|
||||
@ -26,6 +27,7 @@ export type BedrockPingResponse = {
|
||||
* The optional `options` argument can be an object with a `ping` (default is `19132`) or/and `timeout` (default is `5000`) property.
|
||||
*
|
||||
* @param host The Bedrock server address.
|
||||
* @param options The configuration for pinging Minecraft Bedrock server.
|
||||
*
|
||||
* ```js
|
||||
* import { pingBedrock } from '@minescope/mineping';
|
||||
@ -43,7 +45,7 @@ export type BedrockPingResponse = {
|
||||
* gamemode: 'Survival'
|
||||
* }
|
||||
* ```
|
||||
* @see [source](https://github.com/minescope/mineping/blob/24a48802300f988d3ae520edbeb4f3e12820dcc9/lib/java.js#L117)
|
||||
* @see [source](https://github.com/minescope/mineping/blob/915edbec9c9ad811459458600af3531ec0836911/lib/bedrock.js#L204)
|
||||
*/
|
||||
export function pingBedrock(host: string, options?: PingOptions): Promise<BedrockPingResponse>;
|
||||
export function pingBedrock(host: string, options?: BedrockPingOptions): Promise<BedrockPingResponse>;
|
||||
|
||||
|
15
types/lib/java.d.ts
vendored
15
types/lib/java.d.ts
vendored
@ -1,4 +1,13 @@
|
||||
import { PingOptions } from "./bedrock";
|
||||
/**
|
||||
* @param port The server port.
|
||||
* @param timeout The read/write socket timeout.
|
||||
* @param protocolVersion The protocol version.
|
||||
*/
|
||||
export type JavaPingOptions = {
|
||||
port?: number | undefined,
|
||||
timeout?: number | undefined,
|
||||
protocolVersion?: number | undefined;
|
||||
};
|
||||
|
||||
/**
|
||||
* JSON format chat component used for description field.
|
||||
@ -65,7 +74,7 @@ export type JavaPingResponse = {
|
||||
* favicon: 'data:image/png;base64,iVBORw0KGg...
|
||||
}
|
||||
* ```
|
||||
* @see [source](https://github.com/minescope/mineping/blob/8c84925ef7f5c420a7ef52740cba027491e82934/lib/bedrock.js#L158)
|
||||
* @see [source](https://github.com/minescope/mineping/blob/915edbec9c9ad811459458600af3531ec0836911/lib/java.js#L117)
|
||||
*/
|
||||
export function pingJava(host: string, options?: PingOptions): Promise<JavaPingResponse>;
|
||||
export function pingJava(host: string, options?: JavaPingOptions): Promise<JavaPingResponse>;
|
||||
|
||||
|
Reference in New Issue
Block a user